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Should I ship a PvE Perma Death game?
PvE + Perma Death
Of 222 developers who shipped a PvE Perma Death game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 485 more are announced, ×3.5 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $840, ×1.3 the market's $630 for a 6 / 10 build, and 3 in 10 made under $180; 1 in 20 cleared $130k, ×219 the market median. Revenue is down 40% on the market; 485 games are announced against 140 developers who shipped in the last year.
| Bottom 30% | $179 (exactly $179) |
|---|---|
| Median | $839 (exactly $839) |
| Top 25% | $7.8k (exactly $7,792) |
| Top 5% | $138k (exactly $137,515) |
| Developers, 2 yr | 222 |
| Released games | 503 |
| Announced | 485 |
| Effort | 6 / 10 |
| AI-buildability | Low |
| Typical price | $5.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 40% on the market, supply 70% more developers than the period before.
Free games: 10%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- PvE
- effort 6 / 10 · low · online co-op against AI still needs the whole netcode stack
- Perma Death
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- PvE, Perma Death; 4 in 10 of the top 25% also carry Action, Roguelike, Action Roguelike
- Price point
- $5.99 typical · top 25% priced $14.99 or above
- Art
- 3 in 10 of the top 25% ship with 2D, First-Person, 3D
Why players buy here
The top 25% priced at $14.99 or above; the middle game at $5.99.
The top 10 games average 88% positive over 53,688 reviews.
What kills games here
3 in 10 developers made under $180. 9 in 10 of the 92 games released 1 to 2 years ago have fewer than 100 reviews. 485 games are announced against 140 developers who shipped in the last year, ×3.5 per shipper.
Adjacent niches
PvE with a different second tag, ranked by verdict then median.
- + Dating SimFair
- + IdlerFair
- + MinigamesFair
- + TypingFair
- + Extraction ShooterPoor odds
- + Open World Survival CraftPoor odds
- + HeistPoor odds
- + MMORPGPoor odds
- + Real-TimePoor odds
- + NavalPoor odds
- + SpaceshipsPoor odds
- + MarsPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Lethal Company | · EA older | $9.99 | 411,550 97% | 12M | $123M (exactly $123,341,535) | Zeekerss |
| | XCOM® 2 | older | $19.99 | 79,998 84% | 2.4M | $48M (exactly $47,974,801) | Firaxis Games, Feral Interactive (Mac),… (Firaxis Games, Feral Interactive (Mac), Feral Interactive (Linux)) |
| | Crab Champions | · EA older | $9.99 | 26,546 97% | 796k | $8.0M (exactly $7,955,836) | Noisestorm |
| | White Knuckle | · EA | $16.99 | 13,356 98% | 401k | $6.8M (exactly $6,807,553) | Dark Machine Games |
| | Into the Dead: Our Darkest Days | · EA | $24.99 | 9,049 89% | 271k | $6.8M (exactly $6,784,035) | PikPok |
| | Road to Vostok | · EA | $19.99 | 8,646 84% | 259k | $5.2M (exactly $5,185,006) | Road to Vostok Ltd. |
| | Phoenix Point | older | $24.99 | 5,375 73% | 161k | $4.0M (exactly $4,029,637) | Snapshot Games Inc. |
| | Day of Dragons | · EA older | $19.99 | 6,278 68% | 188k | $3.8M (exactly $3,764,917) | Beawesome Games |
| | Nuclear Nightmare | · EA | $6.99 | 15,403 81% | 462k | $3.2M (exactly $3,230,009) | BG Productions |
| | Cyber Knights: Flashpoint | $29.99 | 2,926 93% | 88k | $2.6M (exactly $2,632,522) | Trese Brothers | |
| | Bootstrap Island | $24.99 | 1,362 81% | 41k | $1.0M (exactly $1,021,091) | Maru VR | |
| | LET IT DIE: INFERNO | $24.99 | 774 52% | 23k | $580k (exactly $580,268) | SUPERTRICK GAMES, Inc. | |
| | ODDCORE | · EA | $12.99 | 1,080 96% | 32k | $421k (exactly $420,876) | ODDCORP |
| | Gods of Sand | $9.99 | 720 86% | 22k | $216k (exactly $215,784) | Achenar Studios | |
| | EverRail | · EA | $14.99 | 372 69% | 11k | $167k (exactly $167,288) | Aesir Interactive |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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