Momentum · ranked
Rising
Niches where the typical new release earns more than it did 6 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 2,014 niches qualify, observed .
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- Incremental + Word Game Fair revenue up 95% on the market
- Job Simulator + Cooking Fair revenue up 165% on the market
- Score Attack + Crime Poor odds revenue up 200% on the market
- Immersive Sim + Nature Poor odds revenue up 125% on the market
- Adventure + Demons Poor odds revenue up 100% on the market
- Action RPG + Strategy RPG Poor odds revenue up 105% on the market
- Space Sim + Choices Matter Poor odds revenue up 170% on the market
- Tabletop + Female Protagonist Poor odds revenue up 170% on the market
- CRPG + Dating Sim Poor odds revenue up 150% on the market
- Arcade + Choose Your Own Adventure Poor odds revenue up 180% on the market
- Spectacle fighter + Shooter Poor odds revenue up 80% on the market
- Sandbox + Romance Poor odds revenue up 185% on the market
- Visual Novel + Magic Poor odds revenue up 145% on the market
- Turn-Based Strategy + Lovecraftian Poor odds revenue up 45% on the market
- Strategy RPG + Action Roguelike Poor odds revenue up 105% on the market
- Rhythm + Female Protagonist Poor odds revenue up 100% on the market
- Management + Dark Fantasy Poor odds revenue up 120% on the market
- Immersive Sim + JRPG Poor odds revenue up 145% on the market
- Parkour + Precision Platformer Long shot revenue up 115% on the market
- Faith Poor odds revenue up 145% on the market
- Looter Shooter + Loot Poor odds revenue up 155% on the market
- Strategy RPG + Medieval Poor odds revenue up 160% on the market
- Character Action Game + Arcade Poor odds revenue up 85% on the market
- Driving + Job Simulator Poor odds revenue up 115% on the market
- Gun Customization + Post-apocalyptic Poor odds revenue up 190% on the market
- Interactive Fiction + LGBTQ+ Poor odds revenue up 165% on the market
- Walking Simulator + Female Protagonist Poor odds revenue up 125% on the market
- Crafting + Score Attack Poor odds revenue up 170% on the market
- Platformer + Female Protagonist Poor odds revenue up 105% on the market
- Action + Transportation Poor odds revenue up 190% on the market
- Open World + Exploration Poor odds revenue up 180% on the market
- Platformer + Post-apocalyptic Poor odds revenue up 125% on the market
- Gun Customization + Shooter Poor odds revenue up 135% on the market
- 3D Fighter + Exploration Poor odds revenue up 60% on the market
- Hidden Object + Noir Fair revenue up 155% on the market
- JRPG + War Poor odds revenue up 100% on the market
- Open World + Adventure Poor odds revenue up 175% on the market
- Third-Person Shooter + Roguelike Poor odds revenue up 190% on the market
- Stealth + Thriller Poor odds revenue up 160% on the market
- Walking Simulator + Underground Poor odds revenue up 55% on the market
- Colony Sim + Agriculture Poor odds revenue up 70% on the market
- Combat + LGBTQ+ Poor odds revenue up 95% on the market
- 3D Fighter + Character Customization Poor odds revenue up 170% on the market
- Card Game + Aliens Poor odds revenue up 60% on the market
- Action-Adventure + Space Poor odds revenue up 90% on the market
- Multiple Endings + Incremental Poor odds revenue up 190% on the market
- Action RPG + Dragons Poor odds revenue up 160% on the market
- Immersive Sim + LGBTQ+ Fair revenue up 190% on the market
- Arena Shooter + Gun Customization Poor odds revenue up 140% on the market
- Creature Collector + Aliens Poor odds revenue up 140% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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