Momentum · ranked
Rising
Niches where the typical new release earns more than it did 6 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 2,014 niches qualify, observed .
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- Interactive Fiction + Typing Poor odds revenue up 135% on the market
- Real Time Tactics + Choices Matter Poor odds revenue up 105% on the market
- Boomer Shooter + Demons Fair revenue up 65% on the market
- Local Co-Op + Time Management Poor odds revenue up 120% on the market
- Exploration + Quick-Time Events Poor odds revenue up 90% on the market
- Management + Farming Sim Poor odds revenue up 90% on the market
- Investigation + Time Travel Poor odds revenue up 25% on the market
- Base Building + Trading Poor odds revenue up 100% on the market
- Top-Down Shooter + Demons Poor odds revenue up 70% on the market
- Level Editor + Robots Poor odds revenue up 120% on the market
- Survival Horror + Sci-fi Poor odds revenue up 70% on the market
- Stealth + Combat Poor odds revenue up 125% on the market
- Walking Simulator + Horror Fair revenue up 80% on the market
- Management + Mythology Poor odds revenue up 90% on the market
- FPS + Puzzle Poor odds revenue up 70% on the market
- Auto Battler + Futuristic Poor odds revenue up 105% on the market
- 4X + Futuristic Poor odds revenue up 120% on the market
- Walking Simulator + Detective Poor odds revenue up 80% on the market
- Online Co-Op + Underground Poor odds revenue up 65% on the market
- Automation + Creature Collector Poor odds revenue up 95% on the market
- Adventure + Music-Based Procedural Generation Poor odds revenue up 35% on the market
- Interactive Fiction + Thriller Poor odds revenue up 75% on the market
- Hidden Object Fair revenue up 105% on the market
- Puzzle Platformer + Fantasy Poor odds revenue up 100% on the market
- Stealth + Strategy Poor odds revenue up 125% on the market
- Score Attack + Mechs Fair revenue up 115% on the market
- FPS + Choices Matter Poor odds revenue up 30% on the market
- Shooter + Spaceships Poor odds revenue up 60% on the market
- FPS + Management Poor odds revenue up 35% on the market
- Choose Your Own Adventure + LGBTQ+ Poor odds revenue up 70% on the market
- Idler + Horror Poor odds revenue up 85% on the market
- Exploration + Gambling Poor odds revenue up 105% on the market
- Survival Horror + Demons Poor odds revenue up 35% on the market
- Transportation + Choices Matter Poor odds revenue up 115% on the market
- Investigation + Hidden Object Poor odds revenue up 100% on the market
- Life Sim + Dogs Poor odds revenue up 115% on the market
- Character Customization + Medieval Poor odds revenue up 75% on the market
- Point & Click + Psychological Poor odds revenue up 100% on the market
- Roguelike Deckbuilder + Tower Defense Poor odds revenue up 120% on the market
- Walking Simulator + Mystery Dungeon Fair revenue up 65% on the market
- Survival Horror + Roguelike Poor odds revenue up 75% on the market
- JRPG + Management Fair revenue up 100% on the market
- Multiple Endings + Horror Poor odds revenue up 85% on the market
- Adventure + Pirates Poor odds revenue up 60% on the market
- Fighting + PvE Poor odds revenue up 50% on the market
- Dating Sim + Word Game Poor odds revenue up 70% on the market
- PvE + Female Protagonist Poor odds revenue up 95% on the market
- Motocross Poor odds revenue up 30% on the market
- Third-Person Shooter + Action Roguelike Poor odds revenue up 70% on the market
- Interactive Fiction + Space Poor odds revenue up 115% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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