Do I ship it?

GamesExplorationExploration + Futuristic

Specimen · observed

Should I ship a Futuristic Exploration game?

Exploration + Futuristic

Of 398 developers who shipped a Futuristic Exploration game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 891 more are announced, ×4.3 for every developer who shipped in the last year.

Verdict: poor odds, for a 4 / 10 build.

The middle developer here made $1.4k, ×3.0 the market's $480 for a 4 / 10 build, and 3 in 10 made under $300; 1 in 20 cleared $610k, ×1286 the market median. Revenue is down 50% on the market; 891 games are announced against 208 developers who shipped in the last year.

Deciding numbers: median 3.0 times the market baseline, revenue down 50% on the market, 891 announced, ×4.3 per developer who shipped in the last year.
Nobody has said they are building this yet.
Exploration + Futuristic
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 398
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $2.4k → $2.6k → $1.8k → $2.7k → $2.1k → $1.0k → $657 (still earning) → $449 (still earning)
The last cohort is still earning.
Outcomes for Exploration + Futuristic: Plate 1 · outcomes, 2 yr, n = 398
Bottom 30% $300 (exactly $300)
Median $1.4k (exactly $1,439)
Top 25% $8.9k (exactly $8,900)
Top 5% $611k (exactly $610,693)
Developers, 2 yr 398
Released games 1,159
Announced 891
Effort 4 / 10
AI-buildability Medium
Typical price $7.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 50% on the market, supply as many developers as the period before.

Free games: 15%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Exploration
effort 4 / 10 · medium · effort 4 sits in the medium band
Futuristic
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Exploration; 3 in 10 of the top 25% also carry Adventure, Action, Action-Adventure
Price point
$7.99 typical · top 25% priced $19.99 or above
Art
3 in 10 of the top 25% ship with 3D, Atmospheric, Story Rich
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $7.99.

The top 10 games average 86% positive over 66,019 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $300, median $1.4k, 1 in 4 over $8.9k, 1 in 20 over $610k.

3 in 10 developers made under $300. 8 in 10 of the 231 games released 1 to 2 years ago have fewer than 100 reviews. 891 games are announced against 208 developers who shipped in the last year, ×4.3 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Exploration with a different setting or mood, ranked by verdict then median.

  1. + Roguelike DeckbuilderFair22 devs · median $8.1k · 26 announced
  2. + MinigamesFair31 devs · median $6.7k · 42 announced
  3. + SpaceshipsFair22 devs · median $3.5k · 28 announced
  4. + Escape RoomFair122 devs · median $2.2k · 109 announced
  5. + Real-Time with PausePoor odds13 devs · median $215k · 24 announced
  6. + WuxiaPoor odds12 devs · median $192k · 35 announced
  7. + Extraction ShooterPoor odds23 devs · median $82k · 61 announced
  8. + Martial ArtsPoor odds25 devs · median $69k · 90 announced
  9. + Open World Survival CraftPoor odds146 devs · median $58k · 354 announced
  10. + MMORPGPoor odds24 devs · median $52k · 213 announced
  11. + FMVPoor odds45 devs · median $27k · 76 announced
  12. + FarmingPoor odds41 devs · median $24k · 58 announced

All 258 pairs on the Exploration page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Cyberpunk 2077 older $59.99 883,400 87% 27M $1.6B (exactly $1,589,854,980) CD PROJEKT RED
Stellaris older $49.99 139,718 85% 4.2M $210M (exactly $209,535,085) Paradox Development Studio
Prey older $29.99 37,759 90% 1.1M $34M (exactly $33,971,772) Arkane Studios
Mirror's Edge™ older $19.99 31,195 87% 936k $19M (exactly $18,707,642) DICE
Sid Meier's Civilization®: Beyond Earth™ older $39.99 14,047 61% 421k $17M (exactly $16,852,186) Firaxis Games, Aspyr (Mac), Aspyr (Linu… (Firaxis Games, Aspyr (Mac), Aspyr (Linux))
The Alters $34.99 15,330 90% 460k $16M (exactly $16,091,901) 11 bit studios
SpaceEngine · EA older $29.99 15,826 96% 475k $14M (exactly $14,238,652) Cosmographic Software
shapez 2 - Factory $29.99 13,846 96% 415k $12M (exactly $12,457,246) tobspr Games
The Invincible older $29.99 10,055 87% 302k $9.0M (exactly $9,046,484) Starward Industries
Cloudpunk older $19.99 13,788 87% 414k $8.3M (exactly $8,268,664) ION LANDS
Forever Skies $29.99 8,138 78% 244k $7.3M (exactly $7,321,759) Far From Home
The Killing Antidote · EA $29.99 7,512 88% 225k $6.8M (exactly $6,758,546) MetalStar Studio
Void Crew $24.99 6,573 86% 197k $4.9M (exactly $4,927,778) Hutlihut Games
Star Trek: Voyager - Across the Unknown $34.99 4,162 79% 125k $4.4M (exactly $4,368,851) Gamexcite
Daemon X Machina: Titanic Scion $69.99 1,838 63% 55k $3.9M (exactly $3,859,249) Marvelous Inc.
Metro Awakening $29.99 3,013 73% 90k $2.7M (exactly $2,710,796) Vertigo Games
MIO: Memories in Orbit $19.99 4,300 83% 129k $2.6M (exactly $2,578,710) Douze Dixièmes
Lost Soul Aside™ $59.99 1,307 59% 39k $2.4M (exactly $2,352,208) Ultizero Games

Estimates: copies = reviews × 30, gross = copies × list price.