Do I ship it?

Games4X4X + Futuristic

Specimen · observed

Should I ship a Futuristic 4X?

4X + Futuristic

Only 19 developers shipped a Futuristic 4X in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Solargene, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 40 more are announced, ×3.1 for every developer who shipped in the last year.

Verdict: poor odds, for a 7 / 10 build.

The middle developer here made $6.3k, ×4.2 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $3.0k; 1 in 20 cleared $810k, ×544 the market median. Revenue is down 30% on the market; 40 games are announced against 13 developers who shipped in the last year.

Deciding numbers: median 4.2 times the market baseline, revenue down 30% on the market, 40 announced, ×3.1 per developer who shipped in the last year.
Nobody has said they are building this yet.
4X + Futuristic
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 19
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $226k → $25k → $28k → $4.5k → $52k → $4.8k → $3.6k (still earning) → $24k (still earning)
The last cohort is still earning.
Outcomes for 4X + Futuristic: Plate 1 · outcomes, 2 yr, n = 19
Bottom 30% $3.0k (exactly $2,998)
Median $6.3k (exactly $6,287)
Top 25% $24k (exactly $23,927)
Top 5% $816k (exactly $815,617)
Developers, 2 yr 19
Released games 74
Announced 40
Effort 7 / 10
AI-buildability Low
Typical price $11.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 30% on the market, supply 115% more developers than the period before.

Free games: 12%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

4X
effort 7 / 10 · low · effort 7 sits in the low band
Futuristic
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
7 / 10 · big single-player or serious online
Systems
4X; 8 in 10 of the top 25% also carry Strategy, Building, Economy
Price point
$11.99 typical · top 25% priced $18.99 or above
Art
4 in 10 of the top 25% ship with 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $18.99 or above; the middle game at $11.99.

The top 10 games average 81% positive over 1,868 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $3.0k, median $6.3k, 1 in 4 over $23k, 1 in 20 over $810k.

3 in 10 developers made under $3.0k. 7 in 10 of the 6 games released 1 to 2 years ago have fewer than 100 reviews. 40 games are announced against 13 developers who shipped in the last year, ×3.1 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

4X with a different setting or mood, ranked by verdict then median.

  1. + CombatFair32 devs · median $3.8k · 48 announced
  2. + Colony SimPoor odds23 devs · median $314k · 77 announced
  3. + Turn-BasedPoor odds16 devs · median $193k · 26 announced
  4. + SandboxPoor odds36 devs · median $193k · 76 announced
  5. + DiplomacyPoor odds29 devs · median $86k · 79 announced
  6. + SurvivalPoor odds21 devs · median $72k · 40 announced
  7. + HistoricalPoor odds49 devs · median $61k · 75 announced
  8. + Alternate HistoryPoor odds21 devs · median $61k · 36 announced
  9. + RPGPoor odds26 devs · median $54k · 56 announced
  10. + BuildingPoor odds52 devs · median $34k · 112 announced
  11. + Real-Time with PausePoor odds8 devs · median $34k · 21 announced
  12. + Strategy RPGPoor odds15 devs · median $31k · 33 announced

All 63 pairs on the 4X page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Stellaris older $49.99 139,718 85% 4.2M $210M (exactly $209,535,085) Paradox Development Studio
Sid Meier's Civilization®: Beyond Earth™ older $39.99 14,047 61% 421k $17M (exactly $16,852,186) Firaxis Games, Aspyr (Mac), Aspyr (Linu… (Firaxis Games, Aspyr (Mac), Aspyr (Linux))
Homeworld Remastered Collection older $34.99 11,977 87% 359k $13M (exactly $12,572,257) Gearbox Software, Aspyr (Mac)
Galactic Civilizations III older $29.99 8,337 77% 250k $7.5M (exactly $7,500,799) Stardock Entertainment
Anno 2205™ older $39.99 6,115 70% 183k $7.3M (exactly $7,336,166) Blue Byte
Anno 2070™ older $19.99 11,571 59% 347k $6.9M (exactly $6,939,129) Blue Byte, Related Designs
Age of Wonders: Planetfall older $29.99 4,758 80% 143k $4.3M (exactly $4,280,773) Triumph Studios
Galactic Civilizations IV older $39.99 2,207 72% 66k $2.6M (exactly $2,647,738) Stardock Entertainment
ENDLESS Space™ - Definitive Edition older $9.99 6,626 79% 199k $2.0M (exactly $1,985,812) AMPLITUDE Studios
Industries of Titan older $29.99 1,553 61% 47k $1.4M (exactly $1,397,234) Brace Yourself Games
Solargene $34.99 777 77% 23k $816k (exactly $815,617) Alexander Semenov
Solar Nations 2 · EA $14.99 609 85% 18k $274k (exactly $273,867) Flomgus Games
Emperor of the Fading Suns Enhanced $9.99 174 95% 5.2k $52k (exactly $52,148) Holistic Design, Inc.
Solar Wave · EA $17.99 80 75% 2.4k $43k (exactly $43,176) SavGus Studio
Powerplay · EA $18.99 42 85% 1.3k $24k (exactly $23,927) Frantic
Stellar Reach $19.99 34 79% 1.0k $20k (exactly $20,390) Stelleas
Hyper Empire $11.99 46 78% 1.4k $17k (exactly $16,546) Fair Weather Studios
Galactum Meridian · EA $19.99 14 14% 420 $8.4k (exactly $8,396) Hedra Games
Periphery Online $4.99 50 72% 1.5k $7.5k (exactly $7,485) Aleksandr Nagaev
Aeons of Rebirth $4.99 42 66% 1.3k $6.3k (exactly $6,287) Short Scale

Estimates: copies = reviews × 30, gross = copies × list price.