Do I ship it?

GamesTacticalTactical + World War I

Specimen · observed

Should I ship a WWI Tactical game?

Tactical + World War I

Only 13 developers shipped a WWI Tactical game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, IRON NEST: Heavy Turret Simulator, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 25 more are announced, ×3.6 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $330k, ×532 the market's $630 for a 6 / 10 build, and 3 in 10 made under $1.4k; 1 in 20 cleared $7.9M, ×12680 the market median. Revenue is up 880% on the market; 25 games are announced against 7 developers who shipped in the last year.

Deciding numbers: median 532.1 times the market baseline, revenue up 880% on the market, 25 announced, ×3.6 per developer who shipped in the last year.
Nobody has said they are building this yet.
Tactical + World War I
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 13
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $8.4k → $334k → $359 → $1.8M (still earning)
The last cohort is still earning.
Outcomes for Tactical + World War I: Plate 1 · outcomes, 2 yr, n = 13
Bottom 30% $1.3k (exactly $1,347)
Median $334k (exactly $334,166)
Top 25% $3.6M (exactly $3,612,296)
Top 5% $8.0M (exactly $7,962,817)
Developers, 2 yr 13
Released games 39
Announced 25
Effort 6 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 880% on the market, supply 15% more developers than the period before.

Free games: 8%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Tactical
effort 6 / 10 · medium · effort 6 sits in the medium band
World War I
effort 6 / 10 · medium · effort 6 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Tactical
Price point
$9.99 typical
Plate 4 · demand

Why players buy here

The top 10 games average 88% positive over 48,279 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $1.4k, median $330k, 1 in 4 over $3.6M, 1 in 20 over $7.9M.

3 in 10 developers made under $1.4k. 5 in 10 of the 6 games released 1 to 2 years ago have fewer than 100 reviews. 25 games are announced against 7 developers who shipped in the last year, ×3.6 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Tactical with a different setting or mood, ranked by verdict then median.

  1. + Football (American)Strong odds12 devs · median $5.8k · 8 announced
  2. + Mystery DungeonStrong odds20 devs · median $2.5k · 15 announced
  3. + Dating SimFair13 devs · median $11k · 9 announced
  4. + 6DOFFair14 devs · median $2.4k · 19 announced
  5. + Word GameFair23 devs · median $1.8k · 12 announced
  6. + TypingFair16 devs · median $1.2k · 9 announced
  7. + DwarvesFair7 devs · median $1.0k · 10 announced
  8. + Traditional RoguelikeFair38 devs · median $987 · 57 announced
  9. + Dynamic NarrationFair13 devs · median $899 · 16 announced
  10. + Farming SimFair12 devs · median $897 · 10 announced
  11. + SolitaireFair25 devs · median $479 · 22 announced
  12. + LGBTQ+Fair20 devs · median $479 · 21 announced

All 226 pairs on the Tactical page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Verdun older $59.99 28,967 87% 869k $52M (exactly $52,131,910) BlackMill Games
Isonzo older $39.99 14,434 85% 433k $17M (exactly $17,316,470) BlackMill Games
Holdfast: Nations At War older $19.99 26,624 90% 799k $16M (exactly $15,966,413) Anvil Game Studios
IRON NEST: Heavy Turret Simulator $19.99 13,278 97% 398k $8.0M (exactly $7,962,817) Nick Nieuwoudt, Dominik Latos
Age of History 3 $9.99 18,102 85% 543k $5.4M (exactly $5,425,169) Łukasz Jakowski
Last Train Home older $39.99 4,511 86% 135k $5.4M (exactly $5,411,847) Ashborne Games
Over The Top: WWI $19.14 6,683 84% 200k $3.8M (exactly $3,837,379) Flying Squirrel Entertainment
Gallipoli $29.99 4,015 78% 120k $3.6M (exactly $3,612,296) BlackMill Games
The Great War: Western Front™ older $34.99 2,733 66% 82k $2.9M (exactly $2,868,830) Petroglyph
Scythe: Digital Edition older $19.99 3,164 89% 95k $1.9M (exactly $1,897,451) The Knights of Unity
Rising Front $14.99 4,057 88% 122k $1.8M (exactly $1,824,433) Sandstorm Studios Inc.
KAISERPUNK $29.99 884 71% 27k $795k (exactly $795,335) Overseer Games
Warfare Legacy Collection $9.99 1,115 92% 33k $334k (exactly $334,166) Con Artist Games
MORSE $13.99 124 93% 3.7k $52k (exactly $52,043) ALJO Games
Tactics of World War I $8.99 12 58% 360 $3.2k (exactly $3,236) Headless Horseman Games
Home Before Winter (HBW) · EA $4.99 9 88% 270 $1.3k (exactly $1,347) Core Reaction Studios

Estimates: copies = reviews × 30, gross = copies × list price.