Momentum · ranked
Rising
Niches where the typical new release earns more than it did 6 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 2,014 niches qualify, observed .
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- Multiple Endings + Fantasy Poor odds revenue up 135% on the market
- 3D Fighter + War Poor odds revenue up 110% on the market
- Action-Adventure + Transportation Fair revenue up 150% on the market
- On-Rails Shooter Poor odds revenue up 50% on the market
- Interactive Fiction + Female Protagonist Poor odds revenue up 135% on the market
- Stealth + 3D Platformer Poor odds revenue up 125% on the market
- Driving + PvE Poor odds revenue up 120% on the market
- Action + Science Poor odds revenue up 100% on the market
- Spectacle fighter + Hack and Slash Poor odds revenue up 80% on the market
- Tactical + Mystery Dungeon Strong odds revenue up 135% on the market
- Online Co-Op + Historical Poor odds revenue up 85% on the market
- Hidden Object + Modern Poor odds revenue up 105% on the market
- 4X + Exploration Poor odds revenue up 140% on the market
- Creature Collector + Choose Your Own Adventure Poor odds revenue up 80% on the market
- Adventure + Military Poor odds revenue up 115% on the market
- Action + LGBTQ+ Poor odds revenue up 50% on the market
- JRPG + PvE Poor odds revenue up 140% on the market
- Multiple Endings + Aliens Poor odds revenue up 70% on the market
- Combat + Puzzle Poor odds revenue up 115% on the market
- Time Management + Mystery Poor odds revenue up 110% on the market
- 4X + Space Poor odds revenue up 140% on the market
- Exploration + Hidden Object Poor odds revenue up 115% on the market
- Archery + Fantasy Poor odds revenue up 35% on the market
- Turn-Based Combat + Dragons Poor odds revenue up 30% on the market
- Mystery Dungeon + Roguelite Poor odds revenue up 90% on the market
- Flight + Procedural Generation Poor odds revenue up 100% on the market
- Stealth + Dungeon Crawler Poor odds revenue up 70% on the market
- RPG + Nature Poor odds revenue up 125% on the market
- Hack and Slash + Perma Death Poor odds revenue up 135% on the market
- Gambling + Psychological Poor odds revenue up 30% on the market
- FMV + Choose Your Own Adventure Fair revenue up 95% on the market
- Level Editor + Precision Platformer Poor odds revenue up 85% on the market
- Inventory Management + Horror Poor odds revenue up 105% on the market
- Offroad + Physics Poor odds revenue up 100% on the market
- Minigames + Female Protagonist Poor odds revenue up 135% on the market
- Turn-Based Tactics + Collectathon Poor odds revenue up 25% on the market
- Exploration + Precision Platformer Poor odds revenue up 125% on the market
- Action-Adventure + Mining Poor odds revenue up 80% on the market
- Inventory Management + Shoot 'Em Up Poor odds revenue up 140% on the market
- Collectathon + Mystery Poor odds revenue up 140% on the market
- Dating Sim + Logic Poor odds revenue up 50% on the market
- Local Multiplayer + Top-Down Shooter Poor odds revenue up 80% on the market
- Action-Adventure + Physics Poor odds revenue up 115% on the market
- Open World + Agriculture Poor odds revenue up 30% on the market
- Flight Poor odds revenue up 95% on the market
- Walking Simulator + Inventory Management Poor odds revenue up 80% on the market
- Sports + Split Screen Fair revenue up 125% on the market
- Walking Simulator + Investigation Poor odds revenue up 90% on the market
- Turn-Based Combat + Horror Poor odds revenue up 90% on the market
- Combat + Multiple Endings Poor odds revenue up 90% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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