Games › Asynchronous Multiplayer › Asynchronous Multiplayer + Turn-Based Combat
Should I ship an Asynchronous Multiplayer Turn-Based Combat game?
Asynchronous Multiplayer + Turn-Based Combat
Of 28 developers who shipped an Asynchronous Multiplayer Turn-Based Combat game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 36 more are announced, ×2.3 for every developer who shipped in the last year.
Verdict: poor odds, for a 5 / 10 build.
The middle developer here made $3.6k, ×5.7 the market's $630 for a 5 / 10 build, and 3 in 10 made under $810; 1 in 20 cleared $430k, ×698 the market median. Revenue is up 45% on the market; 36 games are announced against 16 developers who shipped in the last year.
| Bottom 30% | $807 (exactly $807) |
|---|---|
| Median | $3.6k (exactly $3,596) |
| Top 25% | $62k (exactly $62,369) |
| Top 5% | $438k (exactly $438,458) |
| Developers, 2 yr | 28 |
| Released games | 72 |
| Announced | 36 |
| Effort | 5 / 10 |
| AI-buildability | Low |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 45% on the market, supply 35% more developers than the period before.
Free games: 26%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Asynchronous Multiplayer
- effort 5 / 10 · low · a backend with accounts and persistent turns
- Turn-Based Combat
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Asynchronous Multiplayer, Turn-Based Combat; 7 in 10 of the top 25% also carry Strategy, Turn-Based Strategy, Turn-Based Tactics
- Price point
- $9.99 typical · top 25% priced $39.99 or above
- Art
- 3 in 10 of the top 25% ship with 2D, Colorful, Cute
Why players buy here
The top 25% priced at $39.99 or above; the middle game at $9.99.
The top 10 games average 76% positive over 2,560 reviews.
What kills games here
3 in 10 developers made under $810. 7 in 10 of the 18 games released 1 to 2 years ago have fewer than 100 reviews. 36 games are announced against 16 developers who shipped in the last year, ×2.3 per shipper.
Adjacent niches
Asynchronous Multiplayer with a different second tag, ranked by verdict then median.
- + Turn-BasedStrong odds
- + Artificial IntelligenceStrong odds
- + Immersive SimFair
- + Board GameFair
- + WarFair
- + Turn-Based StrategyFair
- + Strategy RPGFair
- + SpaceLong shot
- + Tactical RPGPoor odds
- + Inventory ManagementPoor odds
- + AutomationPoor odds
- + MedievalPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Warhammer 40,000: Battlesector | older | $39.99 | 5,064 88% | 152k | $6.1M (exactly $6,075,281) | Slitherine Ltd. |
| | Shadow Empire | older | $39.99 | 1,431 82% | 43k | $1.7M (exactly $1,716,771) | VR Designs |
| | Field of Glory II | older | $29.99 | 705 87% | 21k | $634k (exactly $634,288) | Byzantine Games |
| | Ozymandias: Bronze Age Empire Sim | older | $14.99 | 1,306 89% | 39k | $587k (exactly $587,308) | The Secret Games Company |
| | Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island | $39.99 | 470 85% | 14k | $564k (exactly $563,859) | Spike Chunsoft Co., Ltd. | |
| | Wretch: Divine Ascent | $14.99 | 975 75% | 29k | $438k (exactly $438,458) | Ogopogo | |
| | Chaos Reborn | older | $9.99 | 819 74% | 25k | $245k (exactly $245,454) | Snapshot Games Inc. |
| | Ogre | older | $24.99 | 223 66% | 6.7k | $167k (exactly $167,183) | Auroch Digital |
| | Skulls of the Shogun | older | $9.99 | 547 92% | 16k | $164k (exactly $163,936) | 17-BIT |
| | Flashpoint Campaigns: Cold War | $49.99 | 107 99% | 3.2k | $160k (exactly $160,468) | On Target Simulations | |
| | Yield! Fall of Rome | $19.99 | 219 69% | 6.6k | $131k (exactly $131,334) | Billionworlds | |
| | Water Margin Scrolls | $9.99 | 244 40% | 7.3k | $73k (exactly $73,127) | QingHe Games | |
| | Paper Animal Adventure | · EA | $14.99 | 139 95% | 4.2k | $63k (exactly $62,508) | Cuddling Raccoons Studio |
| | Yomi 2 | $19.99 | 104 92% | 3.1k | $62k (exactly $62,369) | Sirlin Games | |
| | 13 柱庭 / Cabal 13 | · EA | $11.99 | 137 78% | 4.1k | $49k (exactly $49,279) | HuanMos Game |
| | Space Imperia 4X | $22.99 | 70 92% | 2.1k | $48k (exactly $48,279) | Breich Games | |
| | Eclipse - 2nd Dawn for the Galaxy | $12.99 | 95 57% | 2.9k | $37k (exactly $37,022) | BrettspielWelt GmbH |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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