Momentum · ranked
Rising
Niches where the typical new release earns more than it did 6 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 2,014 niches qualify, observed .
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- Visual Novel + Mystery Poor odds revenue up 40% on the market
- Survival + Gothic Poor odds revenue up 35% on the market
- Bullet Hell + Mythology Poor odds revenue up 35% on the market
- Open World + RPG Poor odds revenue up 30% on the market
- Combat + Cooking Poor odds revenue up 30% on the market
- Adventure + Collectathon Poor odds revenue up 25% on the market
- Point & Click + Mystery Poor odds revenue up 35% on the market
- Co-op + Dark Fantasy Poor odds revenue up 45% on the market
- Escape Room Fair revenue up 30% on the market
- Exploration + Horror Poor odds revenue up 30% on the market
- Fighting + Hack and Slash Poor odds revenue up 30% on the market
- Combat + Exploration Poor odds revenue up 30% on the market
- Strategy RPG + Card Game Poor odds revenue up 40% on the market
- Adventure + Interactive Fiction Poor odds revenue up 25% on the market
- Turn-Based Combat + Choose Your Own Adventure Poor odds revenue up 25% on the market
- Visual Novel Poor odds revenue up 40% on the market
- Exploration + Point & Click Poor odds revenue up 30% on the market
- Hunting + Fishing Poor odds revenue up 35% on the market
- Horror Poor odds revenue up 25% on the market
- Investigation + Horror Poor odds revenue up 30% on the market
- Exploration + Psychological Horror Poor odds revenue up 25% on the market
- Action-Adventure + Puzzle Platformer Poor odds revenue up 35% on the market
- Collectathon + Idler Fair revenue up 30% on the market
- Tower Defense + Card Game Poor odds revenue up 25% on the market
- 3D Platformer + Psychological Horror Poor odds revenue up 30% on the market
- Action RPG Poor odds revenue up 35% on the market
- Action RPG + Fantasy Poor odds revenue up 40% on the market
- Choose Your Own Adventure + Visual Novel Poor odds revenue up 40% on the market
- Adventure + Exploration Poor odds revenue up 25% on the market
- Open World + Sports Poor odds revenue up 30% on the market
- Action RPG + Combat Poor odds revenue up 35% on the market
- Violent Poor odds revenue up 25% on the market
- Local Co-Op + Shoot 'Em Up Poor odds revenue up 25% on the market
- Character Customization + Trading Poor odds revenue up 25% on the market
- Puzzle + Historical Poor odds revenue up 35% on the market
- Stealth + Top-Down Shooter Poor odds revenue up 35% on the market
- Parkour + Exploration Poor odds revenue up 30% on the market
- Adventure + Modern Poor odds revenue up 25% on the market
- Co-op Campaign + FPS Poor odds revenue up 25% on the market
- 2D Platformer + Mystery Poor odds revenue up 30% on the market
- PvP + Horror Poor odds revenue up 35% on the market
- Action + Fantasy Poor odds revenue up 25% on the market
- RPG + Mystery Poor odds revenue up 25% on the market
- Perma Death + Fantasy Poor odds revenue up 25% on the market
- Party-Based RPG + Choices Matter Poor odds revenue up 25% on the market
- Short Fair revenue up 35% on the market
- Physics + Choose Your Own Adventure Poor odds revenue up 35% on the market
- Action RPG + Exploration Poor odds revenue up 35% on the market
- Action + Exploration Poor odds revenue up 25% on the market
- Escape Room + Puzzle Fair revenue up 30% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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