Momentum · ranked
Rising
Niches where the typical new release earns more than it did 12 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 2,195 niches qualify, observed .
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- Sports + Nature Poor odds revenue up 55% on the market
- Action-Adventure + Survival Horror Poor odds revenue up 45% on the market
- PvE + Psychological Horror Poor odds revenue up 60% on the market
- RTS + Base Building Poor odds revenue up 30% on the market
- Simulation + Shoot 'Em Up Poor odds revenue up 55% on the market
- Puzzle Platformer + Snow Poor odds revenue up 35% on the market
- Physics + Mystery Dungeon Fair revenue up 60% on the market
- Open World + Strategy RPG Poor odds revenue up 45% on the market
- Turn-Based Tactics + Military Poor odds revenue up 45% on the market
- Open World + Magic Poor odds revenue up 35% on the market
- Character Customization + Top-Down Shooter Poor odds revenue up 35% on the market
- Investigation + Roguelike Poor odds revenue up 35% on the market
- RPG + Investigation Poor odds revenue up 50% on the market
- Combat + Zombies Poor odds revenue up 50% on the market
- Survival Horror + Thriller Poor odds revenue up 50% on the market
- Co-op Campaign + Hidden Object Poor odds revenue up 35% on the market
- Third-Person Shooter + Simulation Poor odds revenue up 35% on the market
- RPG + Shooter Poor odds revenue up 30% on the market
- Military Poor odds revenue up 65% on the market
- City Builder + Point & Click Poor odds revenue up 25% on the market
- Base Building + Demons Poor odds revenue up 45% on the market
- Hex Grid + Turn-Based Combat Poor odds revenue up 60% on the market
- Grand Strategy + Life Sim Poor odds revenue up 35% on the market
- Third-Person Shooter + Combat Poor odds revenue up 55% on the market
- Escape Room Fair revenue up 30% on the market
- Bullet Hell + Platformer Poor odds revenue up 40% on the market
- Colony Sim + Mars Poor odds revenue up 55% on the market
- Action-Adventure + Conspiracy Poor odds revenue up 30% on the market
- Puzzle + Female Protagonist Poor odds revenue up 50% on the market
- Crafting + Western Poor odds revenue up 35% on the market
- Action RPG + Beat 'em up Poor odds revenue up 25% on the market
- Action RPG + Third-Person Shooter Poor odds revenue up 25% on the market
- Board Game + Detective Long shot revenue up 65% on the market
- Crafting + Interactive Fiction Poor odds revenue up 25% on the market
- Tower Defense + Female Protagonist Poor odds revenue up 30% on the market
- Open World + Action Roguelike Poor odds revenue up 45% on the market
- Driving + Local Multiplayer Poor odds revenue up 60% on the market
- Action RTS + Medieval Poor odds revenue up 40% on the market
- God Game + Multiple Endings Poor odds revenue up 60% on the market
- Action-Adventure + Villain Protagonist Poor odds revenue up 30% on the market
- Creature Collector + Tactical RPG Poor odds revenue up 45% on the market
- Investigation + Psychological Horror Poor odds revenue up 55% on the market
- Exploration + Platformer Poor odds revenue up 50% on the market
- Level Editor + Hidden Object Fair revenue up 55% on the market
- Action + Mystery Poor odds revenue up 55% on the market
- Character Customization + Turn-Based Strategy Poor odds revenue up 55% on the market
- Choices Matter + Lovecraftian Poor odds revenue up 40% on the market
- Co-op + Ninja Fair revenue up 30% on the market
- RTS + Auto Battler Poor odds revenue up 60% on the market
- 6DOF + Psychological Horror Poor odds revenue up 45% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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