Do I ship it?

GamesPvEPvE + Roguelike

Specimen · observed

Should I ship a PvE Roguelike?

PvE + Roguelike

Of 931 developers who shipped a PvE Roguelike in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 1,655 more are announced, ×2.8 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $720, ×1.1 the market's $630 for a 6 / 10 build, and 3 in 10 made under $240; 1 in 20 cleared $240k, ×385 the market median. Revenue is down 15% on the market; 1,655 games are announced against 598 developers who shipped in the last year.

Deciding numbers: median 1.1 times the market baseline, revenue down 15% on the market, 1,655 announced, ×2.8 per developer who shipped in the last year.
Nobody has said they are building this yet.
PvE + Roguelike
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 931
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $1.6k → $718 → $719 → $1.3k → $1.3k → $898 → $599 (still earning) → $360 (still earning)
The last cohort is still earning.
Outcomes for PvE + Roguelike: Plate 1 · outcomes, 2 yr, n = 931
Bottom 30% $239 (exactly $239)
Median $718 (exactly $718)
Top 25% $6.0k (exactly $5,992)
Top 5% $242k (exactly $242,019)
Developers, 2 yr 931
Released games 1,646
Announced 1,655
Effort 6 / 10
AI-buildability Low
Typical price $5.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 15% on the market, supply 75% more developers than the period before.

Free games: 13%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

PvE
effort 6 / 10 · low · online co-op against AI still needs the whole netcode stack
Roguelike
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
PvE, Roguelike; 6 in 10 of the top 25% also carry Roguelite, Action, Action Roguelike
Price point
$5.99 typical · top 25% priced $14.99 or above
Art
4 in 10 of the top 25% ship with 2D, 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $14.99 or above; the middle game at $5.99.

The top 10 games average 84% positive over 268,528 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $240, median $720, 1 in 4 over $5.9k, 1 in 20 over $240k.

3 in 10 developers made under $240. 8 in 10 of the 403 games released 1 to 2 years ago have fewer than 100 reviews. 1,655 games are announced against 598 developers who shipped in the last year, ×2.8 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

PvE with a different second tag, ranked by verdict then median.

  1. + Dating SimFair17 devs · median $2.4k · 23 announced
  2. + IdlerFair161 devs · median $1.0k · 229 announced
  3. + MinigamesFair9 devs · median $899 · 14 announced
  4. + TypingFair23 devs · median $719 · 27 announced
  5. + Extraction ShooterPoor odds44 devs · median $163k · 97 announced
  6. + Open World Survival CraftPoor odds50 devs · median $85k · 120 announced
  7. + HeistPoor odds18 devs · median $30k · 50 announced
  8. + MMORPGPoor odds34 devs · median $25k · 248 announced
  9. + Real-TimePoor odds10 devs · median $20k · 24 announced
  10. + NavalPoor odds21 devs · median $11k · 59 announced
  11. + SpaceshipsPoor odds16 devs · median $6.3k · 20 announced
  12. + MarsPoor odds10 devs · median $6.3k · 13 announced

All 243 pairs on the PvE page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
ELDEN RING NIGHTREIGN $39.99 129,476 83% 3.9M $155M (exactly $155,332,357) FromSoftware, Inc.
Witchfire · EA $39.99 17,131 91% 514k $21M (exactly $20,552,061) The Astronauts
Deep Rock Galactic: Survivor $12.99 46,354 86% 1.4M $18M (exactly $18,064,154) Funday Games
Deep Rock Galactic: Rogue Core · EA $29.99 14,049 60% 421k $13M (exactly $12,639,885) Ghost Ship Games
Deadzone: Rogue $24.99 15,041 82% 451k $11M (exactly $11,276,238) Prophecy Games
Risk of Rain Returns older $14.99 24,795 89% 744k $11M (exactly $11,150,312) Hopoo Games
Crab Champions · EA older $9.99 26,546 97% 796k $8.0M (exactly $7,955,836) Noisestorm
White Knuckle · EA $16.99 13,356 98% 401k $6.8M (exactly $6,807,553) Dark Machine Games
Windblown · EA $24.99 9,066 88% 272k $6.8M (exactly $6,796,780) Motion Twin
Rotwood $29.99 7,459 74% 224k $6.7M (exactly $6,710,862) Klei Entertainment
Sephiria $17.99 11,582 94% 347k $6.3M (exactly $6,250,805) TEAM HORAY
Abyssus $24.99 5,014 84% 150k $3.8M (exactly $3,758,996) DoubleMoose Games

Estimates: copies = reviews × 30, gross = copies × list price.