Games › Real Time Tactics › Real Time Tactics + Perma Death
Should I ship a Perma Death Real Time Tactics?
Real Time Tactics + Perma Death
Of 26 developers who shipped a Perma Death Real Time Tactics in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 66 more are announced, ×4.4 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $1.3k, ×2.1 the market's $630 for a 6 / 10 build, and 3 in 10 made under $180; 1 in 20 cleared $150k, ×250 the market median. Revenue is up 2585% on the market; 66 games are announced against 15 developers who shipped in the last year.
| Bottom 30% | $179 (exactly $179) |
|---|---|
| Median | $1.3k (exactly $1,348) |
| Top 25% | $9.4k (exactly $9,444) |
| Top 5% | $157k (exactly $156,999) |
| Developers, 2 yr | 26 |
| Released games | 71 |
| Announced | 66 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $8.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 2585% on the market, supply 35% more developers than the period before.
Free games: 15%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Real Time Tactics
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Perma Death
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Real Time Tactics, Perma Death; 5 in 10 of the top 25% also carry Strategy, Simulation, Action
- Price point
- $8.99 typical · top 25% priced $14.99 or above
- Art
- 3 in 10 of the top 25% ship with 3D, 2D, Atmospheric
Why players buy here
The top 25% priced at $14.99 or above; the middle game at $8.99.
The top 10 games average 86% positive over 17,254 reviews.
What kills games here
3 in 10 developers made under $180. All of the 14 games released 1 to 2 years ago have fewer than 100 reviews. 66 games are announced against 15 developers who shipped in the last year, ×4.4 per shipper.
Adjacent niches
Real Time Tactics with a different second tag, ranked by verdict then median.
- + DragonsStrong odds
- + Outbreak SimFair
- + HackingFair
- + World War IIPoor odds
- + Cold WarPoor odds
- + HistoricalPoor odds
- + Real-Time with PausePoor odds
- + Real-TimePoor odds
- + MechsPoor odds
- + Vehicular CombatPoor odds
- + God GamePoor odds
- + Open WorldPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | LOCKDOWN Protocol | $9.99 | 16,605 86% | 498k | $5.0M (exactly $4,976,518) | Mirage Creative Lab | |
| | Blackthorn Arena | older | $24.99 | 3,477 69% | 104k | $2.6M (exactly $2,606,707) | PersonaeGame Studio |
| | Crying Suns | older | $24.99 | 3,149 85% | 94k | $2.4M (exactly $2,360,805) | Alt Shift |
| | Abandon Ship | older | $24.99 | 1,151 71% | 35k | $863k (exactly $862,905) | Fireblade Software |
| | Okhlos: Omega | older | $12.99 | 633 78% | 19k | $247k (exactly $246,680) | Coffee Powered Machine |
| | Xenopurge | $12.49 | 419 84% | 13k | $157k (exactly $156,999) | Traptics | |
| | Chromosome Evil | older | $14.99 | 334 81% | 10k | $150k (exactly $150,200) | S.C. 16 BIT NIGHTS S.R.L. |
| | Rogue Station | older | $9.99 | 225 77% | 6.8k | $67k (exactly $67,432) | Quint Studio |
| | XO | · EA older | $19.99 | 82 87% | 2.5k | $49k (exactly $49,175) | Jumpdrive Studios |
| | BURNED HORIZONS | · EA | $44.99 | 29 34% | 870 | $39k (exactly $39,141) | BURNED HORIZONS STUDIO |
| | Reclaim The Sea | $11.99 | 41 75% | 1.2k | $15k (exactly $14,748) | 1LastGame | |
| | Status One | $14.99 | 30 73% | 900 | $13k (exactly $13,491) | LastCall Studio | |
| | C.A.R.S. - Creating A Ridiculous Shitshow | $7.99 | 40 97% | 1.2k | $9.6k (exactly $9,588) | 3Dads Studios | |
| | Millennium Strategy | $14.99 | 21 85% | 630 | $9.4k (exactly $9,444) | MiMo Games | |
| | One King Is Enough | $10.99 | 27 77% | 810 | $8.9k (exactly $8,902) | INVISIBLE GAMES | |
| | Tribe Nation | $9.99 | 24 79% | 720 | $7.2k (exactly $7,193) | Random Worlds s.r.o. | |
| | VELATO | · EA | $8.99 | 18 100% | 540 | $4.9k (exactly $4,855) | VELATO |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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