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Should I ship a Bullet Hell Creature Collector?
Creature Collector + Bullet Hell
Of 24 developers who shipped a Bullet Hell Creature Collector in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 33 more are announced.
Verdict: fair, for a 5 / 10 build.
The middle developer here made $3.4k, ×5.5 the market's $630 for a 5 / 10 build, with 3 in 10 under $1.2k. Revenue is up 1870% on the market; 33 games are announced against 21 developers who shipped in the last year.
| Bottom 30% | $1.2k (exactly $1,198) |
|---|---|
| Median | $3.4k (exactly $3,443) |
| Top 25% | $44k (exactly $44,356) |
| Top 5% | $248k (exactly $248,234) |
| Developers, 2 yr | 24 |
| Released games | 44 |
| Announced | 33 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $6.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 1870% on the market, supply 600% more developers than the period before.
Free games: 7%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Creature Collector
- effort 5 / 10 · medium · effort 5 sits in the medium band
- Bullet Hell
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Creature Collector, Bullet Hell; all of the top 25% also carry Action, Action Roguelike, Roguelike
- Price point
- $6.99 typical · top 25% priced $12.99 or above
- Art
- 4 in 10 of the top 25% ship with 2D, 3D, Anime
Why players buy here
The top 25% priced at $12.99 or above; the middle game at $6.99.
The top 10 games average 78% positive over 4,441 reviews.
What kills games here
3 in 10 developers made under $1.2k. 8 in 10 of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 33 games are announced against 21 developers who shipped in the last year.
Adjacent niches
Creature Collector with a different second tag, ranked by verdict then median.
- + Perma DeathFair
- + CapitalismFair
- + LootFair
- + IdlerFair
- + IncrementalFair
- + Action RoguelikeFair
- + SpaceFair
- + ZombiesFair
- + ArcadeFair
- + Co-opPoor odds
- + Dating SimPoor odds
- + MusicPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Temtem: Swarm | $12.99 | 2,487 77% | 75k | $969k (exactly $969,184) | Crema, GGTech Studios | |
| | Patch Quest | older | $14.99 | 2,058 94% | 62k | $925k (exactly $925,483) | Lychee Game Labs |
| | Morsels | $14.99 | 552 75% | 17k | $248k (exactly $248,234) | Furcula | |
| | DreamEcho | $11.99 | 369 79% | 11k | $133k (exactly $132,729) | HotWaterStudio | |
| | Shard Squad | $6.99 | 512 82% | 15k | $107k (exactly $107,366) | The Root Studios | |
| | Garlant: My Story | older | $10.99 | 234 84% | 7.0k | $77k (exactly $77,150) | Flt Studio |
| | 最后的仙门 The last Practice Sect | older | $3.99 | 504 53% | 15k | $60k (exactly $60,329) | 栖鸾工作室 |
| | Flock of the Seraphim | $9.99 | 162 85% | 4.9k | $49k (exactly $48,551) | GuuchanDev | |
| | Identifile: Desktop Dungeon | · EA | $9.99 | 148 91% | 4.4k | $44k (exactly $44,356) | Gearbyte Games |
| | Wildkeepers Rising | $9.99 | 110 79% | 3.3k | $33k (exactly $32,967) | Lioncode Games | |
| | Divinity Vassals | $11.99 | 36 75% | 1.1k | $13k (exactly $12,949) | Yi | |
| | Fire at Campsite | $5.99 | 45 82% | 1.4k | $8.1k (exactly $8,086) | Salvador Palma | |
| | Never Ending Beyond | $9.99 | 20 80% | 600 | $6.0k (exactly $5,994) | One More Dream Studios |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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