Do I ship it?

GamesCo-opCo-op + Quick-Time Events

Specimen · observed

Should I ship a Co-op Quick-Time Events game?

Co-op + Quick-Time Events

Of 25 developers who shipped a Co-op Quick-Time Events game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 44 more are announced, ×2.4 for every developer who shipped in the last year.

Verdict: poor odds, for a 7 / 10 build.

The middle developer here made $690, ×0.5 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $120. 44 games are announced against 18 developers who shipped in the last year, ×2.4 per shipper, while revenue is down 45% on the market.

Deciding numbers: median 0.5 times the market baseline, revenue down 45% on the market, 44 announced, ×2.4 per developer who shipped in the last year.
Nobody has said they are building this yet.
Co-op + Quick-Time Events
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 25
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $267 → $5.0k → $6.0k → $1.0k → $358 (still earning) → $807 (still earning)
The last cohort is still earning.
Outcomes for Co-op + Quick-Time Events: Plate 1 · outcomes, 2 yr, n = 25
Bottom 30% $120 (exactly $120)
Median $693 (exactly $693)
Top 25% $2.0k (exactly $1,977)
Top 5% $24k (exactly $23,653)
Developers, 2 yr 25
Released games 54
Announced 44
Effort 7 / 10
AI-buildability Low
Typical price $4.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 45% on the market, supply 155% more developers than the period before.

Free games: 2%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Co-op
effort 7 / 10 · low · co-op on Steam means online sessions and drop-in sync
Quick-Time Events
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
7 / 10 · big single-player or serious online
Systems
Co-op, Quick-Time Events; 7 in 10 of the top 25% also carry Action, Adventure, Local Co-Op
Price point
$4.99 typical · top 25% priced $7.99 or above
Art
5 in 10 of the top 25% ship with 3D, Family Friendly, Funny
Plate 4 · demand

Why players buy here

The top 25% priced at $7.99 or above; the middle game at $4.99.

The top 10 games average 89% positive over 1,058 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $120, median $690, 1 in 4 over $1.9k, 1 in 20 over $23k.

3 in 10 developers made under $120. 9 in 10 of the 7 games released 1 to 2 years ago have fewer than 100 reviews. 44 games are announced against 18 developers who shipped in the last year, ×2.4 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Co-op with a different second tag, ranked by verdict then median.

  1. + SuperheroFair9 devs · median $11k · 17 announced
  2. + Boomer ShooterFair16 devs · median $6.9k · 24 announced
  3. + GamblingFair22 devs · median $4.4k · 32 announced
  4. + NinjaFair13 devs · median $4.2k · 13 announced
  5. + TypingLong shot16 devs · median $810 · 13 announced
  6. + Word GameLong shot23 devs · median $267 · 23 announced
  7. + Open World Survival CraftPoor odds58 devs · median $515k · 127 announced
  8. + World War IIPoor odds12 devs · median $372k · 23 announced
  9. + AutomationPoor odds48 devs · median $369k · 110 announced
  10. + TransportationPoor odds17 devs · median $369k · 25 announced
  11. + JRPGPoor odds15 devs · median $164k · 19 announced
  12. + Turn-BasedPoor odds12 devs · median $131k · 19 announced

All 230 pairs on the Co-op page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Call of Duty®: Black Ops III older $59.99 157,694 88% 4.7M $284M (exactly $283,801,892) Treyarch, Aspyr (Mac)
Call of Duty®: Infinite Warfare older $59.99 17,489 65% 525k $31M (exactly $31,474,953) Infinity Ward
Resident Evil 6 older $19.99 51,420 77% 1.5M $31M (exactly $30,836,574) Capcom
Resident Evil 5 older $19.99 48,521 87% 1.5M $29M (exactly $29,098,044) Capcom
The Quarry older $59.99 16,127 83% 484k $29M (exactly $29,023,762) Supermassive Games
Beyond: Two Souls older $19.99 37,154 87% 1.1M $22M (exactly $22,281,254) Quantic Dream
Call of Duty®: Advanced Warfare - Gold Edition older $39.99 11,103 64% 333k $13M (exactly $13,320,269) Sledgehammer Games, Raven Software
Assassin’s Creed® Rogue older $19.99 21,310 86% 639k $13M (exactly $12,779,607) Ubisoft Sofia, Ubisoft Kiev
Ryse: Son of Rome older $9.99 38,308 87% 1.1M $11M (exactly $11,480,908) Crytek
The Dark Pictures Anthology: Man of Medan older $19.99 9,244 76% 277k $5.5M (exactly $5,543,627) Supermassive Games
PAC-MAN WORLD 2 Re-PAC $29.99 694 90% 21k $624k (exactly $624,392) NOW PRODUCTION Co., Ltd.
Frog Jump $4.99 158 86% 4.7k $24k (exactly $23,653) SlugShot Games
Monster Meals $6.99 79 98% 2.4k $17k (exactly $16,566) Giant Warrior Studio
Only Out $4.99 40 95% 1.2k $6.0k (exactly $5,988) Shark Studio
2 Bows 1 Arrow $6.99 28 100% 840 $5.9k (exactly $5,872) SKL Games
Mayday Protocol $7.99 21 71% 630 $5.0k (exactly $5,034) Wazang Games
Keep It Contained · EA $5.99 11 100% 330 $2.0k (exactly $1,977) Triarch Interactive
Car Guys $5.99 9 33% 270 $1.6k (exactly $1,617) Ruben Alcañiz
Dr Voss’ Escape Room $2.99 13 53% 390 $1.2k (exactly $1,166) Vexos Games
Rush Roulette · EA $6.99 5 100% 150 $1.0k (exactly $1,048) Terralithic

Estimates: copies = reviews × 30, gross = copies × list price.