Do I ship it?

GamesFPSFPS + Roguelike

Specimen · observed

Should I ship a Roguelike FPS?

FPS + Roguelike

Of 135 developers who shipped a Roguelike FPS in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 247 more are announced, ×3.7 for every developer who shipped in the last year.

Verdict: poor odds, for a 7 / 10 build.

The middle developer here made $1.0k, ×0.7 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $300. 247 games are announced against 67 developers who shipped in the last year, ×3.7 per shipper, while revenue is down 60% on the market.

Deciding numbers: median 0.7 times the market baseline, revenue down 60% on the market, 247 announced, ×3.7 per developer who shipped in the last year.
Nobody has said they are building this yet.
FPS + Roguelike
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 135
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $1.6k → $1.1k → $8.1k → $2.8k → $3.1k → $716 → $630 (still earning) → $1.6k (still earning)
The last cohort is still earning.
Outcomes for FPS + Roguelike: Plate 1 · outcomes, 2 yr, n = 135
Bottom 30% $299 (exactly $299)
Median $1.0k (exactly $1,048)
Top 25% $15k (exactly $14,622)
Top 5% $2.3M (exactly $2,254,648)
Developers, 2 yr 135
Released games 353
Announced 247
Effort 7 / 10
AI-buildability Low
Typical price $5.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 60% on the market, supply as many developers as the period before.

Free games: 13%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

FPS
effort 7 / 10 · low · effort 7 sits in the low band
Roguelike
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
7 / 10 · big single-player or serious online
Systems
FPS, Roguelike; 8 in 10 of the top 25% also carry Action, Roguelite, Shooter
Price point
$5.99 typical · top 25% priced $19.99 or above
Art
5 in 10 of the top 25% ship with First-Person, 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $5.99.

The top 10 games average 84% positive over 83,744 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $300, median $1.0k, 1 in 4 over $14k, 1 in 20 over $2.2M.

3 in 10 developers made under $300. 7 in 10 of the 78 games released 1 to 2 years ago have fewer than 100 reviews. 247 games are announced against 67 developers who shipped in the last year, ×3.7 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

FPS with a different second tag, ranked by verdict then median.

  1. + LGBTQ+Fair28 devs · median $32k · 22 announced
  2. + Dating SimFair47 devs · median $19k · 36 announced
  3. + IdlerFair22 devs · median $4.2k · 23 announced
  4. + GamblingFair24 devs · median $4.1k · 22 announced
  5. + FaithFair14 devs · median $1.9k · 12 announced
  6. + Precision PlatformerFair37 devs · median $1.6k · 38 announced
  7. + Martial ArtsFair13 devs · median $1.4k · 12 announced
  8. + Walking SimulatorFair172 devs · median $1.2k · 190 announced
  9. + RunnerLong shot39 devs · median $958 · 43 announced
  10. + Action RTSLong shot16 devs · median $899 · 21 announced
  11. + Bullet HellLong shot130 devs · median $629 · 145 announced
  12. + DogsLong shot6 devs · median $594 · 7 announced

All 216 pairs on the FPS page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Gunfire Reborn older $19.99 88,536 93% 2.7M $53M (exactly $53,095,039) Gunfire Reborn Studio
Witchfire · EA $39.99 17,131 91% 514k $21M (exactly $20,552,061) The Astronauts
Paint the Town Red older $19.99 29,141 96% 874k $17M (exactly $17,475,858) South East Games
Roboquest older $24.99 19,158 95% 575k $14M (exactly $14,362,753) RyseUp Studios
Deep Rock Galactic: Rogue Core · EA $29.99 14,049 60% 421k $13M (exactly $12,639,885) Ghost Ship Games
Deadzone: Rogue $24.99 15,041 82% 451k $11M (exactly $11,276,238) Prophecy Games
Buckshot Roulette older $2.99 110,042 95% 3.3M $9.9M (exactly $9,870,767) Mike Klubnika
SULFUR · EA $24.99 9,641 87% 289k $7.2M (exactly $7,227,858) Perfect Random
White Knuckle · EA $16.99 13,356 98% 401k $6.8M (exactly $6,807,553) Dark Machine Games
BPM: BULLETS PER MINUTE older $19.99 9,598 91% 288k $5.8M (exactly $5,755,921) Awe Interactive
Abyssus $24.99 5,014 84% 150k $3.8M (exactly $3,758,996) DoubleMoose Games
VOID/BREAKER · EA $29.99 2,506 91% 75k $2.3M (exactly $2,254,648) Stubby Games
Mycopunk · EA $14.99 4,081 88% 122k $1.8M (exactly $1,835,226) Pigeons at Play
Vampire Hunters $14.99 1,941 89% 58k $873k (exactly $872,868) Gamecraft Studios
Battle Shapers $24.99 984 80% 30k $738k (exactly $737,705) Metric Empire

Estimates: copies = reviews × 30, gross = copies × list price.