Momentum · ranked
Rising
Niches where the typical new release earns more than it did 12 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 2,195 niches qualify, observed .
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- Spectacle fighter + PvE Poor odds revenue up 235% on the market
- Hidden Object + Zombies Poor odds revenue up 115% on the market
- JRPG + Dating Sim Poor odds revenue up 250% on the market
- Investigation + Perma Death Poor odds revenue up 100% on the market
- Co-op Campaign + PvE Poor odds revenue up 285% on the market
- Crafting + Visual Novel Poor odds revenue up 150% on the market
- Logic + Dragons Fair revenue up 110% on the market
- Local Co-Op + Runner Poor odds revenue up 285% on the market
- 6DOF + Female Protagonist Poor odds revenue up 125% on the market
- 3D Fighter + Wrestling Poor odds revenue up 140% on the market
- Sandbox + Turn-Based Fair revenue up 235% on the market
- Driving + Nature Poor odds revenue up 260% on the market
- God Game + Dystopian Fair revenue up 235% on the market
- FPS + Mining Poor odds revenue up 235% on the market
- Parkour + Level Editor Poor odds revenue up 275% on the market
- Action-Adventure + Investigation Poor odds revenue up 200% on the market
- Crafting + Futuristic Poor odds revenue up 285% on the market
- Sports + Magic Poor odds revenue up 300% on the market
- Strategy RPG + Grid-Based Movement Poor odds revenue up 245% on the market
- 3D Fighter + Puzzle Poor odds revenue up 50% on the market
- RTS + Exploration Poor odds revenue up 225% on the market
- Strategy RPG + Post-apocalyptic Poor odds revenue up 300% on the market
- Swordplay + Romance Poor odds revenue up 105% on the market
- Stealth + Assassins Poor odds revenue up 215% on the market
- Looter Shooter + Bullet Hell Poor odds revenue up 285% on the market
- Action RPG + Cyberpunk Poor odds revenue up 120% on the market
- Boomer Shooter + Medieval Poor odds revenue up 190% on the market
- Bikes + Simulation Fair revenue up 205% on the market
- Co-op + 6DOF Poor odds revenue up 115% on the market
- Life Sim + Farming Poor odds revenue up 155% on the market
- Platformer + Demons Poor odds revenue up 225% on the market
- Wargame + Idler Poor odds revenue up 285% on the market
- Action Roguelike + Robots Poor odds revenue up 185% on the market
- Local Multiplayer + Mystery Poor odds revenue up 125% on the market
- Local Multiplayer + Point & Click Fair revenue up 180% on the market
- RPG + Western Poor odds revenue up 245% on the market
- Investigation + Lovecraftian Poor odds revenue up 170% on the market
- Crafting + Tactical RPG Poor odds revenue up 250% on the market
- Farming Sim + Puzzle Poor odds revenue up 255% on the market
- Shooter + Romance Poor odds revenue up 175% on the market
- Time Manipulation + Grid-Based Movement Poor odds revenue up 220% on the market
- Grand Strategy + Real Time Tactics Poor odds revenue up 215% on the market
- Action-Adventure + Puzzle Platformer Poor odds revenue up 215% on the market
- Bullet Hell + Romance Poor odds revenue up 140% on the market
- JRPG + Choose Your Own Adventure Poor odds revenue up 235% on the market
- Beat 'em up + Space Poor odds revenue up 170% on the market
- Character Action Game + Simulation Poor odds revenue up 220% on the market
- Sokoban + Fantasy Poor odds revenue up 135% on the market
- Driving + Flight Poor odds revenue up 260% on the market
- PvP + Tanks Poor odds revenue up 235% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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