Momentum · ranked
Rising
Niches where the typical new release earns more than it did 6 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 2,014 niches qualify, observed .
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- Perma Death + Puzzle Fair revenue up 170% on the market
- Hack and Slash + Medieval Poor odds revenue up 270% on the market
- Idler + Psychological Horror Poor odds revenue up 85% on the market
- Action-Adventure + Driving Poor odds revenue up 290% on the market
- Creature Collector + Bullet Hell Fair revenue up 150% on the market
- Metroidvania + Magic Poor odds revenue up 150% on the market
- Metroidvania + Robots Poor odds revenue up 80% on the market
- Walking Simulator + Space Poor odds revenue up 230% on the market
- Logic + Modern Fair revenue up 305% on the market
- Collectathon + Visual Novel Poor odds revenue up 140% on the market
- Survival Horror + Top-Down Shooter Poor odds revenue up 105% on the market
- Metroidvania + Cyberpunk Poor odds revenue up 230% on the market
- FPS + Tactical Poor odds revenue up 270% on the market
- Offroad + Exploration Poor odds revenue up 285% on the market
- Dungeon Crawler + Post-apocalyptic Poor odds revenue up 210% on the market
- Action-Adventure + Metroidvania Poor odds revenue up 170% on the market
- Puzzle + Time Travel Poor odds revenue up 155% on the market
- Procedural Generation + Interactive Fiction Poor odds revenue up 155% on the market
- Trading Card Game + Adventure Poor odds revenue up 190% on the market
- Choices Matter + Local Co-Op Poor odds revenue up 160% on the market
- Physics + Robots Poor odds revenue up 260% on the market
- Souls-like + Fantasy Poor odds revenue up 235% on the market
- Physics + Dystopian Poor odds revenue up 225% on the market
- Platformer + LGBTQ+ Poor odds revenue up 260% on the market
- Open World + Roguelite Poor odds revenue up 290% on the market
- Immersive Sim + PvP Poor odds revenue up 160% on the market
- Spectacle fighter + Dark Fantasy Poor odds revenue up 90% on the market
- Tower Defense + Post-apocalyptic Poor odds revenue up 260% on the market
- Hack and Slash + Futuristic Poor odds revenue up 180% on the market
- 3D Platformer + Female Protagonist Poor odds revenue up 175% on the market
- Adventure + Snow Poor odds revenue up 125% on the market
- Dating Sim + Incremental Fair revenue up 175% on the market
- City Builder + Strategy RPG Poor odds revenue up 180% on the market
- JRPG + Dark Fantasy Poor odds revenue up 200% on the market
- Shooter + Choose Your Own Adventure Poor odds revenue up 125% on the market
- Driving + Shoot 'Em Up Poor odds revenue up 175% on the market
- Loot + Space Poor odds revenue up 295% on the market
- City Builder + Real Time Tactics Poor odds revenue up 285% on the market
- Exploration + Post-apocalyptic Poor odds revenue up 210% on the market
- Roguelike + LGBTQ+ Poor odds revenue up 220% on the market
- Split Screen + Adventure Poor odds revenue up 235% on the market
- JRPG + Medieval Poor odds revenue up 165% on the market
- Incremental + Modern Fair revenue up 170% on the market
- 2D Platformer + Cooking Poor odds revenue up 130% on the market
- Auto Battler + Shoot 'Em Up Poor odds revenue up 280% on the market
- Combat + Wargame Poor odds revenue up 285% on the market
- Multiple Endings + LGBTQ+ Poor odds revenue up 275% on the market
- Survival Horror + Post-apocalyptic Poor odds revenue up 130% on the market
- 4X + Space Sim Poor odds revenue up 280% on the market
- Racing + Management Poor odds revenue up 270% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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