Momentum · ranked
Rising
Niches where the typical new release earns more than it did 12 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 2,195 niches qualify, observed .
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- Sokoban + Mystery Poor odds revenue up 295% on the market
- Co-op Campaign + Split Screen Poor odds revenue up 315% on the market
- Survival Horror + Medieval Poor odds revenue up 245% on the market
- Adventure + Hacking Poor odds revenue up 270% on the market
- Looter Shooter + Military Poor odds revenue up 260% on the market
- Visual Novel + Steampunk Poor odds revenue up 170% on the market
- Hero Shooter + Gun Customization Poor odds revenue up 260% on the market
- Mining + Puzzle Poor odds revenue up 200% on the market
- Hack and Slash + Horror Poor odds revenue up 155% on the market
- 6DOF + Arcade Poor odds revenue up 150% on the market
- Immersive Sim + Score Attack Poor odds revenue up 275% on the market
- Life Sim + Psychological Poor odds revenue up 305% on the market
- Base Building + Futuristic Poor odds revenue up 330% on the market
- Action-Adventure + Transportation Fair revenue up 290% on the market
- Action RPG + Martial Arts Poor odds revenue up 225% on the market
- Racing + Auto Battler Fair revenue up 195% on the market
- 6DOF + Visual Novel Fair revenue up 205% on the market
- Spectacle fighter + Demons Poor odds revenue up 110% on the market
- Escape Room + Sci-fi Poor odds revenue up 180% on the market
- Action RTS + Management Poor odds revenue up 210% on the market
- Action + Assassins Poor odds revenue up 260% on the market
- Multiple Endings + Zombies Poor odds revenue up 210% on the market
- Top-Down Shooter + Vampires Fair revenue up 175% on the market
- RPG + Spelling Poor odds revenue up 180% on the market
- Hero Shooter + Boomer Shooter Long shot revenue up 205% on the market
- Hack and Slash + Space Poor odds revenue up 215% on the market
- Online Co-Op + 2D Fighter Poor odds revenue up 225% on the market
- Time Management + Tabletop Poor odds revenue up 100% on the market
- Exploration + Board Game Poor odds revenue up 260% on the market
- Parkour + Tactical Poor odds revenue up 275% on the market
- Wargame + World War II Poor odds revenue up 235% on the market
- Grid-Based Movement + Aliens Poor odds revenue up 170% on the market
- FMV + Modern Poor odds revenue up 140% on the market
- Tactical RPG + LGBTQ+ Poor odds revenue up 105% on the market
- PvP + Psychological Horror Poor odds revenue up 270% on the market
- Farming Sim + Hidden Object Poor odds revenue up 200% on the market
- Choices Matter + Metroidvania Poor odds revenue up 160% on the market
- Hidden Object + Lovecraftian Poor odds revenue up 120% on the market
- Looter Shooter + Tactical Poor odds revenue up 265% on the market
- Shooter + Match 3 Fair revenue up 200% on the market
- Choices Matter + World War II Poor odds revenue up 140% on the market
- CRPG + Dragons Poor odds revenue up 110% on the market
- RTS + City Builder Poor odds revenue up 225% on the market
- Spectacle fighter + 2D Fighter Poor odds revenue up 130% on the market
- Inventory Management + Mythology Poor odds revenue up 185% on the market
- God Game + Life Sim Poor odds revenue up 290% on the market
- Parkour + Local Multiplayer Poor odds revenue up 295% on the market
- Turn-Based Tactics + Martial Arts Poor odds revenue up 290% on the market
- Hack and Slash + Demons Poor odds revenue up 230% on the market
- Wargame + Procedural Generation Poor odds revenue up 275% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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