Games › Immersive Sim › Immersive Sim + Military
Should I ship a Military Immersive Sim?
Immersive Sim + Military
Of 50 developers who shipped a Military Immersive Sim in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 112 more are announced, ×3.0 for every developer who shipped in the last year.
Verdict: poor odds, for a 8 / 10 build.
The middle developer here made $7.2k, ×4.8 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $480; 1 in 20 cleared $5.6M, ×3746 the market median. Revenue is down 60% on the market; 112 games are announced against 37 developers who shipped in the last year.
| Bottom 30% | $479 (exactly $479) |
|---|---|
| Median | $7.2k (exactly $7,195) |
| Top 25% | $82k (exactly $81,717) |
| Top 5% | $5.6M (exactly $5,611,465) |
| Developers, 2 yr | 50 |
| Released games | 185 |
| Announced | 112 |
| Effort | 8 / 10 |
| AI-buildability | Low |
| Typical price | $11.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 60% on the market, supply 185% more developers than the period before.
Free games: 15%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Immersive Sim
- effort 8 / 10 · low · effort 8 sits in the low band
- Military
- effort 6 / 10 · medium · effort 6 sits in the medium band
What it takes
- Effort
- 8 / 10 · online systems, open world
- Systems
- Immersive Sim; 5 in 10 of the top 25% also carry Simulation, Tactical, Action
- Price point
- $11.99 typical · top 25% priced $29.99 or above
- Art
- 5 in 10 of the top 25% ship with Realistic, 3D, First-Person
Why players buy here
The top 25% priced at $29.99 or above; the middle game at $11.99.
The top 10 games average 84% positive over 44,457 reviews.
What kills games here
3 in 10 developers made under $480. 7 in 10 of the 20 games released 1 to 2 years ago have fewer than 100 reviews. 112 games are announced against 37 developers who shipped in the last year, ×3.0 per shipper.
Adjacent niches
Immersive Sim with a different setting or mood, ranked by verdict then median.
- + FMVStrong odds
- + Trading Card GameStrong odds
- + MinigamesStrong odds
- + WesternStrong odds
- + BoxingStrong odds
- + Job SimulatorFair
- + Asynchronous MultiplayerFair
- + Dating SimFair
- + RomanceFair
- + LGBTQ+Fair
- + Visual NovelFair
- + Split ScreenFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Squad | older | $39.99 | 180,505 82% | 5.4M | $217M (exactly $216,551,848) | Offworld |
| | Bodycam | · EA older | $33.32 | 60,179 80% | 1.8M | $60M (exactly $60,154,928) | Reissad Studio |
| | Rising Storm 2: Vietnam | older | $24.99 | 42,381 87% | 1.3M | $32M (exactly $31,773,036) | Antimatter Games, Tripwire Interactive |
| | ROMANCE OF THE THREE KINGDOMS XIV | older | $59.99 | 13,086 62% | 393k | $24M (exactly $23,550,874) | KOEI TECMO GAMES CO., LTD. |
| | Red Orchestra 2: Heroes of Stalingrad with Rising Storm | older | $19.99 | 24,876 93% | 746k | $15M (exactly $14,918,137) | Tripwire Interactive |
| | X-Plane 12 | older | $59.99 | 6,318 86% | 190k | $11M (exactly $11,370,505) | Laminar Research |
| | Romance of the Three Kingdoms XIII | older | $59.99 | 5,828 57% | 175k | $10M (exactly $10,488,652) | KOEI TECMO GAMES CO., LTD. |
| | Zero Hour | older | $9.99 | 28,570 78% | 857k | $8.6M (exactly $8,562,429) | AttritoM7 Productions |
| | IRON NEST: Heavy Turret Simulator | $19.99 | 13,278 97% | 398k | $8.0M (exactly $7,962,817) | Nick Nieuwoudt, Dominik Latos | |
| | Quarantine Zone: The Last Check | $19.99 | 11,827 81% | 355k | $7.1M (exactly $7,092,652) | Brigada Games | |
| | ROMANCE OF THE THREE KINGDOMS 8 REMAKE | $59.99 | 3,118 49% | 94k | $5.6M (exactly $5,611,465) | KOEI TECMO GAMES CO., LTD. | |
| | MechWarrior 5: Clans | $29.99 | 5,565 74% | 167k | $5.0M (exactly $5,006,830) | Piranha Games Inc. | |
| | Heroes' Vow: Three Kingdoms | · EA | $19.99 | 6,652 88% | 200k | $4.0M (exactly $3,989,204) | Free Wing |
| | Reentry - A Space Flight Simulator | $34.99 | 1,319 97% | 40k | $1.4M (exactly $1,384,554) | Lyra Creative | |
| | GERONIMO | · EA | $19.99 | 1,267 81% | 38k | $760k (exactly $759,820) | Dark Matter Studios |
| | Tank Squad | $19.99 | 847 70% | 25k | $508k (exactly $507,946) | DeGenerals S.A. | |
| | Modern Naval Warfare | · EA | $59.99 | 237 58% | 7.1k | $427k (exactly $426,529) | Wave Ops |
| | Osta | $13.99 | 347 87% | 10k | $146k (exactly $145,636) | Cup |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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