Games › Battle Royale › Battle Royale + Artificial Intelligence
Should I ship an AI Battle Royale?
Battle Royale + Artificial Intelligence
Only 6 developers shipped an AI Battle Royale in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Battlefield™ 6, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 22 more are announced, ×5.5 for every developer who shipped in the last year.
Verdict: dead, for a 10 / 10 build.
Only 4 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $60 against a market of $1.3k. 22 games are announced.
not enough cohorts to draw
| Bottom 30% | $0 (exactly $0) |
|---|---|
| Median | $60 (exactly $60) |
| Top 25% | $237k (exactly $237,130) |
| Top 5% | $620M (exactly $620,339,567) |
| Developers, 2 yr | 6 |
| Released games | 25 |
| Announced | 22 |
| Effort | 10 / 10 |
| AI-buildability | Low |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 100% more developers than the period before.
Free games: 36%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Battle Royale
- effort 10 / 10 · low · 100-player servers and constant live ops
- Artificial Intelligence
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 10 / 10 · studio only
- Systems
- Battle Royale
- Price point
- $9.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 10 games average 63% positive over 296,279 reviews.
What kills games here
3 in 10 developers made under $50. 22 games are announced against 4 developers who shipped in the last year, ×5.5 per shipper.
Adjacent niches
Battle Royale with a different setting or mood, ranked by verdict then median.
- + Immersive SimFair
- + MysteryLong shot
- + LootPoor odds
- + SportsPoor odds
- + Hero ShooterPoor odds
- + PuzzlePoor odds
- + Psychological HorrorPoor odds
- + Dungeon CrawlerPoor odds
- + Co-opPoor odds
- + SandboxPoor odds
- + 4 Player LocalPoor odds
- + RoguelitePoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Battlefield™ 6 | $69.99 | 295,442 63% | 8.9M | $620M (exactly $620,339,567) | Battlefield Studios | |
| | Backpack Jianghu | $13.99 | 565 80% | 17k | $237k (exactly $237,130) | 背包工作室 | |
| | EarthRoyale | older | $7.99 | 170 85% | 5.1k | $41k (exactly $40,749) | Lizzycat / Lizabeth Gidlund |
| | CUBE ROYALE | · EA older | $9.99 | 47 93% | 1.4k | $14k (exactly $14,086) | Creature Factory |
| | Waves of the Atlantide | · EA older | $11.99 | 15 86% | 450 | $5.4k (exactly $5,396) | Metaphore Games SAS |
| | Non-Euclidean Chess | · EA older | $7.99 | 8 50% | 240 | $1.9k (exactly $1,918) | Cole Ferguson, Will Bowers |
| | AI Battle Royale Generator | older | $3.99 | 11 100% | 330 | $1.3k (exactly $1,317) | Kilz Knight |
| | 机械兽:进化(Mechanical beast: Evolution) | older | $7.99 | 5 20% | 150 | $1.2k (exactly $1,198) | 古德模型, goodmoxing |
| | CREATURES | older | $24.99 | 1 0% | 30 | $750 (exactly $750) | RaxPlay, CREATURES |
| | BATTLE ARENA: Robot Apocalypse | older | $0.99 | 15 100% | 450 | $446 (exactly $446) | Maick Paim |
| | SlimeIsland | $1.99 | 1 100% | 30 | $60 (exactly $60) | ZHOU YANG | |
| | Robot Rampage | $9.99 | 0 0% | 0 | $0 (exactly $0) | Robert MacRae | |
| | Skyliners | $1.99 | 0 0% | 0 | $0 (exactly $0) | Skeleton Arm Studios | |
| | The Hall That Devours | $0.99 | 0 0% | 0 | $0 (exactly $0) | pengdong |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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