Games › Mechanics › City Builder
Should I ship a City Builder?
City Builder
Of 815 developers who shipped a City Builder in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 1,486 more are announced, ×3.2 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $4.1k, ×6.5 the market's $630 for a 6 / 10 build, and 3 in 10 made under $750; 1 in 20 cleared $1.6M, ×2675 the market median. Revenue is flat on the market; 1,486 games are announced against 467 developers who shipped in the last year.
| Bottom 30% | $748 (exactly $748) |
|---|---|
| Median | $4.1k (exactly $4,075) |
| Top 25% | $48k (exactly $47,846) |
| Top 5% | $1.7M (exactly $1,679,740) |
| Developers, 2 yr | 815 |
| Released games | 2,371 |
| Announced | 1,486 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue flat on the market, supply 30% more developers than the period before.
Free games: 11%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- City Builder
- effort 6 / 10 · medium · effort 6 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- City Builder
- Price point
- $9.99 typical · top 25% priced $24.99 or above
Why players buy here
The top 25% priced at $24.99 or above; the middle game at $9.99.
The top 10 games average 77% positive over 230,046 reviews.
What kills games here
3 in 10 developers made under $750. 7 in 10 of the 427 games released 1 to 2 years ago have fewer than 100 reviews. 1,486 games are announced against 467 developers who shipped in the last year, ×3.2 per shipper.
All pairs with City Builder
- City Builder + Rome Poor odds $423k
- City Builder + Horror Poor odds $157k
- City Builder + Alternate History Poor odds $146k
- City Builder + Post-apocalyptic Poor odds $71k
- City Builder + Historical Poor odds $60k
- City Builder + Dark Fantasy Poor odds $54k
- City Builder + Science Poor odds $40k
- City Builder + Mythology Poor odds $19k
- City Builder + Trains Poor odds $16k
- City Builder + Demons Poor odds $13k
- City Builder + Dragons Poor odds $12k
- City Builder + Dystopian Poor odds $11k
- City Builder + Artificial Intelligence Poor odds $9.4k
- City Builder + Zombies Poor odds $8.7k
- City Builder + Aliens Poor odds $8.6k
- City Builder + Capitalism Poor odds $7.7k
- City Builder + Fantasy Poor odds $6.0k
- City Builder + Magic Poor odds $5.7k
- City Builder + Modern Poor odds $5.4k
- City Builder + Military Poor odds $4.8k
- City Builder + Medieval Poor odds $4.8k
- City Builder + War Poor odds $4.1k
- City Builder + Robots Poor odds $3.8k
- City Builder + Sci-fi Poor odds $3.6k
- City Builder + Female Protagonist Poor odds $3.6k
- City Builder + Space Poor odds $2.9k
- City Builder + Futuristic Poor odds $2.7k
- City Builder + Nature Poor odds $2.3k
- City Builder + Pirates Dead $13k
- City Builder + Mystery Dead $4.6k
- City Builder + Romance Dead $1.5k
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Sid Meier’s Civilization® VI | older | $59.99 | 276,113 86% | 8.3M | $497M (exactly $496,920,566) | Firaxis Games, Aspyr (Mac), Aspyr (Linu… (Firaxis Games, Aspyr (Mac), Aspyr (Linux)) |
| | RimWorld | older | $34.99 | 208,693 97% | 6.3M | $219M (exactly $219,065,042) | Ludeon Studios |
| | Factorio | older | $35.00 | 191,814 97% | 5.8M | $201M (exactly $201,404,700) | Wube Software LTD. |
| | Cities: Skylines | older | $29.99 | 220,465 92% | 6.6M | $198M (exactly $198,352,360) | Colossal Order |
| | Age of Empires II: Definitive Edition | older | $34.99 | 158,931 94% | 4.8M | $167M (exactly $166,829,871) | World's Edge, Forgotten Empires, Captur… (World's Edge, Forgotten Empires, CaptureAge, Tantalus Media, Wicked Witch, Feral Interactive) |
| | Planet Zoo | older | $44.99 | 81,191 90% | 2.4M | $110M (exactly $109,583,493) | Frontier Developments |
| | Frostpunk | older | $29.99 | 114,376 92% | 3.4M | $103M (exactly $102,904,087) | 11 bit studios |
| | Cities: Skylines II | older | $49.99 | 64,211 57% | 1.9M | $96M (exactly $96,297,237) | Iceflake Studios, Colossal Order |
| | Sid Meier's Civilization VII | $69.99 | 44,789 48% | 1.3M | $94M (exactly $94,043,463) | Firaxis Games | |
| | Manor Lords | · EA older | $39.99 | 76,884 84% | 2.3M | $92M (exactly $92,237,735) | Slavic Magic |
| | Timberborn | $34.99 | 38,529 95% | 1.2M | $40M (exactly $40,443,891) | Mechanistry | |
| | inZOI | · EA | $39.99 | 30,020 77% | 901k | $36M (exactly $36,014,994) | inZOI Studio |
| | Frostpunk 2 | $44.99 | 20,872 74% | 626k | $28M (exactly $28,170,938) | 11 bit studios | |
| | Farthest Frontier | $34.99 | 24,444 86% | 733k | $26M (exactly $25,658,867) | Crate Entertainment | |
| | Foundation | $34.99 | 23,037 86% | 691k | $24M (exactly $24,181,939) | Polymorph Games | |
| | Anno 117: Pax Romana | $59.99 | 12,150 69% | 365k | $22M (exactly $21,866,355) | Ubisoft Mainz | |
| | FANTASY LIFE i: The Girl Who Steals Time | $59.99 | 11,771 91% | 353k | $21M (exactly $21,184,269) | LEVEL5 Inc. | |
| | Jurassic World Evolution 3 | $59.99 | 11,387 93% | 342k | $20M (exactly $20,493,184) | Frontier Developments | |
| | Planet Coaster 2 | $49.99 | 13,047 74% | 391k | $20M (exactly $19,566,586) | Frontier Developments |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.