Games › Open World › Open World + Psychological Horror
Should I ship a Psychological-Horror Open World game?
Open World + Psychological Horror
Of 139 developers who shipped a Psychological-Horror Open World game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 258 more are announced, ×3.1 for every developer who shipped in the last year.
Verdict: poor odds, for a 8 / 10 build.
The middle developer here made $2.0k, ×1.4 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $750; 1 in 20 cleared $2.7M, ×1866 the market median. Revenue is up 330% on the market; 258 games are announced against 84 developers who shipped in the last year.
| Bottom 30% | $750 (exactly $750) |
|---|---|
| Median | $2.0k (exactly $2,035) |
| Top 25% | $20k (exactly $19,513) |
| Top 5% | $2.8M (exactly $2,795,368) |
| Developers, 2 yr | 139 |
| Released games | 457 |
| Announced | 258 |
| Effort | 8 / 10 |
| AI-buildability | Low |
| Typical price | $6.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 330% on the market, supply 45% more developers than the period before.
Free games: 11%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Open World
- effort 8 / 10 · low · effort 8 sits in the low band
- Psychological Horror
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 8 / 10 · online systems, open world
- Systems
- Open World; 4 in 10 of the top 25% also carry Adventure, Exploration, Action
- Price point
- $6.99 typical · top 25% priced $24.99 or above
- Art
- 5 in 10 of the top 25% ship with First-Person, Atmospheric, Story Rich
Why players buy here
The top 25% priced at $24.99 or above; the middle game at $6.99.
The top 10 games average 89% positive over 302,215 reviews.
What kills games here
3 in 10 developers made under $750. 8 in 10 of the 62 games released 1 to 2 years ago have fewer than 100 reviews. 258 games are announced against 84 developers who shipped in the last year, ×3.1 per shipper.
Adjacent niches
Open World with a different setting or mood, ranked by verdict then median.
- + WuxiaFair
- + 4 Player LocalFair
- + VampiresFair
- + TrainsFair
- + FMVFair
- + GothicFair
- + MarsFair
- + TanksFair
- + FaithLong shot
- + DiplomacyPoor odds
- + Real-Time with PausePoor odds
- + Co-op CampaignPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | HELLDIVERS™ 2 | older | $39.99 | 838,901 76% | 25M | $1.0B (exactly $1,006,429,530) | Arrowhead Game Studios |
| | Resident Evil Village | older | $39.99 | 106,447 95% | 3.2M | $128M (exactly $127,704,466) | CAPCOM Co., Ltd. |
| | Metro Exodus | older | $29.99 | 117,453 90% | 3.5M | $106M (exactly $105,672,464) | 4A Games |
| | Subnautica 2 | · EA | $29.99 | 116,852 91% | 3.5M | $105M (exactly $105,131,744) | Unknown Worlds Entertainment |
| | Cities: Skylines II | older | $49.99 | 64,211 57% | 1.9M | $96M (exactly $96,297,237) | Iceflake Studios, Colossal Order |
| | Outer Wilds | older | $24.99 | 89,506 95% | 2.7M | $67M (exactly $67,102,648) | Mobius Digital |
| | CONTROL Ultimate Edition | older | $39.99 | 50,602 86% | 1.5M | $61M (exactly $60,707,219) | Remedy Entertainment |
| | Call of Duty®: WWII | older | $59.99 | 33,576 71% | 1.0M | $60M (exactly $60,426,727) | Sledgehammer Games, Raven Software |
| | Metro 2033 Redux | older | $19.99 | 94,968 91% | 2.8M | $57M (exactly $56,952,310) | 4A Games |
| | Firewatch | older | $19.99 | 93,690 90% | 2.8M | $56M (exactly $56,185,893) | Campo Santo |
| | My Summer Car | $14.99 | 108,503 94% | 3.3M | $49M (exactly $48,793,799) | Amistech Games | |
| | Microsoft Flight Simulator 2024 | $69.99 | 21,633 59% | 649k | $45M (exactly $45,422,810) | Asobo Studio | |
| | CODE VEIN II | $69.99 | 5,193 66% | 156k | $11M (exactly $10,903,742) | Bandai Namco Studios Inc. | |
| | My Winter Car | · EA | $14.99 | 18,614 94% | 558k | $8.4M (exactly $8,370,716) | Amistech Games |
| | Nuclear Nightmare | · EA | $6.99 | 15,403 81% | 462k | $3.2M (exactly $3,230,009) | BG Productions |
| | BLACK SOULS | $13.99 | 7,337 95% | 220k | $3.1M (exactly $3,079,339) | Eeny, meeny, miny, moe? | |
| | The Mound: Omen of Cthulhu | $29.99 | 3,107 69% | 93k | $2.8M (exactly $2,795,368) | ACE Team | |
| | Enigma of Fear | $29.99 | 3,045 95% | 91k | $2.7M (exactly $2,739,586) | Dumativa, Cellbit | |
| | Pathologic 3 | $34.99 | 2,528 80% | 76k | $2.7M (exactly $2,653,642) | Ice-Pick Lodge |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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