Do I ship it?

GamesManagementManagement + Mythology

Specimen · observed

Should I ship a Mythological Management game?

Management + Mythology

Of 37 developers who shipped a Mythological Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 68 more are announced, ×3.8 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $3.0k, ×4.8 the market's $630 for a 5 / 10 build, and 3 in 10 made under $1.1k; 1 in 20 cleared $1.2M, ×1957 the market median. Revenue is up 65% on the market; 68 games are announced against 18 developers who shipped in the last year.

Deciding numbers: median 4.8 times the market baseline, revenue up 65% on the market, 68 announced, ×3.8 per developer who shipped in the last year.
Nobody has said they are building this yet.
Management + Mythology
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 37
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $10k → $3.2k → $75k → $1.8k → $10k → $3.0k → $129k (still earning) → $2.2k (still earning)
The last cohort is still earning.
Outcomes for Management + Mythology: Plate 1 · outcomes, 2 yr, n = 37
Bottom 30% $1.1k (exactly $1,079)
Median $3.0k (exactly $2,998)
Top 25% $129k (exactly $128,991)
Top 5% $1.2M (exactly $1,228,785)
Developers, 2 yr 37
Released games 105
Announced 68
Effort 5 / 10
AI-buildability Medium
Typical price $11.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 65% on the market, supply 20% fewer developers than the period before.

Free games: 12%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Management
effort 5 / 10 · medium · effort 5 sits in the medium band
Mythology
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Management; 6 in 10 of the top 25% also carry Strategy, Base Building, Building
Price point
$11.99 typical · top 25% priced $19.99 or above
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $11.99.

The top 10 games average 72% positive over 10,166 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $1.1k, median $3.0k, 1 in 4 over $120k, 1 in 20 over $1.2M.

3 in 10 developers made under $1.1k. 8 in 10 of the 28 games released 1 to 2 years ago have fewer than 100 reviews. 68 games are announced against 18 developers who shipped in the last year, ×3.8 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Management with a different setting or mood, ranked by verdict then median.

  1. + RomeFair21 devs · median $64k · 23 announced
  2. + Job SimulatorFair195 devs · median $17k · 225 announced
  3. + WesternFair18 devs · median $13k · 22 announced
  4. + Artificial IntelligenceFair114 devs · median $12k · 154 announced
  5. + JRPGFair37 devs · median $9.4k · 35 announced
  6. + MinigamesFair22 devs · median $7.4k · 15 announced
  7. + RhythmFair19 devs · median $5.9k · 24 announced
  8. + UnderwaterFair37 devs · median $5.0k · 54 announced
  9. + CollectathonFair182 devs · median $3.5k · 230 announced
  10. + DwarvesFair13 devs · median $3.2k · 18 announced
  11. + 3D FighterFair11 devs · median $3.1k · 15 announced
  12. + IncrementalFair611 devs · median $1.9k · 893 announced

All 214 pairs on the Management page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
鬼谷八荒 Tale of Immortal older $19.99 190,184 56% 5.7M $114M (exactly $114,053,345) 鬼谷工作室
WorldBox - God Simulator · EA older $19.99 51,071 95% 1.5M $31M (exactly $30,627,279) Maxim Karpenko
Amazing Cultivation Simulator older $24.99 19,111 85% 573k $14M (exactly $14,327,517) GSQ Games
Land of the Vikings older $25.99 1,960 72% 59k $1.5M (exactly $1,528,212) Laps Games
Ascension · EA $19.99 2,437 60% 73k $1.5M (exactly $1,461,469) Element Game 微元游戏
Tabletop Tavern $19.99 2,049 89% 61k $1.2M (exactly $1,228,785) TJ
Microcivilization $17.99 1,437 78% 43k $776k (exactly $775,549) Ondrej Homola
Zeus + Poseidon older $9.99 1,915 96% 57k $574k (exactly $573,926) Impressions Games
Ludus Magnatus: Gladiator Manager Simulator · EA $24.99 612 81% 18k $459k (exactly $458,816) Contec Games
Celestial Empire · EA $19.99 709 89% 21k $425k (exactly $425,187) President Studio
Builders of Greece $19.99 537 54% 16k $322k (exactly $322,039) BLUM Entertainment, Strategy Labs
Mirai's Midnight Stream $15.99 627 84% 19k $301k (exactly $300,772) Fox House
Builders of Egypt $19.99 461 31% 14k $276k (exactly $276,462) Strategy Labs
无休仙途 $5.99 966 72% 29k $174k (exactly $173,590) GOCORE
Stack to Ascension $12.99 331 54% 9.9k $129k (exactly $128,991) Stack to Ascension

Estimates: copies = reviews × 30, gross = copies × list price.