Do I ship it?
Momentum · ranked

Rising

Niches where the typical new release earns more than it did 12 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 2,195 niches qualify, observed .

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  1. Action + Martial Arts Poor odds revenue up 35% on the market 107100 devs · median $1.6k · 337 announced
  2. Local Co-Op + Space Poor odds revenue up 45% on the market 2930 devs · median $1.3k · 80 announced
  3. Swordplay + Beat 'em up Poor odds revenue up 70% on the market 1417 devs · median $1.4k · 54 announced
  4. RPG + Agriculture Poor odds revenue up 50% on the market 3537 devs · median $19k · 181 announced
  5. JRPG + Romance Poor odds revenue up 40% on the market 8281 devs · median $13k · 164 announced
  6. Survival + Supernatural Poor odds revenue up 50% on the market 7175 devs · median $897 · 248 announced
  7. Action-Adventure + Mystery Dungeon Poor odds revenue up 30% on the market 7871 devs · median $356 · 205 announced
  8. Looter Shooter + PvP Poor odds revenue up 60% on the market 1517 devs · median $2.5k · 127 announced
  9. Twin Stick Shooter + Dark Fantasy Poor odds revenue up 70% on the market 1518 devs · median $5.1k · 65 announced
  10. Adventure + Platformer Poor odds revenue up 55% on the market 9511,035 devs · median $742 · 3,464 announced
  11. Time Manipulation + Idler Poor odds revenue up 70% on the market 56 devs · median $450 · 18 announced
  12. City Builder + Agriculture Poor odds revenue up 55% on the market 1921 devs · median $3.5k · 65 announced
  13. JRPG + Turn-Based Combat Poor odds revenue up 45% on the market 222227 devs · median $4.2k · 701 announced
  14. RPG + Walking Simulator Poor odds revenue up 60% on the market 6372 devs · median $802 · 202 announced
  15. Walking Simulator + Interactive Fiction Poor odds revenue up 60% on the market 98113 devs · median $1.4k · 342 announced
  16. Grand Strategy + Combat Poor odds revenue up 55% on the market 2123 devs · median $3.5k · 79 announced
  17. Action + Science Poor odds revenue up 50% on the market 5862 devs · median $599 · 200 announced
  18. Shooter + Dating Sim Fair revenue up 30% on the market 1211 devs · median $9.8k · 17 announced
  19. Auto Battler + Demons Poor odds revenue up 70% on the market 911 devs · median $839 · 24 announced
  20. Wargame + Futuristic Poor odds revenue up 60% on the market 2630 devs · median $1.6k · 100 announced
  21. Physics + Mythology Poor odds revenue up 40% on the market 1212 devs · median $479 · 59 announced
  22. Action Roguelike + Boss Rush Fair revenue up 70% on the market 911 devs · median $1.6k · 18 announced
  23. 4X + Tabletop Poor odds revenue up 40% on the market 55 devs · median $2.5k · 11 announced
  24. Dating Sim + Cats Fair revenue up 40% on the market 1414 devs · median $1.3k · 21 announced
  25. Class-Based + Swordplay Poor odds revenue up 65% on the market 56 devs · median $719 · 31 announced
  26. Automobile Sim + Adventure Poor odds revenue up 35% on the market 4745 devs · median $1.6k · 183 announced
  27. JRPG + Puzzle Poor odds revenue up 45% on the market 4547 devs · median $2.1k · 143 announced
  28. Top-Down Shooter + Mechs Poor odds revenue up 40% on the market 2121 devs · median $1.1k · 53 announced
  29. Sports + FMV Fair revenue up 55% on the market 89 devs · median $2.7k · 5 announced
  30. Sports + Asynchronous Multiplayer Poor odds revenue up 50% on the market 1213 devs · median $1.3k · 32 announced
  31. Fighting + Simulation Poor odds revenue up 50% on the market 1415 devs · median $4.5k · 51 announced
  32. Sailing + Adventure Poor odds revenue up 40% on the market 4545 devs · median $3.9k · 185 announced
  33. Level Editor + Runner Poor odds revenue up 50% on the market 1112 devs · median $450 · 39 announced
  34. Time Manipulation + Sci-fi Poor odds revenue up 45% on the market 3032 devs · median $1.1k · 122 announced
  35. Agriculture + Collectathon Poor odds revenue up 55% on the market 1517 devs · median $2.7k · 44 announced
  36. Local Co-Op + Magic Poor odds revenue up 60% on the market 1821 devs · median $1.6k · 86 announced
  37. Open World + Tactical Poor odds revenue up 50% on the market 3842 devs · median $5.1k · 206 announced
  38. Building + Science Poor odds revenue up 55% on the market 2731 devs · median $22k · 91 announced
  39. Bullet Hell + Post-apocalyptic Poor odds revenue up 55% on the market 5664 devs · median $1.0k · 204 announced
  40. Visual Novel + Demons Poor odds revenue up 55% on the market 5966 devs · median $2.5k · 133 announced
  41. Economy + Fishing Poor odds revenue up 55% on the market 2326 devs · median $23k · 66 announced
  42. Combat + Horror Poor odds revenue up 60% on the market 219258 devs · median $1.2k · 941 announced
  43. Combat + Martial Arts Poor odds revenue up 45% on the market 6671 devs · median $1.5k · 232 announced
  44. JRPG + Shooter Poor odds revenue up 35% on the market 1010 devs · median $6.5k · 24 announced
  45. Looter Shooter + Adventure Poor odds revenue up 55% on the market 7888 devs · median $1.2k · 273 announced
  46. Platformer + Robots Poor odds revenue up 65% on the market 5770 devs · median $898 · 239 announced
  47. Action-Adventure + Tower Defense Poor odds revenue up 70% on the market 2632 devs · median $839 · 97 announced
  48. Action RPG + Choose Your Own Adventure Poor odds revenue up 35% on the market 4544 devs · median $629 · 243 announced
  49. Swordplay + 2D Platformer Poor odds revenue up 30% on the market 2120 devs · median $1.1k · 90 announced
  50. Visual Novel + Dystopian Poor odds revenue up 55% on the market 5159 devs · median $3.6k · 184 announced

See the whole momentum chart in the explorer →