Do I ship it?

GamesSouls-likeSouls-like + Perma Death

Specimen · observed

Should I ship a Perma Death Souls-like?

Souls-like + Perma Death

Of 35 developers who shipped a Perma Death Souls-like in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 56 more are announced, ×2.8 for every developer who shipped in the last year.

Verdict: poor odds, for a 7 / 10 build.

The middle developer here made $8.7k, ×5.8 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $2.7k; 1 in 20 cleared $2.8M, ×1891 the market median. Revenue is up 485% on the market; 56 games are announced against 20 developers who shipped in the last year.

Deciding numbers: median 5.8 times the market baseline, revenue up 485% on the market, 56 announced, ×2.8 per developer who shipped in the last year.
Nobody has said they are building this yet.
Souls-like + Perma Death
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 35
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $1.8k → $839 → $6.3k → $8.6k → $3.1k → $2.9k → $71k (still earning) → $12k (still earning)
The last cohort is still earning.
Outcomes for Souls-like + Perma Death: Plate 1 · outcomes, 2 yr, n = 35
Bottom 30% $2.6k (exactly $2,637)
Median $8.7k (exactly $8,683)
Top 25% $48k (exactly $47,668)
Top 5% $2.8M (exactly $2,833,116)
Developers, 2 yr 35
Released games 110
Announced 56
Effort 7 / 10
AI-buildability Low
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 485% on the market, supply 35% more developers than the period before.

Free games: 9%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Souls-like
effort 7 / 10 · low · effort 7 sits in the low band
Perma Death
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
7 / 10 · big single-player or serious online
Systems
Souls-like, Perma Death; 8 in 10 of the top 25% also carry RPG, Action, Roguelike
Price point
$9.99 typical · top 25% priced $16.99 or above
Art
4 in 10 of the top 25% ship with Atmospheric, Difficult, Isometric
Plate 4 · demand

Why players buy here

The top 25% priced at $16.99 or above; the middle game at $9.99.

The top 10 games average 94% positive over 121,183 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $2.7k, median $8.7k, 1 in 4 over $47k, 1 in 20 over $2.8M.

3 in 10 developers made under $2.7k. 8 in 10 of the 16 games released 1 to 2 years ago have fewer than 100 reviews. 56 games are announced against 20 developers who shipped in the last year, ×2.8 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Souls-like with a different second tag, ranked by verdict then median.

  1. + Dating SimStrong odds17 devs · median $34k · 8 announced
  2. + Visual NovelFair25 devs · median $27k · 17 announced
  3. + Artificial IntelligenceFair13 devs · median $22k · 17 announced
  4. + JRPGFair31 devs · median $8.6k · 35 announced
  5. + IncrementalFair9 devs · median $3.9k · 10 announced
  6. + PsychologicalFair17 devs · median $1.8k · 17 announced
  7. + Walking SimulatorFair17 devs · median $1.3k · 7 announced
  8. + Precision PlatformerLong shot49 devs · median $776 · 46 announced
  9. + Score AttackLong shot18 devs · median $599 · 21 announced
  10. + WarPoor odds8 devs · median $451k · 22 announced
  11. + Turn-Based TacticsPoor odds12 devs · median $88k · 21 announced
  12. + RomancePoor odds10 devs · median $35k · 16 announced

All 122 pairs on the Souls-like page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Hades II $29.99 114,419 95% 3.4M $103M (exactly $102,942,774) Supergiant Games
NECROPOLIS: BRUTAL EDITION older $29.99 3,696 63% 111k $3.3M (exactly $3,325,291) Harebrained Schemes
SWORN $24.99 3,779 80% 113k $2.8M (exactly $2,833,116) Windwalk Games
ELDERBORN older $14.99 2,229 87% 67k $1.0M (exactly $1,002,381) Hyperstrange
Tower Hunter: Erza's Trial older $17.99 1,852 70% 56k $1.0M (exactly $999,524) IceSitruuna
BELOW older $24.99 1,304 70% 39k $978k (exactly $977,609) Capybara Games
Corpse Keeper older $19.99 1,126 76% 34k $675k (exactly $675,262) Melancholia Studio
Spark in the Dark · EA $16.99 1,174 87% 35k $598k (exactly $598,388) Stellar Fish
Bad Rats: the Rats' Revenge older $1.99 7,062 77% 212k $422k (exactly $421,601) Invent4 Entertainment
Loot River older $24.99 355 69% 11k $266k (exactly $266,144) straka.studio
Shadow of the Depth $14.99 448 69% 13k $201k (exactly $201,466) ChillyRoom
Rogue Blight $12.99 318 91% 9.5k $124k (exactly $123,925) CodeRadGames
Trakonius · EA $9.99 305 84% 9.2k $91k (exactly $91,408) Edvar Studio
Lost Flame $13.99 168 96% 5.0k $71k (exactly $70,510) Bartosz Bojarowski
Dark PGT $4.99 404 83% 12k $60k (exactly $60,479) ZERO5GAMES
INTO EVIL · EA $14.99 106 92% 3.2k $48k (exactly $47,668) Mind's Eye Games
Succubus Heaven $24.99 62 83% 1.9k $46k (exactly $46,481) Chaos Gate

Estimates: copies = reviews × 30, gross = copies × list price.