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Should I ship an Immersive Sim Open World game?
Immersive Sim + Open World
Of 329 developers who shipped an Immersive Sim Open World game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 746 more are announced, ×4.0 for every developer who shipped in the last year.
Verdict: poor odds, for a 8 / 10 build.
The middle developer here made $8.6k, ×5.8 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $1.7k; 1 in 20 cleared $6.9M, ×4619 the market median. Revenue is down 30% on the market; 746 games are announced against 187 developers who shipped in the last year.
| Bottom 30% | $1.6k (exactly $1,619) |
|---|---|
| Median | $8.6k (exactly $8,630) |
| Top 25% | $135k (exactly $134,796) |
| Top 5% | $6.9M (exactly $6,919,938) |
| Developers, 2 yr | 329 |
| Released games | 950 |
| Announced | 746 |
| Effort | 8 / 10 |
| AI-buildability | Low |
| Typical price | $11.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 30% on the market, supply 25% more developers than the period before.
Free games: 13%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Immersive Sim
- effort 8 / 10 · low · effort 8 sits in the low band
- Open World
- effort 8 / 10 · low · effort 8 sits in the low band
What it takes
- Effort
- 8 / 10 · online systems, open world
- Systems
- Immersive Sim, Open World; 5 in 10 of the top 25% also carry Simulation, Exploration, Sandbox
- Price point
- $11.99 typical · top 25% priced $29.99 or above
- Art
- 4 in 10 of the top 25% ship with First-Person, Realistic, 3D
Why players buy here
The top 25% priced at $29.99 or above; the middle game at $11.99.
The top 10 games average 84% positive over 278,900 reviews.
What kills games here
3 in 10 developers made under $1.7k. 6 in 10 of the 185 games released 1 to 2 years ago have fewer than 100 reviews. 746 games are announced against 187 developers who shipped in the last year, ×4.0 per shipper.
Adjacent niches
Immersive Sim with a different second tag, ranked by verdict then median.
- + FMVStrong odds
- + Trading Card GameStrong odds
- + MinigamesStrong odds
- + WesternStrong odds
- + BoxingStrong odds
- + Job SimulatorFair
- + Asynchronous MultiplayerFair
- + Dating SimFair
- + RomanceFair
- + LGBTQ+Fair
- + Visual NovelFair
- + Split ScreenFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Cyberpunk 2077 | older | $59.99 | 883,400 87% | 27M | $1.6B (exactly $1,589,854,980) | CD PROJEKT RED |
| | Euro Truck Simulator 2 | older | $19.99 | 756,984 97% | 23M | $454M (exactly $453,963,305) | SCS Software |
| | Sons Of The Forest | older | $29.99 | 284,572 88% | 8.5M | $256M (exactly $256,029,428) | Endnight Games Ltd |
| | S.T.A.L.K.E.R. 2: Heart of Chornobyl | $59.99 | 106,592 81% | 3.2M | $192M (exactly $191,833,622) | GSC Game World | |
| | theHunter: Call of the Wild™ | older | $19.99 | 170,472 89% | 5.1M | $102M (exactly $102,232,058) | Expansive Worlds |
| | American Truck Simulator | older | $19.99 | 165,692 97% | 5.0M | $99M (exactly $99,365,492) | SCS Software |
| | Kenshi | older | $29.99 | 98,451 95% | 3.0M | $89M (exactly $88,576,365) | Lo-Fi Games |
| | No Rest for the Wicked | · EA older | $39.99 | 66,102 80% | 2.0M | $79M (exactly $79,302,569) | Moon Studios GmbH |
| | HITMAN World of Assassination | older | $29.99 | 58,655 87% | 1.8M | $53M (exactly $52,771,904) | IO Interactive A/S |
| | The Planet Crafter | older | $23.99 | 68,855 96% | 2.1M | $50M (exactly $49,554,944) | Miju Games |
| | Microsoft Flight Simulator 2024 | $69.99 | 21,633 59% | 649k | $45M (exactly $45,422,810) | Asobo Studio | |
| | Tainted Grail: The Fall of Avalon | $44.99 | 33,560 87% | 1.0M | $45M (exactly $45,295,932) | Questline | |
| | Indiana Jones and the Great Circle | $69.99 | 13,058 89% | 392k | $27M (exactly $27,417,883) | MachineGames | |
| | Paralives | · EA | $39.99 | 20,123 89% | 604k | $24M (exactly $24,141,563) | Alex Massé and team |
| | Big Walk | $19.99 | 32,470 95% | 974k | $19M (exactly $19,472,259) | House House | |
| | The Last Caretaker | · EA | $34.99 | 13,178 86% | 395k | $14M (exactly $13,832,947) | Channel37 Ltd |
| | Hello Kitty Island Adventure | $39.99 | 9,637 93% | 289k | $12M (exactly $11,561,509) | Sunblink | |
| | Shadows of Doubt | $24.99 | 14,646 82% | 439k | $11M (exactly $10,980,106) | ColePowered Games | |
| | Big Ambitions | $25.99 | 14,003 92% | 420k | $11M (exactly $10,918,139) | Hovgaard Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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