Momentum · ranked
Rising
Niches where the typical new release earns more than it did 6 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 2,014 niches qualify, observed .
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- Action Roguelike + Medieval Poor odds revenue up 235% on the market
- Local Multiplayer + Magic Poor odds revenue up 180% on the market
- Collectathon + Multiple Endings Poor odds revenue up 180% on the market
- PvP + Crime Poor odds revenue up 150% on the market
- Sailing + Underwater Fair revenue up 85% on the market
- Combat + Zombies Poor odds revenue up 140% on the market
- Management + Horror Poor odds revenue up 230% on the market
- Combat Racing + Platformer Fair revenue up 240% on the market
- Spaceships Poor odds revenue up 200% on the market
- Open World + Hack and Slash Poor odds revenue up 210% on the market
- Creature Collector + Arcade Fair revenue up 125% on the market
- Multiple Endings + Space Poor odds revenue up 225% on the market
- Walking Simulator + Romance Fair revenue up 200% on the market
- Spectacle fighter + Action Roguelike Poor odds revenue up 80% on the market
- Open World + Space Poor odds revenue up 190% on the market
- Turn-Based Strategy + Pirates Poor odds revenue up 55% on the market
- Adventure + Cold War Poor odds revenue up 155% on the market
- Investigation + Modern Poor odds revenue up 135% on the market
- Open World + Post-apocalyptic Poor odds revenue up 170% on the market
- Strategy RPG + Horror Poor odds revenue up 200% on the market
- Management + Dating Sim Poor odds revenue up 145% on the market
- Procedural Generation + Science Poor odds revenue up 65% on the market
- Parkour + 3D Platformer Poor odds revenue up 170% on the market
- Strategy + Dragons Poor odds revenue up 155% on the market
- Platformer + Dogs Poor odds revenue up 210% on the market
- Management + Romance Poor odds revenue up 175% on the market
- Adventure + Music Poor odds revenue up 115% on the market
- Co-op + Card Game Poor odds revenue up 215% on the market
- 3D Platformer + Sokoban Fair revenue up 225% on the market
- Strategy + Mystery Dungeon Poor odds revenue up 170% on the market
- Collectathon + Female Protagonist Poor odds revenue up 130% on the market
- Resource Management + Aliens Poor odds revenue up 200% on the market
- FPS + Roguelike Poor odds revenue up 215% on the market
- Collectathon + Fantasy Poor odds revenue up 215% on the market
- Arcade + Historical Poor odds revenue up 210% on the market
- Choices Matter + LGBTQ+ Poor odds revenue up 190% on the market
- Grand Strategy + Sports Fair revenue up 80% on the market
- Sandbox + Tactical RPG Poor odds revenue up 170% on the market
- 3D Platformer + Hack and Slash Poor odds revenue up 45% on the market
- PvE + Collectathon Poor odds revenue up 170% on the market
- Exploration + Dinosaurs Poor odds revenue up 110% on the market
- Exploration + Faith Poor odds revenue up 170% on the market
- Logic + Sokoban Fair revenue up 200% on the market
- Exploration + Zombies Poor odds revenue up 75% on the market
- Sandbox + Multiple Endings Poor odds revenue up 135% on the market
- Shooter + Multiple Endings Poor odds revenue up 205% on the market
- Tactical RPG + Medieval Poor odds revenue up 160% on the market
- FPS + 3D Platformer Poor odds revenue up 190% on the market
- Spectacle fighter + Adventure Poor odds revenue up 165% on the market
- Management + Cats Poor odds revenue up 220% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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