Should I ship a Logic FPS?
FPS + Logic
Of 57 developers who shipped a Logic FPS in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 69 more are announced, ×2.3 for every developer who shipped in the last year.
Verdict: poor odds, for a 7 / 10 build.
The middle developer here made $630, ×0.4 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $300. 69 games are announced against 30 developers who shipped in the last year, ×2.3 per shipper, while revenue is up 175% on the market.
| Bottom 30% | $297 (exactly $297) |
|---|---|
| Median | $629 (exactly $629) |
| Top 25% | $2.4k (exactly $2,395) |
| Top 5% | $243k (exactly $242,871) |
| Developers, 2 yr | 57 |
| Released games | 143 |
| Announced | 69 |
| Effort | 7 / 10 |
| AI-buildability | Low |
| Typical price | $4.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 175% on the market, supply as many developers as the period before.
Free games: 13%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
What it takes
- Effort
- 7 / 10 · big single-player or serious online
- Systems
- FPS, Logic; 5 in 10 of the top 25% also carry Adventure, Puzzle, Action
- Price point
- $4.99 typical · top 25% priced $19.99 or above
- Art
- 5 in 10 of the top 25% ship with First-Person, 3D, Atmospheric
Why players buy here
The top 25% priced at $19.99 or above; the middle game at $4.99.
The top 10 games average 84% positive over 5,054 reviews.
What kills games here
3 in 10 developers made under $300. 9 in 10 of the 30 games released 1 to 2 years ago have fewer than 100 reviews. 69 games are announced against 30 developers who shipped in the last year, ×2.3 per shipper.
Adjacent niches
FPS with a different second tag, ranked by verdict then median.
- + LGBTQ+Fair
- + Dating SimFair
- + IdlerFair
- + GamblingFair
- + FaithFair
- + Precision PlatformerFair
- + Martial ArtsFair
- + Walking SimulatorFair
- + RunnerLong shot
- + Action RTSLong shot
- + Bullet HellLong shot
- + DogsLong shot
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | The Talos Principle: Reawakened | $39.99 | 1,085 90% | 33k | $1.3M (exactly $1,301,674) | Croteam | |
| | Brickadia | · EA | $19.99 | 1,269 81% | 38k | $761k (exactly $761,019) | Brickadia, LLC |
| | Nucleares | older | $14.99 | 1,121 84% | 34k | $504k (exactly $504,114) | Iván Marcelo Pretti |
| | Lightmatter | older | $19.99 | 691 94% | 21k | $414k (exactly $414,393) | Tunnel Vision Games |
| | The Ball | older | $9.99 | 830 74% | 25k | $249k (exactly $248,751) | Teotl Studios |
| | Rhythia | · EA | $3.99 | 2,029 83% | 61k | $243k (exactly $242,871) | Capo Games |
| | ChromaGun 2: Dye Hard | $19.99 | 117 91% | 3.5k | $70k (exactly $70,165) | Pixel Maniacs | |
| | Remoteness | older | $19.99 | 98 61% | 2.9k | $59k (exactly $58,771) | KR Games |
| | Device Doctor Simulator 2024 | $9.99 | 186 62% | 5.6k | $56k (exactly $55,744) | Tenacity Games | |
| | Iridio | $19.99 | 87 86% | 2.6k | $52k (exactly $52,174) | KR Games | |
| | Model Kit Shop Simulator | $9.99 | 90 87% | 2.7k | $27k (exactly $26,973) | Tenacity Games | |
| | SECTOR ZERO | $3.99 | 138 93% | 4.1k | $17k (exactly $16,519) | Ondrej Angelovic | |
| | Puzzle Parasite | $14.99 | 29 93% | 870 | $13k (exactly $13,041) | Wrenfall | |
| | Time Hacker | $14.99 | 24 70% | 720 | $11k (exactly $10,793) | Joy Way |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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