Games › Idler › Idler + Supernatural
Should I ship a Supernatural Idler?
Idler + Supernatural
Of 22 developers who shipped a Supernatural Idler in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 35 more are announced, ×3.2 for every developer who shipped in the last year.
Verdict: poor odds, for a 4 / 10 build.
The middle developer here made $3.2k, ×6.8 the market's $480 for a 4 / 10 build, and 3 in 10 made under $600; 1 in 20 cleared $150k, ×323 the market median. Revenue is up 85% on the market; 35 games are announced against 11 developers who shipped in the last year.
| Bottom 30% | $598 (exactly $598) |
|---|---|
| Median | $3.2k (exactly $3,232) |
| Top 25% | $22k (exactly $21,557) |
| Top 5% | $153k (exactly $153,232) |
| Developers, 2 yr | 22 |
| Released games | 45 |
| Announced | 35 |
| Effort | 4 / 10 |
| AI-buildability | Medium |
| Typical price | $4.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 85% on the market, supply as many developers as the period before.
Free games: 20%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Idler
- effort 1 / 10 · high · number growth curves and a UI
- Supernatural
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 4 / 10 · mid 2D, writing-heavy, or simple 3D
- Systems
- Idler; 6 in 10 of the top 25% also carry 2D Platformer, Simulation, Visual Novel
- Price point
- $4.99 typical · top 25% priced $11.99 or above
- Art
- 4 in 10 of the top 25% ship with Atmospheric, Story Rich, 2D
Why players buy here
The top 25% priced at $11.99 or above; the middle game at $4.99.
The top 10 games average 90% positive over 1,881 reviews.
What kills games here
3 in 10 developers made under $600. 8 in 10 of the 12 games released 1 to 2 years ago have fewer than 100 reviews. 35 games are announced against 11 developers who shipped in the last year, ×3.2 per shipper.
Adjacent niches
Idler with a different setting or mood, ranked by verdict then median.
- + FMVStrong odds
- + FarmingStrong odds
- + Hack and SlashFair
- + DrivingFair
- + LootFair
- + FPSFair
- + Turn-Based CombatFair
- + Turn-Based StrategyFair
- + Dynamic NarrationFair
- + Dark FantasyFair
- + CapitalismFair
- + SwordplayFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | 欺神弄鬼 | · EA | $9.99 | 802 91% | 24k | $240k (exactly $240,359) | 猫台班子工作室 Cat Caboodle |
| | I'm on Observation Duty 7 | $11.99 | 426 93% | 13k | $153k (exactly $153,232) | Notovia, Dreamloop Games | |
| | Graces: Posthumous Wish | $7.99 | 187 93% | 5.6k | $45k (exactly $44,824) | TomoToro | |
| | Greenhearth Necromancer | $10.99 | 88 96% | 2.6k | $29k (exactly $29,014) | Silverstring Media Inc. | |
| | Succubus Contract I | $14.99 | 61 90% | 1.8k | $27k (exactly $27,432) | Stick4Luck | |
| | Desktop Detective | $4.99 | 144 88% | 4.3k | $22k (exactly $21,557) | Conradical Games | |
| | Madness inside | $6.99 | 76 73% | 2.3k | $16k (exactly $15,937) | ZV GAMES | |
| | Idle Regenerator | $9.99 | 46 58% | 1.4k | $14k (exactly $13,786) | Gestalt Gaming LLC | |
| | The Brave Little Cloud | older | $9.99 | 27 100% | 810 | $8.1k (exactly $8,092) | VICTORIA Games |
| | Trap for the Heir | $8.99 | 21 90% | 630 | $5.7k (exactly $5,664) | MariLuzaria | |
| | A game about sucking (up ghosts with a Vacuum) | $3.99 | 30 63% | 900 | $3.6k (exactly $3,591) | Brave Traveller Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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