Momentum · ranked
Rising
Niches where the typical new release earns more than it did 12 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 2,195 niches qualify, observed .
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- Top-Down Shooter + Female Protagonist Poor odds revenue up 85% on the market
- Platformer + Female Protagonist Poor odds revenue up 115% on the market
- Co-op + War Poor odds revenue up 60% on the market
- Runner + Visual Novel Poor odds revenue up 30% on the market
- Sniper Poor odds revenue up 80% on the market
- Action-Adventure + Platformer Poor odds revenue up 90% on the market
- Survival + Zombies Poor odds revenue up 80% on the market
- Looter Shooter + Roguelike Poor odds revenue up 115% on the market
- Level Editor + Point & Click Fair revenue up 95% on the market
- Swordplay + Action Poor odds revenue up 80% on the market
- Point & Click + Space Poor odds revenue up 80% on the market
- 2D Platformer + Perma Death Poor odds revenue up 80% on the market
- Third-Person Shooter + Demons Poor odds revenue up 80% on the market
- Swordplay + Rhythm Poor odds revenue up 50% on the market
- Sokoban + Female Protagonist Poor odds revenue up 95% on the market
- Lovecraftian Poor odds revenue up 105% on the market
- Action-Adventure + Turn-Based Strategy Poor odds revenue up 115% on the market
- RPG + Survival Horror Poor odds revenue up 115% on the market
- Hack and Slash + Futuristic Poor odds revenue up 30% on the market
- Character Customization + Zombies Poor odds revenue up 70% on the market
- Bullet Time + Horror Poor odds revenue up 30% on the market
- Racing + Visual Novel Poor odds revenue up 55% on the market
- Survival + Military Poor odds revenue up 90% on the market
- Third-Person Shooter + Military Poor odds revenue up 45% on the market
- Sandbox + Asynchronous Multiplayer Poor odds revenue up 80% on the market
- Hidden Object + Visual Novel Poor odds revenue up 80% on the market
- Action-Adventure + Snow Poor odds revenue up 40% on the market
- Open World + Shooter Poor odds revenue up 75% on the market
- Roguelike + Vampires Fair revenue up 95% on the market
- Simulation + Platformer Fair revenue up 90% on the market
- Rhythm + Roguelike Poor odds revenue up 100% on the market
- Choices Matter + FMV Strong odds revenue up 105% on the market
- Roguelite + LGBTQ+ Poor odds revenue up 100% on the market
- Life Sim + Logic Fair revenue up 85% on the market
- Action RPG + Magic Poor odds revenue up 115% on the market
- Level Editor + Sokoban Poor odds revenue up 100% on the market
- JRPG + Adventure Poor odds revenue up 100% on the market
- RPG + Wargame Poor odds revenue up 55% on the market
- Action RPG + Arcade Poor odds revenue up 80% on the market
- Hero Shooter + Action-Adventure Poor odds revenue up 70% on the market
- Wargame Poor odds revenue up 100% on the market
- Sandbox + Choose Your Own Adventure Poor odds revenue up 95% on the market
- Exploration + Faith Poor odds revenue up 95% on the market
- Spectacle fighter + Action Poor odds revenue up 70% on the market
- Action RPG + Thriller Poor odds revenue up 55% on the market
- Turn-Based Combat + Military Poor odds revenue up 80% on the market
- Procedural Generation + Precision Platformer Fair revenue up 115% on the market
- Management + Puzzle Poor odds revenue up 110% on the market
- Hero Shooter + Sci-fi Poor odds revenue up 100% on the market
- RTS + Sports Long shot revenue up 60% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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