Momentum · ranked
Rising
Niches where the typical new release earns more than it did 12 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 2,195 niches qualify, observed .
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- Building + Top-Down Shooter Poor odds revenue up 145% on the market
- Logic + Psychological Horror Poor odds revenue up 150% on the market
- Physics + Dystopian Poor odds revenue up 155% on the market
- Class-Based + Choose Your Own Adventure Poor odds revenue up 195% on the market
- Stealth + Science Poor odds revenue up 155% on the market
- 3D Platformer + Mining Fair revenue up 205% on the market
- Hero Shooter + Wargame Poor odds revenue up 85% on the market
- Shoot 'Em Up + Vampires Fair revenue up 125% on the market
- FPS + Logic Poor odds revenue up 175% on the market
- Character Customization + Local Co-Op Poor odds revenue up 180% on the market
- Faith Poor odds revenue up 185% on the market
- Card Battler + Choose Your Own Adventure Poor odds revenue up 215% on the market
- Action-Adventure + Dystopian Poor odds revenue up 145% on the market
- Sandbox + Hex Grid Poor odds revenue up 180% on the market
- Farming Sim + Sci-fi Poor odds revenue up 70% on the market
- Strategy + Rhythm Poor odds revenue up 125% on the market
- FPS + Visual Novel Poor odds revenue up 55% on the market
- Exploration + Music Poor odds revenue up 185% on the market
- City Builder + Dungeon Crawler Poor odds revenue up 155% on the market
- Solitaire + Fantasy Fair revenue up 185% on the market
- Third-Person Shooter + Roguelite Poor odds revenue up 185% on the market
- Party-Based RPG + Dungeon Crawler Poor odds revenue up 175% on the market
- 6DOF + Post-apocalyptic Poor odds revenue up 80% on the market
- Souls-like + Precision Platformer Long shot revenue up 140% on the market
- Swordplay + Medieval Poor odds revenue up 140% on the market
- Shooter + Creature Collector Poor odds revenue up 45% on the market
- Sailing + Exploration Poor odds revenue up 195% on the market
- Birds Poor odds revenue up 150% on the market
- Adventure + Archery Poor odds revenue up 130% on the market
- Automobile Sim + Management Poor odds revenue up 205% on the market
- Swordplay Poor odds revenue up 140% on the market
- Logic + Space Poor odds revenue up 125% on the market
- Grid-Based Movement + Roguelike Deckbuilder Poor odds revenue up 150% on the market
- Third-Person Shooter + Arcade Poor odds revenue up 155% on the market
- Visual Novel + Ninja Fair revenue up 85% on the market
- Turn-Based Tactics + Steampunk Poor odds revenue up 175% on the market
- Co-op + Military Poor odds revenue up 150% on the market
- FPS + On-Rails Shooter Poor odds revenue up 65% on the market
- Action-Adventure + Dragons Poor odds revenue up 185% on the market
- Open World Survival Craft + Base Building Poor odds revenue up 205% on the market
- Hidden Object + Music Fair revenue up 190% on the market
- JRPG + Creature Collector Poor odds revenue up 125% on the market
- Card Game + Futuristic Poor odds revenue up 200% on the market
- 2D Fighter + Simulation Fair revenue up 200% on the market
- Building + LGBTQ+ Poor odds revenue up 145% on the market
- Puzzle + Underwater Poor odds revenue up 80% on the market
- Survival Horror + Escape Room Poor odds revenue up 50% on the market
- Driving + Time Management Poor odds revenue up 180% on the market
- Top-Down Shooter + Dystopian Poor odds revenue up 145% on the market
- Hidden Object + Cyberpunk Poor odds revenue up 45% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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