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Should I ship a Colony Sim Real Time Tactics?
Colony Sim + Real Time Tactics
Of 49 developers who shipped a Colony Sim Real Time Tactics in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 115 more are announced, ×4.4 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $1.9k, ×3.1 the market's $630 for a 6 / 10 build, and 3 in 10 made under $450; 1 in 20 cleared $350k, ×562 the market median. Revenue is down 35% on the market; 115 games are announced against 26 developers who shipped in the last year.
| Bottom 30% | $450 (exactly $450) |
|---|---|
| Median | $1.9k (exactly $1,918) |
| Top 25% | $33k (exactly $32,735) |
| Top 5% | $353k (exactly $353,109) |
| Developers, 2 yr | 49 |
| Released games | 116 |
| Announced | 115 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 35% on the market, supply 15% more developers than the period before.
Free games: 11%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Colony Sim
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Real Time Tactics
- effort 6 / 10 · medium · effort 6 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Colony Sim, Real Time Tactics; 8 in 10 of the top 25% also carry Strategy, Base Building, City Builder
- Price point
- $9.99 typical · top 25% priced $27.99 or above
Why players buy here
The top 25% priced at $27.99 or above; the middle game at $9.99.
The top 10 games average 88% positive over 30,215 reviews.
What kills games here
3 in 10 developers made under $450. 8 in 10 of the 26 games released 1 to 2 years ago have fewer than 100 reviews. 115 games are announced against 26 developers who shipped in the last year, ×4.4 per shipper.
Adjacent niches
Colony Sim with a different second tag, ranked by verdict then median.
- + Female ProtagonistFair
- + ArcadeLong shot
- + 4XPoor odds
- + Open World Survival CraftPoor odds
- + Co-opPoor odds
- + Real-Time with PausePoor odds
- + HistoricalPoor odds
- + Alternate HistoryPoor odds
- + Open WorldPoor odds
- + Action RPGPoor odds
- + Post-apocalypticPoor odds
- + MarsPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Going Medieval | $29.99 | 17,032 88% | 511k | $15M (exactly $15,323,690) | Foxy Voxel | |
| | Stronghold Crusader: Definitive Edition | $19.99 | 10,627 92% | 319k | $6.4M (exactly $6,373,012) | Firefly Studios | |
| | Stronghold: Warlords | older | $39.99 | 4,449 65% | 133k | $5.3M (exactly $5,337,465) | Firefly Studios |
| | Stronghold Crusader HD (2012) | older | $9.99 | 17,564 97% | 527k | $5.3M (exactly $5,263,931) | Firefly Studios |
| | Stronghold: Definitive Edition | older | $14.99 | 9,787 86% | 294k | $4.4M (exactly $4,401,214) | Firefly Studios |
| | Stronghold 2: Steam Edition | older | $14.99 | 4,881 88% | 146k | $2.2M (exactly $2,194,986) | Firefly Studios |
| | Stronghold HD (2012) | older | $5.99 | 8,651 95% | 260k | $1.6M (exactly $1,554,585) | Firefly Studios |
| | Stronghold Legends: Steam Edition | older | $14.99 | 2,297 87% | 69k | $1.0M (exactly $1,032,961) | Firefly Studios |
| | The Lost Village | older | $11.99 | 2,743 70% | 82k | $987k (exactly $986,657) | FunYoo Games |
| | Oxygen | older | $14.99 | 830 70% | 25k | $373k (exactly $373,251) | Turquoise Revival Games |
| | Calyx | · EA | $24.99 | 471 88% | 14k | $353k (exactly $353,109) | Studio 568 |
| | Territory: Farming and Warfare | $14.99 | 738 84% | 22k | $332k (exactly $331,879) | Wit Studio | |
| | Thrive: Heavy Lies The Crown | $27.99 | 374 54% | 11k | $314k (exactly $314,048) | Zugalu Entertainment | |
| | Ascent of Ashes | · EA | $14.99 | 268 68% | 8.0k | $121k (exactly $120,520) | Vivid Storm Interactive |
| | SeaCret 1 | · EA | $39.99 | 99 61% | 3.0k | $119k (exactly $118,770) | Dalas |
| | After Long Night | $9.99 | 381 72% | 11k | $114k (exactly $114,186) | 疯狗工作室 | |
| | Machinefall | $14.99 | 119 82% | 3.6k | $54k (exactly $53,514) | by Jan Zizka | |
| | Sengoku Voxel Castle With Zundamon | · EA | $12.99 | 106 95% | 3.2k | $41k (exactly $41,308) | KC Project |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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