Momentum · ranked
Rising
Niches where the typical new release earns more than it did 6 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 1,976 niches qualify, observed .
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- Open World + Strategy RPG Poor odds revenue up 1160% on the market
- Management + Demons Poor odds revenue up 1575% on the market
- Sports + Dating Sim Fair revenue up 800% on the market
- Open World + Detective Poor odds revenue up 1195% on the market
- PvP + Match 3 Long shot revenue up 975% on the market
- Shoot 'Em Up + Demons Poor odds revenue up 1070% on the market
- Souls-like + Survival Horror Poor odds revenue up 1235% on the market
- Character Customization + Mythology Poor odds revenue up 1345% on the market
- Looter Shooter + Horror Poor odds revenue up 1220% on the market
- Metroidvania + Futuristic Poor odds revenue up 690% on the market
- Swordplay + Historical Poor odds revenue up 1320% on the market
- Interactive Fiction + Magic Poor odds revenue up 1240% on the market
- City Builder + Logic Fair revenue up 1730% on the market
- Deckbuilding + Robots Poor odds revenue up 1460% on the market
- FPS + Interactive Fiction Poor odds revenue up 765% on the market
- Combat + Dragons Poor odds revenue up 965% on the market
- Automobile Sim + Destruction Poor odds revenue up 765% on the market
- Action-Adventure + Dating Sim Fair revenue up 1075% on the market
- Open World + Tactical Poor odds revenue up 1745% on the market
- Driving + Precision Platformer Poor odds revenue up 765% on the market
- Combat Racing + Exploration Poor odds revenue up 1160% on the market
- Adventure + Match 3 Poor odds revenue up 480% on the market
- Hack and Slash + Collectathon Poor odds revenue up 575% on the market
- Rhythm + Dating Sim Fair revenue up 1015% on the market
- Souls-like + Historical Poor odds revenue up 1380% on the market
- Base Building + Dungeon Crawler Poor odds revenue up 1440% on the market
- Arcade + Sokoban Poor odds revenue up 505% on the market
- Farming Sim + Roguelite Poor odds revenue up 795% on the market
- Immersive Sim + Military Poor odds revenue up 1275% on the market
- Puzzle Platformer + Visual Novel Poor odds revenue up 890% on the market
- Level Editor + Medieval Poor odds revenue up 1340% on the market
- Destruction + Aliens Poor odds revenue up 980% on the market
- Turn-Based Strategy + Dragons Poor odds revenue up 930% on the market
- Naval Combat + Historical Poor odds revenue up 1340% on the market
- Incremental + LGBTQ+ Poor odds revenue up 1050% on the market
- 6DOF + Horror Poor odds revenue up 620% on the market
- Base Building + Physics Poor odds revenue up 1365% on the market
- Open World + Dynamic Narration Poor odds revenue up 485% on the market
- Bikes + Simulation Fair revenue up 1145% on the market
- Survival + Strategy RPG Poor odds revenue up 1350% on the market
- Souls-like + Score Attack Long shot revenue up 1520% on the market
- Gun Customization + Female Protagonist Poor odds revenue up 1285% on the market
- Perma Death + Hidden Object Long shot revenue up 980% on the market
- Investigation + Aliens Poor odds revenue up 1070% on the market
- Dungeon Crawler + Futuristic Poor odds revenue up 1005% on the market
- PvP + Loot Poor odds revenue up 1275% on the market
- Collectathon + Post-apocalyptic Poor odds revenue up 955% on the market
- Hunting + RPG Poor odds revenue up 755% on the market
- Stealth + Perma Death Poor odds revenue up 620% on the market
- Co-op + Dogs Poor odds revenue up 1260% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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