Momentum · ranked
Rising
Niches where the typical new release earns more than it did 6 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 2,014 niches qualify, observed .
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- 3D Platformer + 4 Player Local Poor odds revenue up 55% on the market
- Destruction + Robots Poor odds revenue up 45% on the market
- Hidden Object + Puzzle Fair revenue up 100% on the market
- CRPG + Horror Poor odds revenue up 95% on the market
- Adventure + Alternate History Poor odds revenue up 50% on the market
- Action RPG + Demons Poor odds revenue up 50% on the market
- Exploration + Platformer Poor odds revenue up 95% on the market
- Hidden Object + Cats Fair revenue up 90% on the market
- Level Editor + Platformer Poor odds revenue up 80% on the market
- Hidden Object + Horror Fair revenue up 65% on the market
- Combat + Steampunk Poor odds revenue up 110% on the market
- Simulation + Dragons Poor odds revenue up 60% on the market
- Walking Simulator + Mystery Poor odds revenue up 65% on the market
- Puzzle + Gothic Poor odds revenue up 55% on the market
- Combat + Post-apocalyptic Poor odds revenue up 45% on the market
- Choose Your Own Adventure + Logic Poor odds revenue up 35% on the market
- Action-Adventure + Mythology Poor odds revenue up 80% on the market
- PvP + Female Protagonist Poor odds revenue up 50% on the market
- Physics + Mini Golf Fair revenue up 45% on the market
- Exploration + Multiple Endings Poor odds revenue up 70% on the market
- Real Time Tactics + Zombies Poor odds revenue up 50% on the market
- Vehicular Combat + War Poor odds revenue up 80% on the market
- Walking Simulator + Noir Fair revenue up 95% on the market
- Strategy + Visual Novel Poor odds revenue up 65% on the market
- Action + Hidden Object Poor odds revenue up 80% on the market
- Spectacle fighter + Action Poor odds revenue up 55% on the market
- Adventure + Traditional Roguelike Fair revenue up 80% on the market
- Action + Music Poor odds revenue up 80% on the market
- Adventure + Aliens Poor odds revenue up 60% on the market
- Action-Adventure + Interactive Fiction Poor odds revenue up 45% on the market
- Adventure + Faith Poor odds revenue up 35% on the market
- Exploration + Futuristic Poor odds revenue up 80% on the market
- Adventure + Medieval Poor odds revenue up 90% on the market
- FPS + Incremental Poor odds revenue up 100% on the market
- Puzzle + Aliens Poor odds revenue up 25% on the market
- Dungeon Crawler + Detective Poor odds revenue up 40% on the market
- FPS + Simulation Poor odds revenue up 35% on the market
- Action RPG + Horror Poor odds revenue up 95% on the market
- Action-Adventure + Mystery Dungeon Poor odds revenue up 50% on the market
- CRPG + Party-Based RPG Poor odds revenue up 90% on the market
- Party-Based RPG + Dark Fantasy Poor odds revenue up 100% on the market
- Multiple Endings + Thriller Poor odds revenue up 70% on the market
- Exploration + Fantasy Poor odds revenue up 95% on the market
- PvE + Trading Card Game Poor odds revenue up 80% on the market
- Adventure + Fantasy Poor odds revenue up 80% on the market
- Open World + Vampires Fair revenue up 40% on the market
- Walking Simulator + Cats Poor odds revenue up 85% on the market
- Stealth + Walking Simulator Poor odds revenue up 35% on the market
- Simulation + Romance Poor odds revenue up 95% on the market
- Open World + FPS Poor odds revenue up 60% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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