Momentum · ranked
Rising
Niches where the typical new release earns more than it did 12 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 2,195 niches qualify, observed .
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- Action RPG + 2D Platformer Poor odds revenue up 115% on the market
- Swordplay + Multiple Endings Poor odds revenue up 100% on the market
- Tactical RPG + Mystery Dungeon Fair revenue up 115% on the market
- City Builder + Procedural Generation Poor odds revenue up 90% on the market
- Shooter + 6DOF Poor odds revenue up 65% on the market
- Top-Down Shooter + Medieval Poor odds revenue up 70% on the market
- Idler + Supernatural Poor odds revenue up 85% on the market
- Walking Simulator + Dystopian Poor odds revenue up 75% on the market
- Collectathon + Exploration Poor odds revenue up 105% on the market
- JRPG + Multiple Endings Poor odds revenue up 95% on the market
- Action RTS + Exploration Poor odds revenue up 95% on the market
- 3D Fighter + Hack and Slash Poor odds revenue up 115% on the market
- FPS + Survival Horror Poor odds revenue up 95% on the market
- Adventure + Lovecraftian Poor odds revenue up 80% on the market
- Co-op + Escape Room Poor odds revenue up 85% on the market
- Metroidvania + Bullet Hell Poor odds revenue up 35% on the market
- Puzzle + Dystopian Poor odds revenue up 95% on the market
- Stealth + War Poor odds revenue up 125% on the market
- RTS + Economy Poor odds revenue up 125% on the market
- Strategy + Conspiracy Poor odds revenue up 115% on the market
- Choose Your Own Adventure + Minigames Poor odds revenue up 85% on the market
- Adventure + Faith Poor odds revenue up 115% on the market
- Action-Adventure + Swordplay Poor odds revenue up 80% on the market
- Spectacle fighter + Shooter Poor odds revenue up 90% on the market
- Action RPG + Spectacle fighter Poor odds revenue up 80% on the market
- 2D Platformer + Investigation Poor odds revenue up 60% on the market
- Puzzle Platformer + Visual Novel Poor odds revenue up 45% on the market
- Character Customization + Futuristic Poor odds revenue up 95% on the market
- PvP + Procedural Generation Poor odds revenue up 100% on the market
- Party-Based RPG + Grid-Based Movement Poor odds revenue up 115% on the market
- 6DOF + Magic Poor odds revenue up 125% on the market
- Card Battler + Lovecraftian Poor odds revenue up 85% on the market
- Sports + Action Roguelike Fair revenue up 110% on the market
- Local Co-Op + Horror Poor odds revenue up 75% on the market
- Adventure + Assassins Poor odds revenue up 90% on the market
- PvE + Zombies Poor odds revenue up 110% on the market
- RPG + Swordplay Poor odds revenue up 100% on the market
- 6DOF Poor odds revenue up 80% on the market
- Dating Sim + Mystery Poor odds revenue up 80% on the market
- PvP + Perma Death Poor odds revenue up 125% on the market
- Exploration + Crime Poor odds revenue up 120% on the market
- Arcade + Dinosaurs Fair revenue up 125% on the market
- Management + Female Protagonist Poor odds revenue up 60% on the market
- 4 Player Local + Cooking Poor odds revenue up 105% on the market
- Puzzle + Medieval Poor odds revenue up 95% on the market
- FPS + Capitalism Poor odds revenue up 90% on the market
- 4 Player Local + Cats Poor odds revenue up 25% on the market
- Combat + Logic Poor odds revenue up 60% on the market
- Shooter + Mystery Poor odds revenue up 70% on the market
- RTS + Medieval Poor odds revenue up 50% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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