Do I ship it?

GamesCity BuilderCity Builder + Real Time Tactics

Specimen · observed

Should I ship a City Builder Real Time Tactics?

City Builder + Real Time Tactics

Of 82 developers who shipped a City Builder Real Time Tactics in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 166 more are announced, ×3.8 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $1.9k, ×3.1 the market's $630 for a 6 / 10 build, and 3 in 10 made under $270; 1 in 20 cleared $660k, ×1053 the market median. Revenue is down 50% on the market; 166 games are announced against 44 developers who shipped in the last year.

Deciding numbers: median 3.1 times the market baseline, revenue down 50% on the market, 166 announced, ×3.8 per developer who shipped in the last year.
Nobody has said they are building this yet.
City Builder + Real Time Tactics
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 82
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $13k → $1.1k → $3.9k → $180 → $3.3k → $2.9k → $1.9k (still earning) → $1.2k (still earning)
The last cohort is still earning.
Outcomes for City Builder + Real Time Tactics: Plate 1 · outcomes, 2 yr, n = 82
Bottom 30% $270 (exactly $270)
Median $1.9k (exactly $1,918)
Top 25% $19k (exactly $18,708)
Top 5% $661k (exactly $661,235)
Developers, 2 yr 82
Released games 230
Announced 166
Effort 6 / 10
AI-buildability Medium
Typical price $8.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 50% on the market, supply 15% more developers than the period before.

Free games: 17%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

City Builder
effort 6 / 10 · medium · effort 6 sits in the medium band
Real Time Tactics
effort 6 / 10 · medium · effort 6 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
City Builder, Real Time Tactics; 7 in 10 of the top 25% also carry Strategy, Base Building, RTS
Price point
$8.99 typical · top 25% priced $19.99 or above
Art
4 in 10 of the top 25% ship with 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $8.99.

The top 10 games average 87% positive over 41,036 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $270, median $1.9k, 1 in 4 over $18k, 1 in 20 over $660k.

3 in 10 developers made under $270. 8 in 10 of the 49 games released 1 to 2 years ago have fewer than 100 reviews. 166 games are announced against 44 developers who shipped in the last year, ×3.8 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

City Builder with a different second tag, ranked by verdict then median.

  1. + Visual NovelStrong odds10 devs · median $19k · 8 announced
  2. + LogicFair58 devs · median $3.3k · 74 announced
  3. + IncrementalFair75 devs · median $1.3k · 96 announced
  4. + Hidden ObjectFair16 devs · median $1.3k · 20 announced
  5. + ArcadeFair28 devs · median $898 · 27 announced
  6. + RacingLong shot12 devs · median $299 · 9 announced
  7. + RomePoor odds9 devs · median $423k · 10 announced
  8. + Real-Time with PausePoor odds13 devs · median $215k · 25 announced
  9. + HorrorPoor odds10 devs · median $157k · 21 announced
  10. + Alternate HistoryPoor odds17 devs · median $146k · 50 announced
  11. + Online Co-OpPoor odds32 devs · median $118k · 55 announced
  12. + DiplomacyPoor odds26 devs · median $108k · 47 announced

All 136 pairs on the City Builder page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Going Medieval $29.99 17,032 88% 511k $15M (exactly $15,323,690) Foxy Voxel
Kingdom Heroes 8 older $29.99 12,793 55% 384k $12M (exactly $11,509,862) USERJOY Technology Co.,Ltd.
A Total War Saga: THRONES OF BRITANNIA older $19.99 12,326 70% 370k $7.4M (exactly $7,391,902) CREATIVE ASSEMBLY, Feral Interactive (M… (CREATIVE ASSEMBLY, Feral Interactive (Mac), Feral Interactive (Linux))
Stronghold Crusader: Definitive Edition $19.99 10,627 92% 319k $6.4M (exactly $6,373,012) Firefly Studios
Ancestors Legacy older $34.99 5,794 80% 174k $6.1M (exactly $6,081,962) Destructive Creations
Stronghold: Warlords older $39.99 4,449 65% 133k $5.3M (exactly $5,337,465) Firefly Studios
Stronghold Crusader HD (2012) older $9.99 17,564 97% 527k $5.3M (exactly $5,263,931) Firefly Studios
Stronghold: Definitive Edition older $14.99 9,787 86% 294k $4.4M (exactly $4,401,214) Firefly Studios
The King is Watching $14.99 9,006 88% 270k $4.0M (exactly $4,049,998) Hypnohead
Dungeons 4 older $49.99 2,392 86% 72k $3.6M (exactly $3,587,282) Realmforge Studios
ZeroSpace · EA $39.99 1,161 78% 35k $1.4M (exactly $1,392,852) Starlance Studios, Ironward
Blackthorn Arena: Reforged $24.99 882 66% 26k $661k (exactly $661,235) PersonaeGame Studio
Crown of Greed $19.99 680 60% 20k $408k (exactly $407,796) BLUM Entertainment
Territory: Farming and Warfare $14.99 738 84% 22k $332k (exactly $331,879) Wit Studio
Thrive: Heavy Lies The Crown $27.99 374 54% 11k $314k (exactly $314,048) Zugalu Entertainment
Ascent of Ashes · EA $14.99 268 68% 8.0k $121k (exactly $120,520) Vivid Storm Interactive
Eyes of War $14.99 268 77% 8.0k $121k (exactly $120,520) Good Mood Games

Estimates: copies = reviews × 30, gross = copies × list price.