Momentum · ranked
Rising
Niches where the typical new release earns more than it did 6 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 2,014 niches qualify, observed .
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- Immersive Sim + Open World Poor odds revenue up 140% on the market
- Shoot 'Em Up + Tower Defense Fair revenue up 140% on the market
- Metroidvania Poor odds revenue up 110% on the market
- Open World + Local Co-Op Poor odds revenue up 65% on the market
- Hidden Object + Psychological Poor odds revenue up 115% on the market
- Shoot 'Em Up + Fantasy Poor odds revenue up 110% on the market
- Co-op + Racing Poor odds revenue up 120% on the market
- Physics + Mining Poor odds revenue up 150% on the market
- Platformer + Psychological Poor odds revenue up 60% on the market
- Adventure + Science Poor odds revenue up 175% on the market
- Action RPG + Strategy Poor odds revenue up 170% on the market
- Incremental + Female Protagonist Fair revenue up 150% on the market
- Action + Strategy RPG Poor odds revenue up 125% on the market
- Sports + Logic Poor odds revenue up 125% on the market
- Roguelike + Hidden Object Poor odds revenue up 125% on the market
- Crafting + Dwarves Poor odds revenue up 125% on the market
- Open World + Mystery Poor odds revenue up 125% on the market
- Shooter + Snow Fair revenue up 125% on the market
- Exploration + Medieval Poor odds revenue up 145% on the market
- Co-op + Quick-Time Events Poor odds revenue up 80% on the market
- Flight + Exploration Poor odds revenue up 135% on the market
- Sports + Platformer Poor odds revenue up 125% on the market
- Physics + War Poor odds revenue up 150% on the market
- Interactive Fiction + Medieval Poor odds revenue up 170% on the market
- Spectacle fighter + Beat 'em up Poor odds revenue up 85% on the market
- Action-Adventure + Military Poor odds revenue up 145% on the market
- Stealth + Nature Poor odds revenue up 110% on the market
- Investigation + Nature Poor odds revenue up 165% on the market
- Real Time Tactics + Perma Death Poor odds revenue up 95% on the market
- Sports + Sci-fi Poor odds revenue up 90% on the market
- Platformer + Thriller Poor odds revenue up 40% on the market
- Swordplay + Exploration Poor odds revenue up 135% on the market
- JRPG + Survival Poor odds revenue up 120% on the market
- Shooter + Walking Simulator Fair revenue up 60% on the market
- Exploration + Historical Poor odds revenue up 130% on the market
- Co-op + Artificial Intelligence Poor odds revenue up 110% on the market
- Crafting + Job Simulator Strong odds revenue up 165% on the market
- Action-Adventure + Time Travel Poor odds revenue up 70% on the market
- Puzzle Platformer + Mystery Poor odds revenue up 100% on the market
- JRPG + Tactical RPG Poor odds revenue up 55% on the market
- Party-Based RPG + Tactical RPG Poor odds revenue up 90% on the market
- Perma Death + Precision Platformer Fair revenue up 80% on the market
- FPS + Magic Poor odds revenue up 165% on the market
- Hero Shooter + Shoot 'Em Up Poor odds revenue up 80% on the market
- RPG + Mystery Dungeon Poor odds revenue up 125% on the market
- Action-Adventure + Superhero Poor odds revenue up 80% on the market
- Adventure + Dystopian Poor odds revenue up 135% on the market
- Sports + Mini Golf Poor odds revenue up 140% on the market
- Local Co-Op + Zombies Poor odds revenue up 65% on the market
- Strategy RPG + War Poor odds revenue up 85% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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