Do I ship it?

GamesCharacter CustomizationCharacter Customization + Zombies

Specimen · observed

Should I ship a Zombie Character Customization game?

Character Customization + Zombies

Of 102 developers who shipped a Zombie Character Customization game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 167 more are announced, ×3.3 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $2.4k, ×3.8 the market's $630 for a 6 / 10 build, and 3 in 10 made under $450; 1 in 20 cleared $6.9M, ×11019 the market median. Revenue is up 70% on the market; 167 games are announced against 50 developers who shipped in the last year.

Deciding numbers: median 3.8 times the market baseline, revenue up 70% on the market, 167 announced, ×3.3 per developer who shipped in the last year.
Nobody has said they are building this yet.
Character Customization + Zombies
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 102
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $10k → $2.4k → $16k → $3.6k → $1.9k → $2.2k → $3.6k (still earning) → $1.4k (still earning)
The last cohort is still earning.
Outcomes for Character Customization + Zombies: Plate 1 · outcomes, 2 yr, n = 102
Bottom 30% $449 (exactly $449)
Median $2.4k (exactly $2,399)
Top 25% $21k (exactly $21,094)
Top 5% $6.9M (exactly $6,919,938)
Developers, 2 yr 102
Released games 266
Announced 167
Effort 6 / 10
AI-buildability Medium
Typical price $7.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 70% on the market, supply as many developers as the period before.

Free games: 14%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Character Customization
effort 6 / 10 · medium · effort 6 sits in the medium band
Zombies
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Character Customization; 5 in 10 of the top 25% also carry Action, RPG, Survival
Price point
$7.99 typical · top 25% priced $24.99 or above
Art
3 in 10 of the top 25% ship with 3D, Third Person
Plate 4 · demand

Why players buy here

The top 25% priced at $24.99 or above; the middle game at $7.99.

The top 10 games average 73% positive over 170,272 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $450, median $2.4k, 1 in 4 over $21k, 1 in 20 over $6.9M.

3 in 10 developers made under $450. 8 in 10 of the 57 games released 1 to 2 years ago have fewer than 100 reviews. 167 games are announced against 50 developers who shipped in the last year, ×3.3 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Character Customization with a different setting or mood, ranked by verdict then median.

  1. + Football (American)Strong odds14 devs · median $3.6k · 12 announced
  2. + Real-TimeStrong odds7 devs · median $2.0k · 6 announced
  3. + Music-Based Procedural GenerationFair10 devs · median $18k · 8 announced
  4. + TransportationFair19 devs · median $7.2k · 24 announced
  5. + MinigamesFair27 devs · median $5.7k · 34 announced
  6. + DwarvesFair7 devs · median $3.2k · 13 announced
  7. + BikesFair11 devs · median $1.5k · 10 announced
  8. + IdlerFair210 devs · median $1.2k · 286 announced
  9. + IncrementalFair146 devs · median $1.2k · 190 announced
  10. + GamblingFair30 devs · median $836 · 32 announced
  11. + Precision PlatformerFair103 devs · median $748 · 116 announced
  12. + TypingFair27 devs · median $539 · 38 announced

All 250 pairs on the Character Customization page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
7 Days to Die older $44.99 273,589 87% 8.2M $369M (exactly $369,263,073) The Fun Pimps
SCUM $44.99 98,554 74% 3.0M $133M (exactly $133,018,334) Gamepires
Warhammer 40,000: Darktide older $39.99 108,477 72% 3.3M $130M (exactly $130,139,857) Fatshark
Killing Floor 2 older $29.99 87,158 88% 2.6M $78M (exactly $78,416,053) Tripwire Interactive
GTFO older $39.99 46,184 86% 1.4M $55M (exactly $55,406,945) 10 Chambers
South Park™: The Stick of Truth™ older $29.99 60,770 97% 1.8M $55M (exactly $54,674,769) Obsidian Entertainment
Plants vs. Zombies™ Garden Warfare 2: Deluxe Edition older $29.99 45,480 90% 1.4M $41M (exactly $40,918,356) PopCap
Dead Island 2 older $49.99 23,309 77% 699k $35M (exactly $34,956,507) Dambuster Studios
World War Z older $29.99 24,897 82% 747k $22M (exactly $22,399,831) Saber Interactive Inc
Killing Floor 3 $39.99 16,493 46% 495k $20M (exactly $19,786,652) Tripwire Interactive
No More Room in Hell 2 $29.99 16,725 62% 502k $15M (exactly $15,047,482) Torn Banner Studios
Tower Unite $19.99 16,237 89% 487k $9.7M (exactly $9,737,329) PixelTail Games
John Carpenter's Toxic Commando $39.99 6,274 72% 188k $7.5M (exactly $7,526,918) Saber Interactive
VEIN · EA $19.99 11,539 87% 346k $6.9M (exactly $6,919,938) Ramjet Studios
Urban Strife $34.99 653 69% 20k $685k (exactly $685,454) White Pond Games
Zombieville USA 3D $9.99 2,184 92% 66k $655k (exactly $654,545) Mika Mobile, Inc.
Bad 2 Bad: Apocalypse $19.99 905 77% 27k $543k (exactly $542,728) DAWINSTONE
Ground Zero $19.99 708 89% 21k $425k (exactly $424,588) Malformation Games

Estimates: copies = reviews × 30, gross = copies × list price.