Games › City Builder › City Builder + Historical
Should I ship a Historical City Builder?
City Builder + Historical
Of 86 developers who shipped a Historical City Builder in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 152 more are announced, ×3.1 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $60k, ×95 the market's $630 for a 6 / 10 build, and 3 in 10 made under $6.2k; 1 in 20 cleared $6.3M, ×10148 the market median. Revenue is down 60% on the market; 152 games are announced against 49 developers who shipped in the last year.
| Bottom 30% | $6.1k (exactly $6,138) |
|---|---|
| Median | $60k (exactly $59,676) |
| Top 25% | $451k (exactly $451,087) |
| Top 5% | $6.4M (exactly $6,373,012) |
| Developers, 2 yr | 86 |
| Released games | 293 |
| Announced | 152 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $14.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 60% on the market, supply 30% more developers than the period before.
Free games: 14%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- City Builder
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Historical
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- City Builder; 9 in 10 of the top 25% also carry Strategy, Resource Management, Management
- Price point
- $14.99 typical · top 25% priced $34.99 or above
Why players buy here
The top 25% priced at $34.99 or above; the middle game at $14.99.
The top 10 games average 71% positive over 127,921 reviews.
What kills games here
3 in 10 developers made under $6.2k. 5 in 10 of the 48 games released 1 to 2 years ago have fewer than 100 reviews. 152 games are announced against 49 developers who shipped in the last year, ×3.1 per shipper.
Adjacent niches
City Builder with a different setting or mood, ranked by verdict then median.
- + Visual NovelStrong odds
- + LogicFair
- + IncrementalFair
- + Hidden ObjectFair
- + ArcadeFair
- + RacingLong shot
- + RomePoor odds
- + Real-Time with PausePoor odds
- + HorrorPoor odds
- + Alternate HistoryPoor odds
- + Online Co-OpPoor odds
- + DiplomacyPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Sid Meier’s Civilization® VI | older | $59.99 | 276,113 86% | 8.3M | $497M (exactly $496,920,566) | Firaxis Games, Aspyr (Mac), Aspyr (Linu… (Firaxis Games, Aspyr (Mac), Aspyr (Linux)) |
| | Age of Empires II: Definitive Edition | older | $34.99 | 158,931 94% | 4.8M | $167M (exactly $166,829,871) | World's Edge, Forgotten Empires, Captur… (World's Edge, Forgotten Empires, CaptureAge, Tantalus Media, Wicked Witch, Feral Interactive) |
| | Sid Meier's Civilization VII | $69.99 | 44,789 48% | 1.3M | $94M (exactly $94,043,463) | Firaxis Games | |
| | Manor Lords | · EA older | $39.99 | 76,884 84% | 2.3M | $92M (exactly $92,237,735) | Slavic Magic |
| | Age of Empires IV: Anniversary Edition | older | $39.99 | 72,275 85% | 2.2M | $87M (exactly $86,708,318) | World's Edge, Relic Entertainment, Forg… (World's Edge, Relic Entertainment, Forgotten Empires, Climax Studios) |
| | Victoria 3 | older | $49.99 | 41,251 71% | 1.2M | $62M (exactly $61,864,125) | Paradox Development Studio |
| | Anno 1800 | older | $59.99 | 29,854 81% | 896k | $54M (exactly $53,728,244) | Ubisoft Mainz |
| | Age of Empires II (Retired) | older | $19.99 | 84,818 95% | 2.5M | $51M (exactly $50,865,355) | Skybox Labs, Hidden Path Entertainment,… (Skybox Labs, Hidden Path Entertainment, Ensemble Studios, Forgotten Empires) |
| | Age of Empires III: Definitive Edition | older | $34.99 | 37,093 84% | 1.1M | $39M (exactly $38,936,522) | World's Edge, Tantalus Media, Forgotten… (World's Edge, Tantalus Media, Forgotten Empires) |
| | HUMANKIND™ | older | $49.99 | 22,165 68% | 665k | $33M (exactly $33,240,850) | AMPLITUDE Studios |
| | Farthest Frontier | $34.99 | 24,444 86% | 733k | $26M (exactly $25,658,867) | Crate Entertainment | |
| | Anno 117: Pax Romana | $59.99 | 12,150 69% | 365k | $22M (exactly $21,866,355) | Ubisoft Mainz | |
| | Going Medieval | $29.99 | 17,032 88% | 511k | $15M (exactly $15,323,690) | Foxy Voxel | |
| | Stronghold Crusader: Definitive Edition | $19.99 | 10,627 92% | 319k | $6.4M (exactly $6,373,012) | Firefly Studios | |
| | Sengoku Dynasty | $29.99 | 6,592 74% | 198k | $5.9M (exactly $5,930,822) | Superkami | |
| | Corsair Cove | $39.99 | 3,026 85% | 91k | $3.6M (exactly $3,630,292) | Limbic Entertainment | |
| | Cataclismo | $29.99 | 3,899 88% | 117k | $3.5M (exactly $3,507,930) | Digital Sun | |
| | Ara History Untold: Anniversary Edition | $49.99 | 2,141 68% | 64k | $3.2M (exactly $3,210,858) | Oxide Games | |
| | Whiskerwood | · EA | $29.99 | 3,221 92% | 97k | $2.9M (exactly $2,897,934) | Minakata Dynamics |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.