Momentum · ranked
Rising
Niches where the typical new release earns more than it did 6 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 2,014 niches qualify, observed .
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- Action-Adventure + War Poor odds revenue up 25% on the market
- Simulation + Visual Novel Poor odds revenue up 50% on the market
- Hack and Slash + Multiple Endings Poor odds revenue up 25% on the market
- Metroidvania + Arcade Poor odds revenue up 25% on the market
- Point & Click + Puzzle Poor odds revenue up 25% on the market
- Crafting + Female Protagonist Poor odds revenue up 35% on the market
- Auto Battler + Space Fair revenue up 55% on the market
- Sports + Female Protagonist Poor odds revenue up 35% on the market
- Action Roguelike + Roguelike Deckbuilder Poor odds revenue up 25% on the market
- Medical Sim Poor odds revenue up 35% on the market
- Procedural Generation + Underground Poor odds revenue up 50% on the market
- Grand Strategy + Turn-Based Combat Poor odds revenue up 45% on the market
- Action RTS + Magic Poor odds revenue up 40% on the market
- Survival Horror + Exploration Poor odds revenue up 45% on the market
- Action + Mystery Dungeon Poor odds revenue up 45% on the market
- JRPG + Choices Matter Poor odds revenue up 25% on the market
- Survival Horror + Strategy Poor odds revenue up 30% on the market
- Interactive Fiction + Romance Poor odds revenue up 45% on the market
- Arena Shooter + Twin Stick Shooter Poor odds revenue up 50% on the market
- Investigation + Thriller Poor odds revenue up 45% on the market
- Inventory Management + Dystopian Poor odds revenue up 50% on the market
- RPG + Dating Sim Poor odds revenue up 40% on the market
- RPG + 2D Platformer Poor odds revenue up 50% on the market
- 3D Platformer + Platformer Poor odds revenue up 25% on the market
- Choices Matter + Medical Sim Poor odds revenue up 50% on the market
- Adventure + Farming Poor odds revenue up 50% on the market
- Crafting + God Game Poor odds revenue up 40% on the market
- Survival Horror Poor odds revenue up 25% on the market
- Multiple Endings + Word Game Poor odds revenue up 45% on the market
- Cinematic Poor odds revenue up 50% on the market
- Third-Person Shooter + Loot Poor odds revenue up 45% on the market
- Party-Based RPG + Tactical Poor odds revenue up 45% on the market
- Metroidvania + Platformer Poor odds revenue up 35% on the market
- RPG + Romance Poor odds revenue up 50% on the market
- Cooking + Mystery Poor odds revenue up 35% on the market
- Exploration + 2D Platformer Poor odds revenue up 35% on the market
- Simulation + Dogs Poor odds revenue up 40% on the market
- Boomer Shooter Poor odds revenue up 35% on the market
- Automation + Agriculture Poor odds revenue up 25% on the market
- Time Manipulation + Mystery Poor odds revenue up 30% on the market
- Creature Collector + Nature Poor odds revenue up 35% on the market
- Party-Based RPG + Arcade Poor odds revenue up 40% on the market
- RPG + Exploration Poor odds revenue up 45% on the market
- Adventure + Visual Novel Poor odds revenue up 40% on the market
- Character Customization + Visual Novel Poor odds revenue up 25% on the market
- Action RTS + Sci-fi Poor odds revenue up 25% on the market
- Interactive Fiction Poor odds revenue up 35% on the market
- Adventure + Female Protagonist Poor odds revenue up 25% on the market
- Shooter + Combat Poor odds revenue up 45% on the market
- Puzzle Platformer + Point & Click Poor odds revenue up 35% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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