Do I ship it?

GamesTime ManagementTime Management + Tabletop

Specimen · observed

Should I ship a Tabletop Time Management game?

Time Management + Tabletop

Of 41 developers who shipped a Tabletop Time Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 37 more are announced, ×2.5 for every developer who shipped in the last year.

Verdict: poor odds, for a 3 / 10 build.

The middle developer here made $810, ×1.7 the market's $480 for a 3 / 10 build, and 3 in 10 made under $150; 1 in 20 cleared $310k, ×657 the market median. Revenue is up 100% on the market; 37 games are announced against 15 developers who shipped in the last year.

Deciding numbers: median 1.7 times the market baseline, revenue up 100% on the market, 37 announced, ×2.5 per developer who shipped in the last year.
Nobody has said they are building this yet.
Time Management + Tabletop
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 41
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $1.6k → $24k → $327 → $359 → $449 → $807 → $1.1k (still earning) → $150 (still earning)
The last cohort is still earning.
Outcomes for Time Management + Tabletop: Plate 1 · outcomes, 2 yr, n = 41
Bottom 30% $150 (exactly $150)
Median $807 (exactly $807)
Top 25% $6.4k (exactly $6,437)
Top 5% $312k (exactly $312,092)
Developers, 2 yr 41
Released games 96
Announced 37
Effort 3 / 10
AI-buildability High
Typical price $3.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 100% on the market, supply 40% fewer developers than the period before.

Free games: 10%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is high: the lowest rating among its tags.

Time Management
effort 3 / 10 · high · effort 3 sits in the high band
Tabletop
effort 2 / 10 · high · effort 2 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
3 / 10 · small 2D action, light systems
Systems
Time Management, Tabletop; 5 in 10 of the top 25% also carry Simulation, Management, Strategy
Price point
$3.99 typical · top 25% priced $19.99 or above
Art
5 in 10 of the top 25% ship with Relaxing, 2D, Colorful
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $3.99.

The top 10 games average 92% positive over 27,676 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $150, median $810, 1 in 4 over $6.4k, 1 in 20 over $310k.

3 in 10 developers made under $150. 8 in 10 of the 27 games released 1 to 2 years ago have fewer than 100 reviews. 37 games are announced against 15 developers who shipped in the last year, ×2.5 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Time Management with a different second tag, ranked by verdict then median.

  1. + Dungeon CrawlerFair35 devs · median $7.0k · 44 announced
  2. + ProgrammingFair15 devs · median $7.0k · 26 announced
  3. + Inventory ManagementFair181 devs · median $2.9k · 228 announced
  4. + AgricultureFair57 devs · median $2.3k · 73 announced
  5. + Time TravelFair17 devs · median $2.2k · 19 announced
  6. + ZombiesFair27 devs · median $2.1k · 29 announced
  7. + LootFair34 devs · median $1.5k · 47 announced
  8. + Turn-Based TacticsFair65 devs · median $1.4k · 69 announced
  9. + AutomationFair162 devs · median $1.2k · 191 announced
  10. + Bullet HellFair11 devs · median $1.2k · 15 announced
  11. + ThrillerFair42 devs · median $1.1k · 65 announced
  12. + Artificial IntelligenceFair53 devs · median $1.0k · 65 announced

All 179 pairs on the Time Management page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Sultan's Game $24.99 25,061 93% 752k $19M (exactly $18,788,232) Double Cross
BOOK OF HOURS older $24.99 4,129 89% 124k $3.1M (exactly $3,095,511) Weather Factory
No Time to Relax older $13.99 2,486 92% 75k $1.0M (exactly $1,043,374) Porcelain Fortress
Timeflow – Life Sim · EA older $14.99 1,379 91% 41k $620k (exactly $620,136) Digital Geckos
Walk of Life $19.99 888 94% 27k $533k (exactly $532,534) Porcelain Fortress
Card Cultivation $14.99 694 70% 21k $312k (exactly $312,092) DarkIndex
Master of Chess $19.99 290 83% 8.7k $174k (exactly $173,913) BRANE
Sizzle & Stack $9.99 264 72% 7.9k $79k (exactly $79,121) Arvis Games
Diablo The Abyss older $7.99 207 83% 6.2k $50k (exactly $49,618) Friday Night
The Deadly Path $12.99 84 39% 2.5k $33k (exactly $32,735) Owlskip Enterprises
Burger Bots Inc. $7.99 109 91% 3.3k $26k (exactly $26,127) Normogames
Casino Simulator 2024 $5.99 119 69% 3.6k $21k (exactly $21,384) METAGAR
Mighty Marbles $11.99 24 91% 720 $8.6k (exactly $8,633) James Oliver
My Wife $1.99 143 94% 4.3k $8.5k (exactly $8,537) Neko Game

Estimates: copies = reviews × 30, gross = copies × list price.