Should I ship a PvE game?
PvE
Of 4,013 developers who shipped a PvE game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 8,043 more are announced, ×3.3 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $600, level with the market's $630 for a 6 / 10 build, and 3 in 10 made under $150; 1 in 20 cleared $420k, ×672 the market median. Revenue is flat on the market; 8,043 games are announced against 2,434 developers who shipped in the last year.
| Bottom 30% | $150 (exactly $150) |
|---|---|
| Median | $599 (exactly $599) |
| Top 25% | $5.4k (exactly $5,396) |
| Top 5% | $422k (exactly $422,079) |
| Developers, 2 yr | 4,013 |
| Released games | 10,148 |
| Announced | 8,043 |
| Effort | 6 / 10 |
| AI-buildability | Low |
| Typical price | $5.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue flat on the market, supply 45% more developers than the period before.
Free games: 19%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- PvE
- effort 6 / 10 · low · online co-op against AI still needs the whole netcode stack
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- PvE
- Price point
- $5.99 typical · top 25% priced $19.99 or above
Why players buy here
The top 25% priced at $19.99 or above; the middle game at $5.99.
The top 10 games average 84% positive over 1,333,882 reviews.
What kills games here
3 in 10 developers made under $150. 8 in 10 of the 2,150 games released 1 to 2 years ago have fewer than 100 reviews. 8,043 games are announced against 2,434 developers who shipped in the last year, ×3.3 per shipper.
All pairs with PvE
- Action RPG + PvE Poor odds $958
- FPS + PvE Poor odds $899
- PvE + Procedural Generation Poor odds $899
- PvE + Dungeon Crawler Poor odds $899
- PvE + Tactical RPG Poor odds $899
- Destruction + PvE Poor odds $899
- PvE + God Game Poor odds $899
- PvE + Roguelite Poor odds $898
- PvE + Time Management Poor odds $898
- PvE + Boomer Shooter Poor odds $898
- PvE + Alternate History Poor odds $897
- PvE + Science Poor odds $897
- PvE + Agriculture Poor odds $897
- PvE + Snow Poor odds $897
- PvE + Perma Death Poor odds $839
- PvE + Ninja Poor odds $836
- PvE + Adventure Poor odds $809
- PvP + PvE Poor odds $809
- PvE + Medieval Poor odds $809
- PvE + Strategy RPG Poor odds $809
- PvE + Grid-Based Movement Poor odds $809
- PvE + Split Screen Poor odds $809
- PvE + Archery Poor odds $809
- PvE + Programming Poor odds $809
- PvE + Multiple Endings Poor odds $807
- PvE + Deckbuilding Poor odds $779
- PvE + Thriller Poor odds $779
- PvE + Visual Novel Poor odds $750
- PvE + Zombies Poor odds $748
- Third-Person Shooter + PvE Poor odds $748
- PvE + Artificial Intelligence Poor odds $748
- Parkour + PvE Poor odds $748
- PvE + Hacking Poor odds $748
- PvE + Action Roguelike Poor odds $719
- PvE + Magic Poor odds $719
- PvE + Local Co-Op Poor odds $719
- PvE + Word Game Poor odds $719
- PvE + Roguelike Poor odds $718
- PvE + Survival Poor odds $718
- PvE + Demons Poor odds $718
- PvE + Swordplay Poor odds $718
- PvE + On-Rails Shooter Poor odds $718
- PvE + Fantasy Poor odds $691
- PvE + Spelling Poor odds $657
- PvE + Walking Simulator Poor odds $653
- PvE + Turn-Based Combat Poor odds $629
- Action-Adventure + PvE Poor odds $628
- PvE + Investigation Poor odds $628
- PvE + Turn-Based Strategy Poor odds $600
- PvE + Collectathon Poor odds $600
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | HELLDIVERS™ 2 | older | $39.99 | 838,901 76% | 25M | $1.0B (exactly $1,006,429,530) | Arrowhead Game Studios |
| | Valheim | $29.99 | 464,893 94% | 14M | $418M (exactly $418,264,232) | Iron Gate AB | |
| | Sea of Thieves: 2026 Edition | older | $39.99 | 322,072 88% | 9.7M | $386M (exactly $386,389,778) | Rare Ltd |
| | ARC Raiders | $39.99 | 299,346 82% | 9.0M | $359M (exactly $359,125,396) | Embark Studios | |
| | Warhammer 40,000: Space Marine 2 | older | $59.99 | 168,628 84% | 5.1M | $303M (exactly $303,479,812) | Saber Interactive |
| | Dying Light | older | $24.99 | 373,413 95% | 11M | $280M (exactly $279,947,726) | Techland |
| | Deep Rock Galactic | older | $29.99 | 303,142 97% | 9.1M | $273M (exactly $272,736,857) | Ghost Ship Games |
| | Crimson Desert Enhanced | $69.99 | 115,056 83% | 3.5M | $242M (exactly $241,583,083) | Pearl Abyss | |
| | Squad | older | $39.99 | 180,505 82% | 5.4M | $217M (exactly $216,551,848) | Offworld |
| | God of War | older | $49.99 | 129,712 95% | 3.9M | $195M (exactly $194,529,086) | Santa Monica Studio, Jetpack Interactive |
| | ELDEN RING NIGHTREIGN | $39.99 | 129,476 83% | 3.9M | $155M (exactly $155,332,357) | FromSoftware, Inc. | |
| | Borderlands 4 | $69.99 | 57,874 59% | 1.7M | $122M (exactly $121,518,038) | Gearbox Software | |
| | Stellar Blade™ | $59.99 | 61,289 93% | 1.8M | $110M (exactly $110,301,813) | SHIFT UP Corporation | |
| | Dune: Awakening | $49.99 | 66,844 71% | 2.0M | $100M (exactly $100,245,947) | Funcom | |
| | Escape from Tarkov | $49.99 | 55,824 49% | 1.7M | $84M (exactly $83,719,253) | Battlestate Games | |
| | DRAGON BALL: Sparking! ZERO | $49.99 | 50,395 86% | 1.5M | $76M (exactly $75,577,382) | Spike Chunsoft Co., Ltd. | |
| | PRAGMATA | $59.99 | 32,885 96% | 987k | $59M (exactly $59,183,134) | CAPCOM Co., Ltd. |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.