Do I ship it?

GamesMechanicsBattle Royale

Specimen · observed

Should I ship a Battle Royale?

Battle Royale

Of 187 developers who shipped a Battle Royale in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 475 more are announced, ×4.9 for every developer who shipped in the last year.

Verdict: dead, for a 10 / 10 build.

The middle developer here made $300 in the last 2 years and $420 over 4, against a market of $1.3k for a 10 / 10 build. 97 developers shipped in the last year and 475 games are announced.

Deciding numbers: median 0.2 times the market baseline, revenue down 35% on the market, 475 announced, ×4.9 per developer who shipped in the last year.
Nobody has said they are building this yet.
Battle Royale
Fig. 1 · this niche among 355
Plate 1 · outcomes, 2 yr n = 187
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $239 → $570 → $1.2k → $390 → $300 → $1.1k → $239 (still earning) → $0 (still earning)
The last cohort is still earning.
Outcomes for Battle Royale: Plate 1 · outcomes, 2 yr, n = 187
Bottom 30% $0 (exactly $0)
Median $299 (exactly $299)
Top 25% $3.1k (exactly $3,116)
Top 5% $175k (exactly $174,814)
Developers, 2 yr 187
Released games 947
Announced 475
Effort 10 / 10
AI-buildability Low
Typical price $5.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 35% on the market, supply as many developers as the period before.

Free games: 32%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Battle Royale
effort 10 / 10 · low · 100-player servers and constant live ops

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
10 / 10 · studio only
Systems
Battle Royale
Price point
$5.99 typical · top 25% priced $14.99 or above
Plate 4 · demand

Why players buy here

The top 25% priced at $14.99 or above; the middle game at $5.99.

The top 10 games average 62% positive over 333,416 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $50, median $300, 1 in 4 over $3.1k, 1 in 20 over $170k.

3 in 10 developers made under $50. 9 in 10 of the 165 games released 1 to 2 years ago have fewer than 100 reviews. 475 games are announced against 97 developers who shipped in the last year, ×4.9 per shipper.

Plate 6 · every pair with this tag

All pairs with Battle Royale

18 pairs with a settingwith: mechanics · settings · any
  1. Battle Royale + Mystery Long shot $359 12 devs
  2. Battle Royale + Psychological Horror Poor odds $3.2k 12 devs
  3. Battle Royale + Modern Dead $548k 4 devs
  4. Battle Royale + Post-apocalyptic Dead $2.5k 8 devs
  5. Battle Royale + Medieval Dead $1.3k 6 devs
  6. Battle Royale + Cyberpunk Dead $898 3 devs
  7. Battle Royale + Horror Dead $480 18 devs
  8. Battle Royale + Military Dead $480 14 devs
  9. Battle Royale + Fantasy Dead $449 23 devs
  10. Battle Royale + Magic Dead $420 6 devs
  11. Battle Royale + Dark Fantasy Dead $330 9 devs
  12. Battle Royale + Space Dead $120 7 devs
  13. Battle Royale + Zombies Dead $89 16 devs
  14. Battle Royale + Sci-fi Dead $60 10 devs
  15. Battle Royale + Artificial Intelligence Dead $60 6 devs
  16. Battle Royale + Futuristic Dead $60 4 devs
  17. Battle Royale + War Dead $59 11 devs
  18. Battle Royale + Female Protagonist Dead $0 0 devs
Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Battlefield™ 6 $69.99 295,442 63% 8.9M $620M (exactly $620,339,567) Battlefield Studios
Battlefield™ V older $49.99 236,709 70% 7.1M $355M (exactly $354,992,487) DICE
Hunt: Showdown 1896 older $29.99 213,023 74% 6.4M $192M (exactly $191,656,793) Crytek
Call of Duty®: Modern Warfare® older $59.99 43,229 79% 1.3M $78M (exactly $77,799,231) Infinity Ward, Beenox, High Moon Studio… (Infinity Ward, Beenox, High Moon Studios, Raven Software)
Mistfall Hunter $24.99 16,045 53% 481k $12M (exactly $12,028,936) Bellring Games
SAND: Raiders of Sophie · EA $24.99 12,485 49% 375k $9.4M (exactly $9,360,004) Hologryph, TowerHaus
Wildgate $29.99 5,032 77% 151k $4.5M (exactly $4,527,290) Moonshot Games
Blazing Sails older $14.99 8,361 87% 251k $3.8M (exactly $3,759,942) Get Up Games, Iceberg Interactive
Friends vs Friends older $9.99 10,860 83% 326k $3.3M (exactly $3,254,742) Brainwash Gang
Deceive Inc. older $19.99 4,755 84% 143k $2.9M (exactly $2,851,574) Sweet Bandits Studios
Last Remains · EA $19.99 914 51% 27k $548k (exactly $548,126) Earn Alliance
Final Sentence $9.99 1,095 84% 33k $328k (exactly $328,172) Button Mash
Evil School $7.99 1,058 92% 32k $254k (exactly $253,603) CineGame Interactive
Backpack Jianghu $13.99 565 80% 17k $237k (exactly $237,130) 背包工作室
SUPER BOMBERMAN COLLECTION $19.99 294 87% 8.8k $176k (exactly $176,312) RED ART GAMES
The Joker's Game $11.99 486 82% 15k $175k (exactly $174,814) All In Game Co., Limited

Estimates: copies = reviews × 30, gross = copies × list price.