Do I ship it?

GamesActionAction + Martial Arts

Specimen · observed

Should I ship a Martial-Arts Action game?

Action + Martial Arts

Of 205 developers who shipped a Martial-Arts Action game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 337 more are announced, ×3.4 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $1.6k, ×2.6 the market's $630 for a 6 / 10 build, and 3 in 10 made under $300; 1 in 20 cleared $1.1M, ×1758 the market median. Revenue is up 35% on the market; 337 games are announced against 100 developers who shipped in the last year.

Deciding numbers: median 2.6 times the market baseline, revenue up 35% on the market, 337 announced, ×3.4 per developer who shipped in the last year.
Nobody has said they are building this yet.
Action + Martial Arts
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 205
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $1.8k → $5.1k → $5.8k → $3.6k → $1.5k → $3.3k → $3.0k (still earning) → $359 (still earning)
The last cohort is still earning.
Outcomes for Action + Martial Arts: Plate 1 · outcomes, 2 yr, n = 205
Bottom 30% $300 (exactly $300)
Median $1.6k (exactly $1,618)
Top 25% $22k (exactly $21,824)
Top 5% $1.1M (exactly $1,104,226)
Developers, 2 yr 205
Released games 649
Announced 337
Effort 6 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 35% on the market, supply as many developers as the period before.

Free games: 11%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Action
effort 5 / 10 · medium · effort 5 sits in the medium band
Martial Arts
effort 6 / 10 · medium · effort 6 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Action; 4 in 10 of the top 25% also carry Combat, Action-Adventure, Adventure
Price point
$9.99 typical · top 25% priced $29.99 or above
Art
3 in 10 of the top 25% ship with 3D, 2D
Plate 4 · demand

Why players buy here

The top 25% priced at $29.99 or above; the middle game at $9.99.

The top 10 games average 88% positive over 103,842 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $300, median $1.6k, 1 in 4 over $21k, 1 in 20 over $1.1M.

3 in 10 developers made under $300. 8 in 10 of the 125 games released 1 to 2 years ago have fewer than 100 reviews. 337 games are announced against 100 developers who shipped in the last year, ×3.4 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Action with a different setting or mood, ranked by verdict then median.

  1. + Real-Time with PauseFair16 devs · median $103k · 18 announced
  2. + Job SimulatorFair25 devs · median $14k · 30 announced
  3. + PinballFair42 devs · median $2.6k · 48 announced
  4. + Escape RoomFair43 devs · median $1.8k · 40 announced
  5. + Football (American)Fair16 devs · median $1.3k · 6 announced
  6. + BaseballFair16 devs · median $1.2k · 12 announced
  7. + BilliardsFair19 devs · median $958 · 25 announced
  8. + IdlerFair225 devs · median $898 · 292 announced
  9. + TennisFair23 devs · median $628 · 12 announced
  10. + Time AttackFair90 devs · median $599 · 110 announced
  11. + TabletopFair71 devs · median $505 · 86 announced
  12. + WuxiaPoor odds9 devs · median $189k · 36 announced

All 288 pairs on the Action page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
DRAGON BALL: Sparking! ZERO $49.99 50,395 86% 1.5M $76M (exactly $75,577,382) Spike Chunsoft Co., Ltd.
Street Fighter™ 6 older $39.99 49,952 81% 1.5M $60M (exactly $59,927,414) CAPCOM Co., Ltd.
TEKKEN 8 older $39.99 46,009 56% 1.4M $55M (exactly $55,196,997) Bandai Namco Studios Inc.
Mortal Kombat 1 older $49.99 34,197 74% 1.0M $51M (exactly $51,285,241) NetherRealm Studios, QLOC
Sleeping Dogs: Definitive Edition older $19.99 70,499 94% 2.1M $42M (exactly $42,278,250) United Front Games, Feral Interactive (… (United Front Games, Feral Interactive (Mac))
DYNASTY WARRIORS: ORIGINS $69.99 19,578 92% 587k $41M (exactly $41,107,927) KOEI TECMO GAMES CO., LTD.
Gujian3(古剑奇谭三) older $29.99 40,829 85% 1.2M $37M (exactly $36,733,851) 上海烛龙信息科技有限公司, Aurogon Shanghai
Nine Sols older $29.99 40,138 94% 1.2M $36M (exactly $36,112,159) RedCandleGames
Like a Dragon: Infinite Wealth older $69.99 16,339 90% 490k $34M (exactly $34,306,998) RGG Studio
Sifu older $39.99 21,620 92% 649k $26M (exactly $25,937,514) Sloclap
Dead as Disco · EA $24.99 12,354 96% 371k $9.3M (exactly $9,261,794) Brain Jar Games, Inc.
NINJA GAIDEN 2 Black $49.99 3,289 78% 99k $4.9M (exactly $4,932,513) KOEI TECMO GAMES CO., LTD.
Yakuza Kiwami 3 & Dark Ties $59.99 2,229 62% 67k $4.0M (exactly $4,011,531) RGG Studio
Realm of Ink $24.99 5,007 90% 150k $3.8M (exactly $3,753,748) Leap Studio
SHINOBI: Art of Vengeance $29.99 3,564 83% 107k $3.2M (exactly $3,206,531) SEGA, Lizardcube
Avatar Legends: The Fighting Game $29.99 3,298 85% 99k $3.0M (exactly $2,967,211) Gameplay Group International
Yakuza 0 Director's Cut $49.99 1,628 80% 49k $2.4M (exactly $2,441,512) RGG Studio
NINJA GAIDEN: Ragebound $24.99 2,500 92% 75k $1.9M (exactly $1,874,250) The Game Kitchen

Estimates: copies = reviews × 30, gross = copies × list price.