Momentum · ranked
Rising
Niches where the typical new release earns more than it did 6 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 2,014 niches qualify, observed .
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- Grid-Based Movement + Puzzle Platformer Fair revenue up 225% on the market
- Board Game + Nature Fair revenue up 350% on the market
- Stealth + Magic Poor odds revenue up 275% on the market
- PvP + Survival Horror Poor odds revenue up 225% on the market
- Action Roguelike + Western Poor odds revenue up 305% on the market
- Shooter + Inventory Management Poor odds revenue up 260% on the market
- Strategy + Noir Poor odds revenue up 335% on the market
- Tower Defense + Female Protagonist Poor odds revenue up 395% on the market
- Action RPG + Thriller Poor odds revenue up 260% on the market
- PvE + LGBTQ+ Poor odds revenue up 100% on the market
- Rhythm + Cats Poor odds revenue up 225% on the market
- Souls-like + 2D Platformer Poor odds revenue up 180% on the market
- Physics + Programming Poor odds revenue up 235% on the market
- Score Attack + Horror Poor odds revenue up 345% on the market
- Bullet Hell + Mechs Poor odds revenue up 300% on the market
- Tactical + Aliens Poor odds revenue up 300% on the market
- Walking Simulator + Capitalism Poor odds revenue up 370% on the market
- Boomer Shooter + Space Fair revenue up 125% on the market
- Interactive Fiction + Gothic Poor odds revenue up 335% on the market
- Exploration + Metroidvania Poor odds revenue up 225% on the market
- Beat 'em up + Fantasy Poor odds revenue up 290% on the market
- Driving + Post-apocalyptic Poor odds revenue up 275% on the market
- Sports + 4 Player Local Poor odds revenue up 250% on the market
- JRPG + Strategy Poor odds revenue up 265% on the market
- Action RPG + Investigation Poor odds revenue up 210% on the market
- Walking Simulator + Sci-fi Poor odds revenue up 350% on the market
- Open World + Sci-fi Poor odds revenue up 315% on the market
- FPS + Hidden Object Poor odds revenue up 335% on the market
- Crafting + Supernatural Poor odds revenue up 115% on the market
- Dating Sim + Nature Poor odds revenue up 80% on the market
- Point & Click + Mythology Poor odds revenue up 295% on the market
- Souls-like + RPG Poor odds revenue up 375% on the market
- Action-Adventure + Sports Fair revenue up 125% on the market
- Turn-Based + Hex Grid Poor odds revenue up 360% on the market
- Walking Simulator + LGBTQ+ Poor odds revenue up 295% on the market
- Gun Customization + Fantasy Poor odds revenue up 200% on the market
- Sandbox + Pirates Poor odds revenue up 340% on the market
- Action RPG + Detective Poor odds revenue up 80% on the market
- Point & Click + LGBTQ+ Poor odds revenue up 315% on the market
- Third-Person Shooter + Zombies Poor odds revenue up 260% on the market
- Open World + Multiple Endings Poor odds revenue up 335% on the market
- Hidden Object + Fantasy Poor odds revenue up 240% on the market
- Mining + Roguelike Poor odds revenue up 265% on the market
- Action + Mechs Poor odds revenue up 270% on the market
- Souls-like + Dark Fantasy Poor odds revenue up 295% on the market
- PvP + Choose Your Own Adventure Poor odds revenue up 285% on the market
- Turn-Based Tactics + Dragons Poor odds revenue up 80% on the market
- Parkour + Adventure Poor odds revenue up 260% on the market
- Souls-like + Action Roguelike Poor odds revenue up 235% on the market
- Open World + Platformer Poor odds revenue up 255% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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