Games › Open World › Open World + Swordplay
Should I ship a Swordplay Open World game?
Open World + Swordplay
Of 40 developers who shipped a Swordplay Open World game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 117 more are announced, ×6.9 for every developer who shipped in the last year.
Verdict: poor odds, for a 8 / 10 build.
The middle developer here made $7.5k, ×5.0 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $900; 1 in 20 cleared $73M, ×48993 the market median. Revenue is down 85% on the market; 117 games are announced against 17 developers who shipped in the last year.
| Bottom 30% | $898 (exactly $898) |
|---|---|
| Median | $7.5k (exactly $7,541) |
| Top 25% | $210k (exactly $209,943) |
| Top 5% | $73M (exactly $73,390,814) |
| Developers, 2 yr | 40 |
| Released games | 153 |
| Announced | 117 |
| Effort | 8 / 10 |
| AI-buildability | Low |
| Typical price | $11.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 85% on the market, supply 30% fewer developers than the period before.
Free games: 15%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Open World
- effort 8 / 10 · low · effort 8 sits in the low band
- Swordplay
- effort 6 / 10 · medium · effort 6 sits in the medium band
What it takes
- Effort
- 8 / 10 · online systems, open world
- Systems
- Open World, Swordplay; 6 in 10 of the top 25% also carry Action, RPG, Action RPG
- Price point
- $11.99 typical · top 25% priced $59.99 or above
- Art
- 6 in 10 of the top 25% ship with 3D, Story Rich, Third Person
Why players buy here
The top 25% priced at $59.99 or above; the middle game at $11.99.
The top 10 games average 87% positive over 216,874 reviews.
What kills games here
3 in 10 developers made under $900. 5 in 10 of the 29 games released 1 to 2 years ago have fewer than 100 reviews. 117 games are announced against 17 developers who shipped in the last year, ×6.9 per shipper.
Adjacent niches
Open World with a different second tag, ranked by verdict then median.
- + WuxiaFair
- + 4 Player LocalFair
- + VampiresFair
- + TrainsFair
- + FMVFair
- + GothicFair
- + MarsFair
- + TanksFair
- + FaithLong shot
- + DiplomacyPoor odds
- + Real-Time with PausePoor odds
- + Co-op CampaignPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Sea of Thieves: 2026 Edition | older | $39.99 | 322,072 88% | 9.7M | $386M (exactly $386,389,778) | Rare Ltd |
| | Kingdom Come: Deliverance II | $59.99 | 144,558 93% | 4.3M | $260M (exactly $260,161,033) | Warhorse Studios | |
| | STAR WARS Jedi: Fallen Order™ | older | $39.99 | 153,782 88% | 4.6M | $184M (exactly $184,492,265) | Respawn Entertainment |
| | STAR WARS Jedi: Survivor™ | older | $69.99 | 79,990 71% | 2.4M | $168M (exactly $167,955,003) | Respawn |
| | Kingdom Come: Deliverance | older | $29.99 | 143,303 83% | 4.3M | $129M (exactly $128,929,709) | Warhorse Studios |
| | Dragon's Dogma 2 | older | $39.99 | 76,627 62% | 2.3M | $92M (exactly $91,929,412) | CAPCOM Co., Ltd. |
| | Kenshi | older | $29.99 | 98,451 95% | 3.0M | $89M (exactly $88,576,365) | Lo-Fi Games |
| | Assassin’s Creed Shadows | $69.99 | 34,953 75% | 1.0M | $73M (exactly $73,390,814) | Ubisoft Quebec, Ubisoft Belgrade, Ubiso… (Ubisoft Quebec, Ubisoft Belgrade, Ubisoft Bordeaux, Ubisoft Bucharest & Craiova, Ubisoft Chengdu, Ubisoft Montpellier, Ubisoft Montreal, Ubisoft Osaka, Ubisoft Philippines, Ubisoft Shanghai, Ubisoft Singapore, Ubisoft Sofia, Ubisoft Ukraine) | |
| | Wandering Sword | older | $24.99 | 37,034 94% | 1.1M | $28M (exactly $27,764,390) | The Swordman Studio |
| | Onimusha: Way of the Sword | $69.99 | 11,279 89% | 338k | $24M (exactly $23,682,516) | CAPCOM Co., Ltd. | |
| | Like a Dragon: Pirate Yakuza in Hawaii | $59.99 | 6,584 88% | 198k | $12M (exactly $11,849,225) | RGG Studio | |
| | Rise of the Ronin | $49.99 | 6,503 64% | 195k | $9.8M (exactly $9,752,549) | KOEI TECMO GAMES CO., LTD. | |
| | Beast of Reincarnation | $59.99 | 4,188 56% | 126k | $7.5M (exactly $7,537,144) | GAME FREAK inc. | |
| | Path of Kung Fu | $14.99 | 4,880 72% | 146k | $2.2M (exactly $2,194,536) | 游鲤化龙工作室 | |
| | Alaloth: Champions of The Four Kingdoms | $34.99 | 1,559 72% | 47k | $1.6M (exactly $1,636,482) | Gamera Interactive | |
| | Virtua Fighter 5 R.E.V.O. World Stage | $19.99 | 1,897 71% | 57k | $1.1M (exactly $1,137,631) | RGG Studio | |
| | Ancient Kingdoms | · EA | $15.99 | 473 86% | 14k | $227k (exactly $226,898) | Ancient Pixels |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.