Games › Base Building › Base Building + Futuristic
Should I ship a Futuristic Base Building game?
Base Building + Futuristic
Of 115 developers who shipped a Futuristic Base Building game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 274 more are announced, ×4.3 for every developer who shipped in the last year.
Verdict: poor odds, for a 5 / 10 build.
The middle developer here made $2.4k, ×3.8 the market's $630 for a 5 / 10 build, and 3 in 10 made under $600; 1 in 20 cleared $610k, ×975 the market median. Revenue is up 330% on the market; 274 games are announced against 63 developers who shipped in the last year.
| Bottom 30% | $600 (exactly $600) |
|---|---|
| Median | $2.4k (exactly $2,399) |
| Top 25% | $25k (exactly $25,424) |
| Top 5% | $613k (exactly $612,505) |
| Developers, 2 yr | 115 |
| Released games | 300 |
| Announced | 274 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 330% on the market, supply 20% more developers than the period before.
Free games: 13%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Base Building
- effort 5 / 10 · medium · effort 5 sits in the medium band
- Futuristic
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Base Building; 6 in 10 of the top 25% also carry Strategy, Building, Management
- Price point
- $9.99 typical · top 25% priced $29.99 or above
- Art
- 5 in 10 of the top 25% ship with 3D
Why players buy here
The top 25% priced at $29.99 or above; the middle game at $9.99.
The top 10 games average 89% positive over 51,747 reviews.
What kills games here
3 in 10 developers made under $600. 8 in 10 of the 59 games released 1 to 2 years ago have fewer than 100 reviews. 274 games are announced against 63 developers who shipped in the last year, ×4.3 per shipper.
Adjacent niches
Base Building with a different setting or mood, ranked by verdict then median.
- + ProgrammingFair
- + DwarvesFair
- + Bullet HellFair
- + DiplomacyPoor odds
- + SailingPoor odds
- + Dating SimPoor odds
- + TrainsPoor odds
- + Real-Time with PausePoor odds
- + Open World Survival CraftPoor odds
- + UndergroundPoor odds
- + MarsPoor odds
- + HistoricalPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | XCOM: Enemy Unknown | older | $14.99 | 40,345 93% | 1.2M | $18M (exactly $18,143,146) | Firaxis Games, Feral Interactive (Linux) |
| | The Alters | $34.99 | 15,330 90% | 460k | $16M (exactly $16,091,901) | 11 bit studios | |
| | shapez 2 - Factory | $29.99 | 13,846 96% | 415k | $12M (exactly $12,457,246) | tobspr Games | |
| | Tempest Rising | $39.99 | 9,811 87% | 294k | $12M (exactly $11,770,257) | Slipgate Ironworks™ | |
| | ELEX | older | $29.99 | 12,443 72% | 373k | $11M (exactly $11,194,967) | Piranha Bytes |
| | Planetary Annihilation: TITANS | older | $29.99 | 11,401 84% | 342k | $10M (exactly $10,257,480) | Planetary Annihilation Inc |
| | Anno 2205™ | older | $39.99 | 6,115 70% | 183k | $7.3M (exactly $7,336,166) | Blue Byte |
| | Forever Skies | $29.99 | 8,138 78% | 244k | $7.3M (exactly $7,321,759) | Far From Home | |
| | Warhammer 40,000: Dawn of War - Anniversary Edition (Classic) | older | $14.99 | 8,812 94% | 264k | $4.0M (exactly $3,962,756) | Relic Entertainment |
| | Supreme Commander 2 | older | $12.99 | 8,349 87% | 250k | $3.3M (exactly $3,253,605) | Gas Powered Games |
| | Solargene | $34.99 | 777 77% | 23k | $816k (exactly $815,617) | Alexander Semenov | |
| | Modulus: Factory Automation | $24.99 | 817 90% | 25k | $613k (exactly $612,505) | Happy Volcano | |
| | Rogue Command | $19.99 | 1,018 89% | 31k | $610k (exactly $610,495) | feneq | |
| | Microtopia | $19.99 | 881 87% | 26k | $528k (exactly $528,336) | Cordyceps Collective | |
| | Outworld Station | $18.99 | 807 84% | 24k | $460k (exactly $459,748) | Trickjump Games Ltd | |
| | Stars Reach | · EA | $29.99 | 322 52% | 9.7k | $290k (exactly $289,703) | Playable Worlds, Inc. |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.