Do I ship it?
Momentum · ranked

Rising

Niches where the typical new release earns more than it did 6 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 2,014 niches qualify, observed .

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  1. Investigation + Puzzle Platformer Poor odds revenue up 200% on the market 138 devs · median $719 · 96 announced
  2. Level Editor + Dungeon Crawler Poor odds revenue up 305% on the market 65 devs · median $1.2k · 34 announced
  3. Stealth + Platformer Poor odds revenue up 440% on the market 1820 devs · median $899 · 157 announced
  4. Turn-Based Strategy + Hidden Object Fair revenue up 305% on the market 65 devs · median $599 · 15 announced
  5. Economy + Hidden Object Poor odds revenue up 305% on the market 65 devs · median $4.3k · 44 announced
  6. Class-Based + JRPG Poor odds revenue up 350% on the market 1413 devs · median $4.5k · 71 announced
  7. Traditional Roguelike + Tabletop Poor odds revenue up 440% on the market 910 devs · median $779 · 15 announced
  8. Immersive Sim + Tactical RPG Poor odds revenue up 480% on the market 56 devs · median $1.3k · 51 announced
  9. Perma Death + Top-Down Shooter Poor odds revenue up 475% on the market 2024 devs · median $899 · 150 announced
  10. Asynchronous Multiplayer + Roguelike Poor odds revenue up 345% on the market 1413 devs · median $8.9k · 71 announced
  11. Co-op + Detective Poor odds revenue up 275% on the market 1814 devs · median $2.5k · 81 announced
  12. Immersive Sim + Aliens Poor odds revenue up 160% on the market 137 devs · median $1.0k · 73 announced
  13. Incremental + Interactive Fiction Fair revenue up 240% on the market 5640 devs · median $1.4k · 145 announced
  14. Action RTS + Tactical Poor odds revenue up 380% on the market 2525 devs · median $3.0k · 192 announced
  15. Roguelite + Dragons Poor odds revenue up 440% on the market 1517 devs · median $2.5k · 77 announced
  16. Real Time Tactics + Strategy RPG Poor odds revenue up 335% on the market 2321 devs · median $899 · 221 announced
  17. Open World + Psychological Horror Poor odds revenue up 300% on the market 4538 devs · median $2.0k · 259 announced
  18. Base Building + Magic Poor odds revenue up 265% on the market 3124 devs · median $5.1k · 266 announced
  19. Gun Customization + Crafting Poor odds revenue up 375% on the market 1010 devs · median $2.1k · 116 announced
  20. Action RPG + Top-Down Shooter Poor odds revenue up 450% on the market 3136 devs · median $2.0k · 254 announced
  21. Turn-Based Strategy + Zombies Poor odds revenue up 440% on the market 78 devs · median $2.0k · 45 announced
  22. Cooking + Dating Sim Poor odds revenue up 280% on the market 108 devs · median $10k · 60 announced
  23. Parkour + Psychological Horror Poor odds revenue up 315% on the market 1614 devs · median $1.0k · 62 announced
  24. Farming Sim + Procedural Generation Poor odds revenue up 370% on the market 88 devs · median $7.8k · 72 announced
  25. FPS + War Poor odds revenue up 380% on the market 3536 devs · median $3.1k · 286 announced
  26. Co-op Campaign + Action Roguelike Poor odds revenue up 295% on the market 76 devs · median $2.1k · 49 announced
  27. Racing + 4 Player Local Poor odds revenue up 260% on the market 1814 devs · median $1.8k · 88 announced
  28. Crafting + Collectathon Poor odds revenue up 415% on the market 3539 devs · median $4.8k · 183 announced
  29. Trading Card Game + Collectathon Poor odds revenue up 360% on the market 99 devs · median $6.3k · 41 announced
  30. Action + Alternate History Poor odds revenue up 305% on the market 4943 devs · median $1.3k · 500 announced
  31. Traditional Roguelike + Puzzle Poor odds revenue up 260% on the market 97 devs · median $299 · 21 announced
  32. Souls-like + Action-Adventure Poor odds revenue up 425% on the market 90103 devs · median $3.6k · 754 announced
  33. Parkour + Racing Poor odds revenue up 440% on the market 3946 devs · median $537 · 179 announced
  34. Visual Novel + Cats Poor odds revenue up 360% on the market 1515 devs · median $1.9k · 102 announced
  35. Immersive Sim + Space Sim Poor odds revenue up 405% on the market 1820 devs · median $719 · 144 announced
  36. Multiple Endings + Martial Arts Poor odds revenue up 355% on the market 88 devs · median $30k · 50 announced
  37. Souls-like + Perma Death Poor odds revenue up 355% on the market 1010 devs · median $8.7k · 56 announced
  38. Souls-like Poor odds revenue up 330% on the market 198189 devs · median $3.6k · 1,356 announced
  39. Third-Person Shooter + Multiple Endings Poor odds revenue up 295% on the market 87 devs · median $1.3k · 85 announced
  40. Driving + Shooter Poor odds revenue up 450% on the market 2328 devs · median $1.6k · 172 announced
  41. Local Multiplayer + Aliens Poor odds revenue up 260% on the market 108 devs · median $539 · 41 announced
  42. Grid-Based Movement + Medieval Poor odds revenue up 380% on the market 1516 devs · median $1.8k · 122 announced
  43. Party-Based RPG + Horror Poor odds revenue up 350% on the market 99 devs · median $719 · 74 announced
  44. Asynchronous Multiplayer + Turn-Based Combat Poor odds revenue up 350% on the market 88 devs · median $3.6k · 36 announced
  45. Level Editor + Fantasy Poor odds revenue up 350% on the market 1818 devs · median $1.9k · 120 announced
  46. Colony Sim + Real Time Tactics Poor odds revenue up 285% on the market 1412 devs · median $1.9k · 115 announced
  47. 2D Platformer + Mythology Poor odds revenue up 345% on the market 1919 devs · median $1.2k · 139 announced
  48. Agriculture + Base Building Poor odds revenue up 210% on the market 2014 devs · median $4.3k · 134 announced
  49. Driving + Building Poor odds revenue up 360% on the market 2324 devs · median $23k · 147 announced
  50. 3D Fighter + Sandbox Poor odds revenue up 165% on the market 106 devs · median $1.4k · 35 announced

See the whole momentum chart in the explorer →