Momentum · ranked
Rising
Niches where the typical new release earns more than it did 12 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 2,195 niches qualify, observed .
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- Hidden Object + Point & Click Fair revenue up 30% on the market
- Action-Adventure + Sci-fi Poor odds revenue up 25% on the market
- Simulation + Romance Poor odds revenue up 25% on the market
- Wargame + Perma Death Poor odds revenue up 25% on the market
- Exploration + Investigation Poor odds revenue up 25% on the market
- Building + Creature Collector Poor odds revenue up 35% on the market
- Adventure + Puzzle Poor odds revenue up 25% on the market
- Conspiracy Poor odds revenue up 30% on the market
- Combat + Creature Collector Poor odds revenue up 30% on the market
- Top-Down Shooter + Fantasy Poor odds revenue up 35% on the market
- Parkour + Precision Platformer Long shot revenue up 30% on the market
- Combat + 2D Platformer Poor odds revenue up 35% on the market
- Action + Female Protagonist Poor odds revenue up 35% on the market
- Action RTS + Building Poor odds revenue up 25% on the market
- Action RPG Poor odds revenue up 30% on the market
- Choices Matter + Walking Simulator Poor odds revenue up 30% on the market
- Dungeon Crawler + Horror Poor odds revenue up 30% on the market
- City Builder + Horror Poor odds revenue up 30% on the market
- Destruction + Tower Defense Poor odds revenue up 35% on the market
- 2D Fighter + Twin Stick Shooter Poor odds revenue up 25% on the market
- Metroidvania + Fantasy Poor odds revenue up 25% on the market
- Bullet Hell + Female Protagonist Poor odds revenue up 25% on the market
- Action-Adventure + Metroidvania Poor odds revenue up 25% on the market
- 3D Platformer + Adventure Poor odds revenue up 25% on the market
- Arcade + Female Protagonist Fair revenue up 30% on the market
- Survival Horror + Adventure Poor odds revenue up 30% on the market
- Sailing Poor odds revenue up 25% on the market
- Puzzle + Psychological Horror Poor odds revenue up 25% on the market
- Platformer + Magic Poor odds revenue up 25% on the market
- Building + Sailing Poor odds revenue up 25% on the market
- Adventure + Dystopian Poor odds revenue up 25% on the market
- Real-Time with Pause + Roguelike Poor odds revenue up 25% on the market
- Action + Horror Poor odds revenue up 30% on the market
- Real Time Tactics + Modern Poor odds revenue up 30% on the market
- Co-op + Space Poor odds revenue up 25% on the market
- FPS + Action Poor odds revenue up 25% on the market
- Shooter + Military Poor odds revenue up 25% on the market
- Survival Horror + Walking Simulator Poor odds revenue up 30% on the market
- Souls-like + 2D Platformer Poor odds revenue up 30% on the market
- Logic + Dogs Fair revenue up 30% on the market
- Interactive Fiction + Psychological Horror Poor odds revenue up 25% on the market
- Character Customization + Adventure Poor odds revenue up 25% on the market
- JRPG + Strategy RPG Poor odds revenue up 25% on the market
- Hidden Object Fair revenue up 25% on the market
- Combat + Card Battler Poor odds revenue up 25% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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