Games › Building › Building + Sailing
Should I ship a Building Sailing game?
Building + Sailing
Only 13 developers shipped a Building Sailing game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Windrose, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 40 more are announced, ×5.7 for every developer who shipped in the last year.
Verdict: poor odds, for a 5 / 10 build.
The middle developer here made $52k, ×82 the market's $630 for a 5 / 10 build, and 3 in 10 made under $6.6k; 1 in 20 cleared $43M, ×68614 the market median. Revenue is up 25% on the market; 40 games are announced against 7 developers who shipped in the last year.
| Bottom 30% | $6.6k (exactly $6,593) |
|---|---|
| Median | $52k (exactly $51,782) |
| Top 25% | $356k (exactly $356,108) |
| Top 5% | $43M (exactly $43,089,332) |
| Developers, 2 yr | 13 |
| Released games | 37 |
| Announced | 40 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $12.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 25% on the market, supply 15% more developers than the period before.
Free games: 5%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Building, Sailing
- Price point
- $12.99 typical
Why players buy here
The top 10 games average 86% positive over 54,088 reviews.
What kills games here
3 in 10 developers made under $6.6k. 6 in 10 of the 7 games released 1 to 2 years ago have fewer than 100 reviews. 40 games are announced against 7 developers who shipped in the last year, ×5.7 per shipper.
Adjacent niches
Building with a different second tag, ranked by verdict then median.
- + Job SimulatorStrong odds
- + CatsFair
- + TabletopFair
- + Grid-Based MovementFair
- + Interactive FictionFair
- + Vehicular CombatPoor odds
- + JRPGPoor odds
- + Dating SimPoor odds
- + Open World Survival CraftPoor odds
- + Real-TimePoor odds
- + CrimePoor odds
- + DiplomacyPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Windrose | · EA | $29.99 | 47,893 86% | 1.4M | $43M (exactly $43,089,332) | Kraken Express |
| | Stormworks: Build and Rescue | older | $24.99 | 54,649 90% | 1.6M | $41M (exactly $40,970,355) | Geometa |
| | Aloft | · EA | $24.99 | 3,057 82% | 92k | $2.3M (exactly $2,291,833) | Astrolabe Interactive Inc. |
| | Voyagers of Nera | · EA | $29.99 | 2,022 83% | 61k | $1.8M (exactly $1,819,193) | Treehouse Games |
| | Port Royale 4 | older | $39.99 | 1,405 56% | 42k | $1.7M (exactly $1,685,578) | Gaming Minds |
| | NavalArt | · EA older | $19.99 | 2,362 90% | 71k | $1.4M (exactly $1,416,491) | Rigidbody |
| | Breakwaters: Crystal Tides | · EA older | $19.99 | 866 63% | 26k | $519k (exactly $519,340) | Soaring Pixels Games |
| | Forgotten Seas | $24.99 | 475 75% | 14k | $356k (exactly $356,108) | Pangea Game Studios | |
| | Escape The Pacific | · EA older | $14.99 | 719 66% | 22k | $323k (exactly $323,334) | Gamers4Gamers Team |
| | Ships 2017 | older | $19.99 | 156 32% | 4.7k | $94k (exactly $93,553) | FragOut |
| | Collector's Cove | $19.99 | 136 86% | 4.1k | $82k (exactly $81,559) | VoodooDuck | |
| | High Seas, High Profits! | $14.99 | 165 86% | 5.0k | $74k (exactly $74,200) | lexy.zip | |
| | ShipShaper: Falconeer Chronicles | · EA | $8.99 | 192 96% | 5.8k | $52k (exactly $51,782) | Tomas Sala |
| | U.N.P.O.C. Vessel of Opportunity | $12.99 | 70 68% | 2.1k | $27k (exactly $27,279) | Danny Ziemer | |
| | HEXSTORM: Tears of Arcadia | $8.99 | 56 75% | 1.7k | $15k (exactly $15,103) | Tearevo | |
| | Tidewrack | $9.99 | 22 68% | 660 | $6.6k (exactly $6,593) | OverLKD Studio |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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